I finally realized the mod was now updated to 0.18.x and re-enabled the latest experimental branch, only to find that the mod would crash on load. Rolling back to 0.18.18, predictably, allowed it to load. It works with 0.18.19 as well.
is when it breaks. Those dastardly developers sabotaged you with one of their changes to modding or scripting two days ago, I have to assume.
Here's the crash log, though you could probably get your own copy fairly quick since I don't think I'm doing anything special on my machine:
Code: Select all
2.693 Mods to disable:Failed to load mods: __randotorio__/data-final-fixes.lua:319: out of queue on iter 58
test:nil
test2:{}
---POOL---
Itemcount:{}
Fluidcount:{}
Misroll:{
["automation-science-pack"] = true,
boiler = true,
["burner-inserter"] = true,
["burner-mining-drill"] = true,
["copper-cable"] = true,
["copper-plate"] = true,
["electric-mining-drill"] = true,
["electronic-circuit"] = true,
["firearm-magazine"] = true,
inserter = true,
["iron-gear-wheel"] = true,
["iron-plate"] = true,
["iron-stick"] = true,
lab = true,
["offshore-pump"] = true,
pipe = true,
["pipe-to-ground"] = true,
pistol = true,
["repair-pack"] = true,
["small-electric-pole"] = true,
["steam-engine"] = true,
["stone-brick"] = true,
["stone-furnace"] = true,
["transport-belt"] = true,
["wooden-chest"] = true
}
MisEject:{
["copper-plate"] = true,
["iron-plate"] = true,
["stone-brick"] = true
}
MisUsed:{
["stone-brick"] = true
}
--------------HAND:----------------------{
belts = false,
burnables = {},
burner_cats = {
chemical = 1
},
craft_cats = {
crafting = 0
},
drill = false,
ents = {
["iron-chest"] = true,
radar = true
},
entscan = {
["iron-chest"] = true,
radar = true
},
fluid_drill = false,
fluids = {},
fuel_types = {},
heat = 0,
inserters = false,
items = {
coal = true,
["copper-ore"] = true,
["iron-chest"] = true,
["iron-ore"] = true,
["light-armor"] = true,
radar = true,
stone = true,
wood = true
},
itemscan = {
coal = true,
["copper-ore"] = true,
["iron-chest"] = true,
["iron-ore"] = true,
["light-armor"] = true,
radar = true,
stone = true,
wood = true
},
labpacks = {},
labslots = {},
pipe_to_ground = false,
pipes = false,
pole = false,
power = false,
reciperead = {},
recipes = {
["automation-science-pack"] = true,
boiler = true,
["burner-inserter"] = true,
["burner-mining-drill"] = true,
["copper-cable"] = true,
["copper-plate"] = true,
["electric-mining-drill"] = true,
["electronic-circuit"] = true,
["firearm-magazine"] = true,
inserter = true,
["iron-chest"] = true,
["iron-gear-wheel"] = true,
["iron-plate"] = true,
["iron-stick"] = true,
lab = true,
["light-armor"] = true,
["offshore-pump"] = true,
pipe = true,
["pipe-to-ground"] = true,
pistol = true,
radar = true,
["repair-pack"] = true,
["small-electric-pole"] = true,
["steam-engine"] = true,
["stone-brick"] = true,
["stone-furnace"] = true,
["transport-belt"] = true,
["wooden-chest"] = true
},
recipescan = {
["iron-chest"] = true,
["light-armor"] = true,
radar = true
},
resource_cats = {
["basic-solid"] = 0
},
resource_scan = {
coal = 0,
["copper-ore"] = 0,
["iron-ore"] = 0,
stone = 0
},
rocket_silo = false,
splitters = false,
techs = {},
techscan = {},
underground_belts = false,
void = true
}
--------------RANDO:----------------------
28 < Queued | Ejected > 25
3 < Rolled |
EJECT QUEUE:{
{
category = "smelting",
energy_required = 3.2000000000000002,
ingredients = {
{
"copper-ore",
1
}
},
name = "copper-plate",
result = "copper-plate",
type = "recipe"
},
{
category = "smelting",
energy_required = 3.2000000000000002,
ingredients = {
{
"iron-ore",
1
}
},
name = "iron-plate",
result = "iron-plate",
type = "recipe"
},
{
category = "smelting",
enabled = true,
energy_required = 3,
ingredients = {
{
"stone",
2
}
},
name = "stone-brick",
result = "stone-brick",
result_count = 1,
type = "recipe"
}
}
ROLL QUEUE:{}
BIGPOOL:{
fluidcount = {},
fluids = {},
itemcount = {},
items = {}
}
stack traceback:
[C]: in function 'error'
__randotorio__/data-final-fixes.lua:319: in function 'debug'
__randotorio__/data-final-fixes.lua:270: in function 'fact'
__randotorio__/lib/lib_data_logic.lua:504: in function 'Walk'
__randotorio__/data-final-fixes.lua:379: in main chunk