Code: Select all
0.001 2019-06-05 19:54:14; Factorio 0.17.45 (build 45219, win64, steam)
0.001 Operating system: Windows 10 (version 1809)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--debug-graphics"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/drushe/AppData/Roaming/Factorio [190122/408849MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.007 System info: [CPU: Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz, 8 cores, RAM: 7231/12170 MB, page: 8625/24458 MB, virtual: 4334/134217727 MB, extended virtual: 0 MB]
0.008 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
0.015 Graphics backend type: 2
0.015 Available displays: 1
0.015 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics 620 {0x05, [0,0], 1920x1080, 32bit, 59Hz}
0.021 Create window: displayIndex=0, width=1856, height=1016, flags=000030a5
0.073 Window created.
0.084 Done setup icon.
0.084 Done setup cursors.
0.085 Window cleared to black.
0.092 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.109 D3D11 Debug Layer enabled.
0.164 Initialised Direct3D[0]: Intel(R) UHD Graphics 620; id: 8086-5917; driver: igdumdim64.dll 25.20.100.6577
0.164 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
0.164 [Local Video Memory] Budget: 5476MB, CurrentUsage: 0MB, Reservation: 0/2890MB
0.164 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
0.164 Tiled resources: Tier 2
0.164 Unified Memory Architecture: Yes
0.164 BGR 565 Supported: Yes
0.164 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.209 Desktop composition is active.
0.209 Graphics settings preset: integrated-gpuhigh
0.209 Dedicated video memory size 128 MB
0.209 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality]
0.209 [Max load threads: 32] [Max texture size: 8192] [Tex.Stream.: 0] [Rotation quality: low] [Color: 16bit]
0.252 DSound: Starting _dsound_update thread
0.252 DSound: Enter _dsound_update; tid=18600
0.471 Razer Chroma Controller initialized.
0.482 Loading mod core 0.0.0 (data.lua)
0.635 Loading mod base 0.17.45 (data.lua)
0.946 Loading mod base 0.17.45 (data-updates.lua)
1.105 Checksum for core: 3927962485
1.105 Checksum of base: 449070881
1.416 Loading sounds...
1.859 Info PlayerData.cpp:69: Local player-data.json unavailable
1.859 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1559759996
1.978 Initial atlas bitmap size is 8192
1.994 Created atlas bitmap 8192x8184 [none]
2.007 Created atlas bitmap 8192x8176 [none]
2.016 Created atlas bitmap 8192x8180 [none]
2.024 Created atlas bitmap 8192x8192 [none]
2.040 Created atlas bitmap 8192x8192 [none]
2.054 Created atlas bitmap 8192x8176 [none]
2.055 Created atlas bitmap 8192x1420 [none]
2.055 Created atlas bitmap 8192x3872 [decal]
2.056 Created atlas bitmap 8192x8160 [low-object]
2.056 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
2.057 Created atlas bitmap 8192x3584 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
2.060 Created atlas bitmap 8192x8112 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
2.060 Created atlas bitmap 8192x5648 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
2.060 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
2.060 Created atlas bitmap 4096x1412 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
2.061 Created atlas bitmap 8192x1496 [alpha-mask]
2.062 Created atlas bitmap 8192x6400 [shadow, linear-magnification, alpha-mask]
2.063 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask]
2.072 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
7.182 Parallel Sprite Loader initialized (threads: 7)
11.155 [D3D11Debug] Category: 9; Severity: 1; ID: 378> ID3D11Device::RemoveDevice: Device removal has been triggered for the following reason (DXGI_ERROR_DEVICE_HUNG: The Device took an unreasonable amount of time to execute its commands, or the hardware crashed/hung. As a result, the TDR (Timeout Detection and Recovery) mechanism has been triggered. The current Device Context was executing commands when the hang occurred. The application may want to respawn and fallback to less aggressive use of the display hardware)
11.157 D3D11_ERROR: IDXGISwapChain::Present failed in swapBuffers on line 1538. Error [0x887a0005] - DXGI_ERROR_DEVICE_REMOVED
