Re: Research going too fast/easy while I do other things?
Posted: Thu Apr 04, 2019 11:25 pm
Different people and different issues.
The other thread is complaining about ratios. The number of assemblers to do X is different from Y.
This thread is complaining about game pace. The amount of effort required to reach X is different from reaching WYZ.
They're pretty different topics.
Keep in mind that the "number of resources" required to reach a goal is not the same as the "amount of effort". Unlocking a new tier of science is a hurdle of effort. Unlocking all the topics inside that tier is fairly trivial once the new science potions start flowing. A lot of pacing is going to be subjective too, because a player's first time learning new recipes, belts, pipes etc. is going to be a much steeper climb than the second and tenth time around.
The other thread is complaining about ratios. The number of assemblers to do X is different from Y.
This thread is complaining about game pace. The amount of effort required to reach X is different from reaching WYZ.
They're pretty different topics.
Keep in mind that the "number of resources" required to reach a goal is not the same as the "amount of effort". Unlocking a new tier of science is a hurdle of effort. Unlocking all the topics inside that tier is fairly trivial once the new science potions start flowing. A lot of pacing is going to be subjective too, because a player's first time learning new recipes, belts, pipes etc. is going to be a much steeper climb than the second and tenth time around.