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Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Tue Nov 12, 2024 9:35 am
by Makka77
Huge +1!!!
How about making the recipe selection behave as it always used to, with a dropdown in the assembler GUI, after choosing the recipe, to select quality level. That way it can be used on the odd occasion as its required and otherwise ignored.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Tue Nov 12, 2024 4:28 pm
by AileTheAlien
Makka77 wrote: Tue Nov 12, 2024 9:35 am
How about making the recipe selection behave as it always used to, with a dropdown in the assembler GUI,
after choosing the recipe, to select quality level. That way it can be used on the odd occasion as its required and otherwise ignored.
Yeah, separating the quality from the recipe seems like a better option.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Wed Nov 13, 2024 11:14 pm
by shana133
I've created an account just for this.
I had to roll back my save so that I don't have quality researched.
Please give us an option to pick whether to use confirmation or not.
We might just as well select quality before selecting the recipe - no confirmation needed.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Fri Nov 15, 2024 10:35 am
by leksyk11
Huge +1 !!!
Registered just for this.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Sat Nov 16, 2024 8:58 am
by IsaacOscar
ampera wrote: Mon Oct 28, 2024 4:51 am
Workaround: Preliminary testing shows that the
https://mods.factorio.com/mod/no-quality mod can be enabled to remove the fact that you already researched quality modules, and then disable the mod again and reresearch quality modules to enable it again. This will at least allow me to continue by save and then hopefully reenable quality much later when this GUI issue is fixed.
Or you could just run the command
Code: Select all
/c for _, q in pairs({"uncommon", "rare", "epic", "legendary"}) do game.player.force.lock_quality(q) end
Which disables the "qualities", but keeps the technologies you've already researched and the quality modules.
So you can just run the same command (but with "unlock_quality" instead of "lock_quality") when you do want to play with quality
(it seems that quality is practically useless until you get the recycler, see
viewtopic.php?f=6&t=116817,
even putting quality modules on science packs is useless as you get a higher average science per minute with production or speed modules).
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Sat Nov 16, 2024 11:45 am
by BlueTemplar
quality is practically useless until you get the recycler
It really isn't, you just probably going to only use it on some end products.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Sun Nov 17, 2024 2:12 am
by wobbycarly
I was setting some map pins last night, just using the tick/check symbol, and *every* *time* I had an extra click because of quality - and ticks don't even have quality!
I'm finding the current pin method very click-y (create pin, select icon, confirm quality, add description, confirm, place). Does anyone have any suggestions for me to streamline the process? Now that pins can be moved after placement, I feel like the "old" method could come back and would be more efficient.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Mon Nov 18, 2024 11:22 pm
by ic3rav3n
I hate this quality double click , e click thing. Just let me single click... I so regret researching quality and I don't want to disable achievements to turn it off. Fix it now please.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Tue Nov 19, 2024 5:13 am
by curtissmurphy
+1 PLEASE FIX THIS. (all caps on purpose)
I created an account to add my +1 for the devs. This is a super annoying QOL for a feature most players don't use. Many have suggested easy work arounds - just leave it at the quality selected before, like every UI ever.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Wed Nov 20, 2024 2:56 pm
by IsaacOscar
ic3rav3n wrote: Mon Nov 18, 2024 11:22 pm
I hate this quality double click , e click thing. Just let me single click... I so regret researching quality and I don't want to disable achievements to turn it off. Fix it now please.
There are many solutions to the achievement issue if you look online.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Wed Nov 20, 2024 6:50 pm
by P.E.T.A.R.
It's a bit clunky, especially when you first research and you really jusy want normal items.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Thu Nov 21, 2024 4:43 am
by Shakrii
+1
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Fri Nov 22, 2024 6:50 am
by Dixi
Is this extra click is not fixed yet, even with any mod?
I still wait with quality research to avoid interface troubles.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Fri Nov 22, 2024 2:01 pm
by Tinyboss
Dixi wrote: Fri Nov 22, 2024 6:50 am
Is this extra click is not fixed yet, even with any mod?
I still wait with quality research to avoid interface troubles.
It's really not that much trouble to be worth pausing your progress indefinitely. It confused me for a few minutes when I first unlocked quality, and annoyed me for maybe an hour, then I stopped thinking about it.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Fri Nov 22, 2024 2:10 pm
by PureTilt
Tinyboss wrote: Fri Nov 22, 2024 2:01 pm
Dixi wrote: Fri Nov 22, 2024 6:50 am
Is this extra click is not fixed yet, even with any mod?
I still wait with quality research to avoid interface troubles.
It's really not that much trouble to be worth pausing your progress indefinitely. It confused me for a few minutes when I first unlocked quality, and annoyed me for maybe an hour, then I stopped thinking about it.
i been playing in test world with all tech unlocked for ~40 hours and i still absolutely despise that extra click and still didn't researched quality on main safe
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Sat Nov 23, 2024 8:22 am
by shana133
There literally is no reason to force players to do extra actions when selecting a recipe.
I've seen so many posts not just here people having trouble with this and not even wanting to try quality because of that.
It's not a good feeling that with a "feature" people avoiding that because of such intrusive UI change. Please fix it - really just a simplest solution not much work:
1. Clicking(single click) a recipe works as before which selects the recipe at default normal quality(most common use) (select a machine, click the recipe - no additional confirm required)
2. If user wanted to change quality it can be done before 1st step (select a machine, select quality, click the recipe - no additional confirm required)
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Tue Dec 03, 2024 1:32 pm
by JohnAlekseyev
Copying my comment on a previous update post:
My suggestion would be that clicking an item should immediately close the window with whatever quality was selected first. This would streamline the 95%+ of the time where you just want to set a normal item like in the past, and for the other 5% you'd click the quality first to set it to something not-normal, then the item to close the UI with the item + quality selection.
Having to click twice as much for all those UIs after researching quality is really quite annoying.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Sun Dec 29, 2024 10:18 am
by shana133
Any plans on this getting fixed?
Many players straight up not research quality and miss big part of new game-play.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Sun Dec 29, 2024 12:01 pm
by IsaacOscar
I ended up making a mod that completely removes quality from the game
https://mods.factorio.com/mod/unquality, as I find all the quality stuff distracting.
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Posted: Tue Jan 07, 2025 1:10 am
by MightyMogomra
Played the whole game without having to roll back my save thanks to the "NoQuality" addon, now tried turning quality back on to give it another shot. It's really bad. I understand that the game devs and most of the players just knuckled under and switched to double-clicking like an old person or hitting E a million times a day for no reason, but I can't handle it
I actually wasted an hour digging through the UI modding system trying to go back, but it looks like you guys don't expose any UI events when interacting with any of the relevant UIs (other than telling addons that some UI has been opened)
This is really bad. You guys have your heads down, blinders on, "this is how it should be", but it would be so simple to just add a toggle switch in the UI settings ("Select recipes without confirmation"). I wouldn't mind if you pulled in one of those quality mods that makes it easy to change the recipe quality after the recipe's selected too, but I'd be happy if you just made the game playable