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Re: Wider quickbar
Posted: Sat Sep 21, 2024 8:56 am
by zerwiport
What styling do you use? UI looks different, it's easier to see borders, it would be useful during development.
Re: Wider quickbar
Posted: Sat Sep 21, 2024 9:16 am
by r3nt5ch3r
It's modded by myself and i'm planning to release it somewhen after Space Age release to avoid incompatibility issues.
I'm not a huge fan of the vanilla 3D-, Shadow-, Glow-things and wanted something flat (
https://en.wikipedia.org/wiki/Flat_design).
I've attached it but it's not final.
There are also some debug shortcuts, which might be useful for you (especially removing shadows):
CTRL+F7 -> Remove Shadow
CTRL+F8 -> Remove Glow
And you probably already also know about CTRL+F5 and CTRL+F6.
Re: Wider quickbar
Posted: Tue Sep 24, 2024 11:19 am
by zerwiport
Almost ready. I'm going to experiment with dynamic resizing to check if it's more convenient then buttons but all basic functionalities are working.
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Re: Wider quickbar
Posted: Thu Sep 26, 2024 11:32 am
by zerwiport
Dynamic resizing and aligning columns for whole toolbar, more convenient and no ugly buttons anymore. Now I need to work on performance, especially on updating current item count. It's strange that lua is so slow. I wonder if Factorio is not making some operations more expensive, not many things happen there after all.
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Re: Wider quickbar
Posted: Thu Sep 26, 2024 12:33 pm
by zerwiport
Big performance improvement, not perfect but decent time of items counting.
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Re: Wider quickbar
Posted: Thu Sep 26, 2024 2:29 pm
by zerwiport
Further performance improvements + highlighting held ghost. Done for today.
Re: Wider quickbar
Posted: Mon Sep 30, 2024 10:25 pm
by zerwiport
Great performance improvement. Even with hundreds slots it takes roughly 1ms to sync count in toolbar with inventory.
Added scrollbar when toolbar is higher than screen.
Added crafting: (further improvement awaiting, I want those bindings to be configurable and also add binding for crafting a stack)
ctrl + left = 1
alt + left = 5
shift + left = all
When locked and there is no section with name longer than 3 letters minimum number of columns is 1 instead of 2 as previously was, if it's longer than 3 then minimum number of columns is 2.
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Re: Wider quickbar
Posted: Wed Oct 02, 2024 4:11 pm
by zerwiport
A lot of small improvements.
Re: Wider quickbar
Posted: Wed Oct 02, 2024 5:31 pm
by zerwiport
Crafting controls:
Ctrl + left = 1
Ctrl + right = 5
Alt + left = stack
Alt + right = half stack
Shift + left = all
Shift + right = half all
Re: Wider quickbar
Posted: Mon Oct 07, 2024 10:44 am
by zerwiport
Released. Performance improved greatly since last posted here version.
https://mods.factorio.com/mod/toolbars-mod