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Re: Inserters have wrong things in hand...

Posted: Fri Jun 07, 2019 10:42 pm
by nuhll
eradicator wrote: Fri Jun 07, 2019 5:58 pm
nuhll wrote: Fri Jun 07, 2019 4:44 pm In a normal megabase, you DONT change filters?
Ever heared of "smart smelting"?

Also i'm just predicting results. I don't have a "problem".
I also used smart smelting, which actually was possible (just btw) because i suggested it (that smelters take only things they already have in inventor ;) - or atleast make it easier)

As far as i know these designs they wont go to SOMETHING -> NOTHING, right? More from SOMETHING -> SOMETHING.

Bug: Train gets loaded wrong on power shortages (Brown Outs)

Posted: Sun Jun 09, 2019 2:01 am
by Dragony
Hi,

I use the output signal of the LTN station to load them just with items the train is expecting: Cable from output to loader, loader set to enable only on condition [item] > 0. This works all the time, except when I am having brown outs. Then it happens that the train suddenly contains ONE PIECE of another item. I am using miniloaders to load them.