11.157 GetDeviceRemovedReason(): [0x887a0006] DXGI_ERROR_DEVICE_HUNG
11.320 Error Util.cpp:97: Swap buffers failed.
IDXGISwapChanin::Present error: DXGI_ERROR_DEVICE_REMOVED (0x887a0005)
Reason: DXGI_ERROR_DEVICE_HUNG (0x887a0006)
If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
13.944 Time travel logging:
0.205 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
0.205 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
0.205 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
0.205 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
0.205 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
0.205 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
0.205 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=9, renderTarget=false
0.206 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
0.206 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
0.206 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
0.206 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
0.206 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=480, height=270, mipmaps=1, format=0
0.206 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=480, height=270, mipmaps=1, format=0, renderTarget=true
0.206 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=120, height=67, mipmaps=1, format=0
0.206 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=120, height=67, mipmaps=1, format=0, renderTarget=true
0.206 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=120, height=67, mipmaps=1, format=9, renderTarget=false
0.206 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=80
0.206 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=64
0.206 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=16
0.206 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=192
0.207 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=16416
0.207 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=2, format=6
0.207 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=0, format=0
0.207 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=1, format=0
0.207 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=0, format=0
0.207 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=0, format=0
0.207 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=1, format=0
0.207 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=0, format=0
0.207 Graphics VideoBufferDX11.cpp:51: ID3D11Device::CreateBuffer: size=1048576
0.207 Graphics VideoBufferDX11.cpp:51: ID3D11Device::CreateBuffer: size=314568
0.207 Graphics VideoBufferDX11.cpp:51: ID3D11Device::CreateBuffer: size=262144
0.207 Graphics VideoBufferDX11.cpp:51: ID3D11Device::CreateBuffer: size=524288
0.207 Graphics VideoBufferDX11.cpp:51: ID3D11Device::CreateBuffer: size=131088
0.207 Graphics VideoBufferDX11.cpp:51: ID3D11Device::CreateBuffer: size=65536
0.207 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=64
0.207 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=48
0.208 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=64
0.208 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=80
0.208 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=48
0.208 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=0, format=0
0.208 Graphics VideoBufferDX11.cpp:51: ID3D11Device::CreateBuffer: size=160
0.208 Graphics GraphicsInterfaceDX11.cpp:1738: CreateVideoBuffer: type=1, format=0
0.208 Graphics VideoBufferDX11.cpp:51: ID3D11Device::CreateBuffer: size=48
0.309 Graphics GraphicsInterfaceDX11.cpp:1713: CreateVideoBitmap: width=1842, height=306, mipmaps=1, format=0, renderTarget=false
0.310 Graphics GraphicsInterfaceDX11.cpp:1713: CreateVideoBitmap: width=1, height=16, mipmaps=1, format=0, renderTarget=false
0.310 Graphics GraphicsInterfaceDX11.cpp:1713: CreateVideoBitmap: width=1, height=16, mipmaps=1, format=0, renderTarget=false
0.319 Graphics GraphicsInterfaceDX11.cpp:1713: CreateVideoBitmap: width=300, height=300, mipmaps=1, format=2, renderTarget=false
0.946 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 807662.71ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>144:48 VS>136 R>48:48 PS>2249060 (0)
1.097 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 112.61ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:7/448B, #map:5/1/65536B; IA>144:48 VS>136 R>48:48 PS>2249060 (0)
1.101 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:150 Tq:0; 0> 10.14ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:7/448B, #map:5/1/65536B; IA>144:48 VS>136 R>48:48 PS>2249508 (0)
1.108 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:162 Tq:0; 0> 151.63ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2250240 (0)
1.380 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:162 Tq:0; 0> 309.58ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2250296 (0)
1.862 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:174 Tq:0; 0> 4.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2250576 (0)
1.950 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:174 Tq:0; 0> 150.33ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2250576 (0)
1.952 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 3.64ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2251328 (0)
1.973 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 5.28ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>174:58 VS>166 R>58:58 PS>2252288 (0)
