Re: Version 2.0.45
Posted: Sun Apr 27, 2025 5:47 pm
Pretty obvious from context that this is not what he's referring to.
Pretty obvious from context that this is not what he's referring to.
From what i read i was under the impression that OP was only aware of one ruleset because there seem to be lot of confusion between players who talk about getting all the achievements, speedrunners doing 100% in one run, speedrunner playing default settings to win the game, or speedrunners playing default settings for 100%.Jap2.0 wrote: Sun Apr 27, 2025 5:47 pmPretty obvious from context that this is not what he's referring to.
The 100% category is no longer viable after 2.0.45. No one wants to sit around doing nothing while waiting to research artillery because it isn't compelling gameplay (to say nothing of compelling viewing). We have been able to change these settings for more than 7.5 years and calling this a bugfix now is wildly missing the mark - and you can go pound sand if you want to dictate how other people must play this game.sekanz wrote: Sun Apr 27, 2025 5:15 pm I don't see why its a big deal for speed runners to accept this change.
Would you be so kind as to define the 'spirit of Factorio' to this mere mortal, please.sekanz wrote: Sun Apr 27, 2025 5:15 pm Everyone knows that the settings the speed runners are completing the game on is not in the spirit of Factorio.
Which authority, other than your esteemed self, has declared that the wins currently recorded on the speedrunning site, and on Steam for that matter, "aren't official wins right now"? They sure look official to me. You are certainly welcome to prove you can do better, with any settings you happen to prefer. You could even attempt it with the 'nerfed settings' you seemingly despise. Odds are you cannot do as well as the lowest rank on page one for ANY category listed. I know I cannot. Of course, I'm also not advocating for super strict settings, or deciding what is, or is not an "official" win.sekanz wrote: Sun Apr 27, 2025 5:15 pm Beating the game with nerfed settings isn't beating the game. After this change, you can still use your nerfed settings, they just wont be official wins by Factorio standards, just as they aren't official wins right now.
I have a very hard time accepting the dictates of any one outside WUBE attempting to define how the game "was meant to be played", or how it "was meant to be beaten". It seems that if the limited range of setting not called 'nerfed' by you was how it was meant to be played, those would be the only options available. Those of us who are not privileged to dwell on Mt. Olympus often find fun and entertainment by using the tools the game creators placed at our disposal. If the Olympians have their own 'house rules' that is fine for them. However, please don't attempt to define the mortal realm with your immortal standards. It's unseemly for such an august being.sekanz wrote: Sun Apr 27, 2025 5:15 pm Play the game the way we all know it was meant to be played, and beat the game the way it was meant to be beaten if you want credit for it.
Thankfully no such change exists.kqwq wrote: Mon Apr 28, 2025 1:04 am I completely disagree with the change to disable achievements if any map settings have been changed.
I really appreciate this accommodation. I've been thinking about it, however. I wonder if it is worth the development effort. It seems like it's going to re-introduce the code complexity removed by dropping the research queue on/maybe/off issue. I don't know how much remains to be done in 2.0 before you're able to move into 2.1, and the even more achievements you have planned. I'm thinking that if it's a relatively short haul, or rather if it looks like it will be, perhaps the change could just be withheld until the 2.1 release rather than working in a gazillion checks for is or is not a pre 2.0.45 game.kovarex wrote: Sat Apr 19, 2025 9:31 pm Just an update:
1. In the next release, all saves started with version prior 2.0.45 will not have the achievements limited the new way.
This is not correct, it will also benefit all players that decide to willfully upgrade their version downloaded from the official website.Chindraba wrote: Mon Apr 28, 2025 1:43 am Only those in an active game pre 2.0.45 who are not on a beta branch, and get the forced auto-update from Steam, will benefit by having the game they started continue with the existing rules they started with.
isn't it a pointless exercise to try weight-in the efforts required to do things for which us mere mortal have no proper understanding ?
Isn't that the opposite of what you asked for earlier ?Chindraba wrote: Mon Apr 28, 2025 1:43 am I think, however, that it's better overall to save it for the 2.1 release, and skip the extra work and complexity of making a dual-branch version between now and then.
Chindraba wrote: Tue Apr 15, 2025 7:22 pm I hope 2.0.46 has a 'bug fix' to remove this bug 2.0.45 created.
Those who willfully upgrade have a choice before the upgrade. Steam users have to make a preemptive choice beforehand, without knowing they need to. Though, yes, those players will also benefit, if they choose to take that road. They just happen to also know they can choose if and when to update. On the Steam forums I've been amazed at how many players have been 'bitten' by updates and don't even know the Beta feature exists. Even more don't know they can use their Steam account to get a non-Steam version from WUBE.mmmPI wrote: Mon Apr 28, 2025 5:03 amThis is not correct, it will also benefit all players that decide to willfully upgrade their version downloaded from the official website.Chindraba wrote: Mon Apr 28, 2025 1:43 am Only those in an active game pre 2.0.45 who are not on a beta branch, and get the forced auto-update from Steam, will benefit by having the game they started continue with the existing rules they started with.
Not pointless at all. The devs have been very up-front about their practices and problems. Also, not all mortals are equal in their understanding, or lack thereof, in all fields. What you may know of speedrunners, and Factorio history can exceed what I know. Conversely, what I know of coding may surpass what you know of it. That which would be pointless for you is not, necessarily, for me.
Making the change in 2.1, or keeping it now are both the opposite of what I, personally, would want to happen. Acceptance, however, is a good practice. I cannot, presumably, change the devs' minds on the change itself. I can accept the change as being inevitable, and posit my opinions for its implementation nonetheless.mmmPI wrote: Mon Apr 28, 2025 5:03 amIsn't that the opposite of what you asked for earlier ?Chindraba wrote: Mon Apr 28, 2025 1:43 am I think, however, that it's better overall to save it for the 2.1 release, and skip the extra work and complexity of making a dual-branch version between now and then.
Chindraba wrote: Tue Apr 15, 2025 7:22 pm I hope 2.0.46 has a 'bug fix' to remove this bug 2.0.45 created.