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				Re: Friday Facts #23 - Year after
				Posted: Mon Mar 03, 2014 3:28 pm
				by ficolas
				ssilk wrote:@ficolas: I would like that too. But that leaves me with too much questions open. What's their "job"? Not walking around? What do they eat? What is the connections to the worms and spawners?
It would be cool, if they had a behavior, which is based on needs and likes.
Would? Im talking about what alredy happens. :d
Seeing they eat would be also really cool 

 but I think is not the point of the game to do that
 
			
					
				Re: Friday Facts #23 - Year after
				Posted: Mon Mar 03, 2014 10:21 pm
				by vulstar
				I like the top view of the new assembly machine, but the side walls are meh. It doesnt feel right when inserters grap a solid looking steel wall. Maby some more open looking framework arround the build would look more awesome?
			 
			
					
				Re: Friday Facts #23 - Year after
				Posted: Wed Mar 05, 2014 5:12 am
				by Zourin
				The new artwork continues to be great. Definitely something you'd expect to be made in a cave out of the rocks that were laying about nearby at the hands of a stranded-in-space Tony Stark.
			 
			
					
				Re: Friday Facts #23 - Year after
				Posted: Wed Mar 05, 2014 8:26 am
				by ssilk
				Huh?
We should make a competition about the best description of this -art- kind... 

 
			
					
				Re: Friday Facts #23 - Year after
				Posted: Fri Mar 07, 2014 8:38 pm
				by Deathmage
				Friday Facts #24 - Where are thoe'
			 
			
					
				Re: Friday Facts #23 - Year after
				Posted: Fri Mar 07, 2014 8:53 pm
				by slpwnd
				Deathmage wrote:Friday Facts #24 - Where are thoe'
On my harddrive 