1.993 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=8184, mipmaps=1, format=6, renderTarget=false
2.007 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=8176, mipmaps=1, format=6, renderTarget=false
2.016 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=8180, mipmaps=1, format=6, renderTarget=false
2.024 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=8192, mipmaps=1, format=6, renderTarget=false
2.040 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=8192, mipmaps=1, format=6, renderTarget=false
2.054 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=8176, mipmaps=1, format=6, renderTarget=false
2.055 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=1420, mipmaps=1, format=6, renderTarget=false
2.055 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=3872, mipmaps=1, format=6, renderTarget=false
2.056 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=8160, mipmaps=4, format=6, renderTarget=false
2.056 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=2048, height=192, mipmaps=1, format=2, renderTarget=false
2.056 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=3584, mipmaps=3, format=6, renderTarget=false
2.060 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=8112, mipmaps=3, format=6, renderTarget=false
2.060 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=5648, mipmaps=3, format=6, renderTarget=false
2.060 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=4096, height=1600, mipmaps=3, format=6, renderTarget=false
2.060 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=4096, height=1412, mipmaps=3, format=0, renderTarget=false
2.060 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=1496, mipmaps=1, format=7, renderTarget=false
2.062 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=8192, height=6400, mipmaps=1, format=7, renderTarget=false
2.063 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=4096, height=1328, mipmaps=3, format=7, renderTarget=false
2.063 Graphics GraphicsInterfaceDX11.cpp:1713: CreateVideoBitmap: width=256, height=256, mipmaps=1, format=0, renderTarget=false
2.063 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=64, height=64, mipmaps=1, format=4
2.063 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=64, height=64, mipmaps=1, format=4, renderTarget=true
2.063 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=64, height=64, mipmaps=1, format=5
2.063 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=64, height=64, mipmaps=1, format=5, renderTarget=true
2.063 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=64, height=64, mipmaps=1, format=4
2.063 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=64, height=64, mipmaps=1, format=4, renderTarget=true
2.063 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=256, height=256, mipmaps=1, format=6, renderTarget=false
2.063 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=256, height=256, mipmaps=1, format=6, renderTarget=false
2.063 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=256, height=256, mipmaps=1, format=7, renderTarget=false
2.064 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=32
2.072 Graphics GraphicsInterfaceDX11.cpp:1824: CreateUniformBuffer: size=32
2.073 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 9 Sq:4 Pv:0 Fv:144 Tq:0; 0> 271.39ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:10/544B, #map:5/1/65536B; IA>186:62 VS>178 R>62:62 PS>2252632 (0)
2.406 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 482.55ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>186:62 VS>178 R>62:62 PS>2254672 (0)
2.802 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 87.57ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>198:66 VS>190 R>66:66 PS>2254736 (0)
3.801 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 3.18ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>198:66 VS>190 R>66:66 PS>2254908 (0)
4.408 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 20.11ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2254448 (0)
4.835 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 92.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2255904 (0)
5.699 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 340.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:7/448B, #map:5/1/65536B; IA>186:62 VS>172 R>62:62 PS>2268364 (0)
5.901 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 395.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2255792 (0)
6.310 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 999.38ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1/90000B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2255960 (0)
6.498 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:144 Tq:0; 0> 606.48ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2256128 (0)
7.180 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 6 Sq:4 Pv:0 Fv:138 Tq:0; 0> 426.72ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:7/448B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2256268 (0)
7.236 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=2048, height=2048, mipmaps=1, format=0
7.236 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=2048, height=2048, mipmaps=1, format=0, renderTarget=true
7.259 Graphics GraphicsInterfaceDX11.cpp:1726: CreateFramebuffer: width=512, height=512, mipmaps=1, format=4
7.259 Graphics GraphicsInterfaceDX11.cpp:1706: CreateVideoBitmap: width=512, height=512, mipmaps=1, format=4, renderTarget=true
7.581 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 864.56ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:373/52604608B, #cb:11/576B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2256412 (0)
7.736 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 11 Sq:4 Pv:0 Fv:138 Tq:0; 0> 202.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:245/60346112B, #cb:12/608B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2256572 (0)
8.171 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 9 Sq:4 Pv:0 Fv:138 Tq:0; 0> 408.39ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:2733/42675432B, #cb:10/544B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2256708 (0)
8.701 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 188.31ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:2633/59615416B, #cb:11/576B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2256848 (0)
8.892 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 681.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:372/56007328B, #cb:11/576B, #map:5/1/65536B; IA>168:56 VS>160 R>56:56 PS>2257016 (0)
9.032 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 42.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:874/31488936B, #cb:9/512B, #map:5/1/65536B; IA>162:54 VS>154 R>54:54 PS>2257004 (0)
9.157 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 9 Sq:4 Pv:0 Fv:138 Tq:0; 0> 370.74ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:366/40711592B, #cb:10/544B, #map:5/1/65536B; IA>186:62 VS>170 R>62:62 PS>3309784 (0)
9.551 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 165.66ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:496/55932288B, #cb:11/576B, #map:5/1/65536B; IA>192:64 VS>174 R>64:64 PS>3573156 (0)
9.840 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 11 Sq:4 Pv:0 Fv:138 Tq:0; 0> 416.62ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:709/68855040B, #cb:12/608B, #map:5/1/65536B; IA>180:60 VS>166 R>60:60 PS>3046944 (0)
9.979 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 567.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:273/55265216B, #cb:11/576B, #map:5/1/65536B; IA>186:62 VS>170 R>62:62 PS>3310256 (0)
10.106 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 162.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1948/58780008B, #cb:11/576B, #map:5/1/65536B; IA>186:62 VS>170 R>62:62 PS>3310428 (0)
10.297 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 9 Sq:4 Pv:0 Fv:138 Tq:0; 0> 135.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:2347/43959208B, #cb:10/544B, #map:5/1/65536B; IA>174:58 VS>162 R>58:58 PS>2784224 (0)
10.436 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 275.78ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1588/60438232B, #cb:11/576B, #map:5/1/65536B; IA>180:60 VS>166 R>60:60 PS>3047516 (0)
10.605 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 246.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:1588/56361536B, #cb:11/576B, #map:5/1/65536B; IA>214:76 VS>198 R>76:62 PS>3310864 (0)
10.757 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 11 Sq:4 Pv:0 Fv:138 Tq:0; 0> 302.29ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:4330/74547776B, #cb:12/608B, #map:5/1/65536B; IA>220:78 VS>202 R>78:64 PS>3574164 (0)
11.155 Graphics GraphicsInterfaceDX11.cpp:318: DrawCalls: 9 Sq:4 Pv:0 Fv:138 Tq:0; 0> 129.98ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:2791/44782384B, #cb:10/544B, #map:5/1/65536B; IA>214:76 VS>198 R>76:62 PS>3311140 (0)
13.948 RAM: 8142/12170 MB, page: 9875/24458 MB, virtual: 5981/134217727 MB, extended virtual: 0 MB
13.948 ProcessMemoryCounters: PageFaultCount=2003978, PeakWorkingSetSize=2082451456, WorkingSetSize=953217024, QuotaPeakPagedPoolUsage=642584, QuotaPagedPoolUsage=626568, QuotaPeakNonPagedPoolUsage=76008, QuotaNonPagedPoolUsage=38336, PagefileUsage=1195048960, PeakPagefileUsage=2397810688
13.953 PerformanceInformation: CommitTotal=2528229, CommitLimit=6261462, CommitPeak=2813806, PhysicalTotal=3115734, PhysicalAvailable=1031324, SystemCache=915813, KernelTotal=164425, KernelPaged=96774, KernelNonpaged=67651, PageSize=4096, HandleCount=124380, ProcessCount=264, ThreadCount=4346
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-e4oarq\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-e4oarq\src\util\logger.cpp (383): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-e4oarq\src\util\logger.cpp (534): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-e4oarq\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-e4oarq\src\graphics\graphics.cpp (50): handleGraphicsErrorNoInline
c:\cygwin64\tmp\factorio-build-e4oarq\src\mainloop.cpp (448): `MainLoop::run'::`1'::catch$314
f:\dd\vctools\crt\vcruntime\src\eh\amd64\handlers.asm (50): _CallSettingFrame
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1528): __FrameHandler3::CxxCallCatchBlock
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFBDE63CC6)
00007FFFBDE63CC6 (ntdll): (filename not available): RtlCaptureContext
c:\cygwin64\tmp\factorio-build-e4oarq\src\mainloop.cpp (268): MainLoop::run
c:\cygwin64\tmp\factorio-build-e4oarq\src\main.cpp (1286): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFBC887974)
00007FFFBC887974 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFBDE2A271)
00007FFFBDE2A271 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done