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Re: Master Settings

Posted: Thu Jan 21, 2021 9:28 pm
by Koub
[Koub] Merged into older topic with same suggestion.

Something that I want it in factorio

Posted: Sun May 30, 2021 4:51 am
by StringPop
factorio.png
factorio.png (186.1 KiB) Viewed 4399 times

A bar that controls whole row of resources at once.

It's very annoying to click everything every time when I start a new world.

Re: Something that I want it in factorio

Posted: Sun May 30, 2021 8:15 am
by ssilk
merged with existing topic

See also this post viewtopic.php?p=462782#p462782

https://wiki.factorio.com/Map_generator

Re: Something that I want it in factorio

Posted: Sun May 30, 2021 8:17 am
by disentius
Assuming stringpop means column, I like this idea. seconded:)

Re: Master Settings / Startup reeessources slider / shuffle resources

Posted: Sun May 30, 2021 8:25 am
by ssilk
I mixed again “row” with “column” (some have left/right weakness, I have row/column weakness :lol:), so I posted first a question to Stringpop, if he didn’t mix row with column, until I recognized the sliders at the top. :D So I could merge it and changed the post. But meanwhile disentius’ posted, so it gets a little bit confusing. 8-) :roll:

Re: Master Settings / Startup reeessources slider / shuffle resources

Posted: Sun May 30, 2021 12:10 pm
by disentius
We want the One Slider to control them all :lol:

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Wed Jun 29, 2022 2:13 pm
by Abarel
I was going to suggest something like this, but searched first :-D
For vanilla games, it is not a lot of sliders, but some heavy mods makes this a decent size task.
Pyanodon_resource_settings.jpg
Pyanodon_resource_settings.jpg (411.75 KiB) Viewed 4081 times

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Sun Dec 04, 2022 2:52 am
by BlueTemplar
Yes, please take pity on mod players !
https://clips.twitch.tv/DarkTalentedGoo ... v6HZ3meJI2
(right click - unmute)

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Sat Sep 02, 2023 11:35 am
by LaUr3nTiU
Sorry to bump on this, but with the new QoL ideas featured in the previous FFF, I think this could be a good addition as well.

Copy/Paste Startup resource slider settings like we do with entities in game

Posted: Sun Mar 17, 2024 7:02 pm
by Galdoc
TL;DR: Copy/Paste startup Resource slider settings the same way we copy/paste settings across machines in the game (ex: shift-right-click to copy the recipe from an assembler, and then using shift-left-click to paste it to other assemblers).
Why? Some modpacks have so, so, so many resources, and it makes it a lot easier to tune things when trying out a new modpack.

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Sun Mar 17, 2024 8:34 pm
by Koub
[Koub] Merged into an older thread with suggestions to address the same issue.

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Sun Mar 17, 2024 9:02 pm
by Galdoc
Thanks! I did a search and didn't find this thread. :)

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Sun Mar 17, 2024 10:32 pm
by Qon
BlueTemplar wrote: Sun Dec 04, 2022 2:52 am Yes, please take pity on mod players !
https://clips.twitch.tv/DarkTalentedGoo ... v6HZ3meJI2
Seems like I would rather just learn the map string format and write code that decodes the string, then modify it and then re-encode it if there's that many sliders 8-) :lol:

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Fri May 24, 2024 3:10 pm
by LaUr3nTiU
I know I am doing a bump, but I feel that this should make it into Factorio 2.0.

Thanks <3

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Mon Oct 21, 2024 6:23 pm
by LaUr3nTiU
Yet another bump :(

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Tue Dec 10, 2024 3:48 pm
by LaUr3nTiU
Can this be considered for Factorio 2.1? I could stop spamming this if we'd get at least some negative feedback from the devs/mods about this suggestion.

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Tue Dec 10, 2024 8:50 pm
by Koub
LaUr3nTiU wrote: Tue Dec 10, 2024 3:48 pm Can this be considered for Factorio 2.1? I could stop spamming this if we'd get at least some negative feedback from the devs/mods about this suggestion.
The moderators are here to moderate the content of the forum. What you need is an answer from the devs. Until then, the suggestion is valid :mrgreen:

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Thu Mar 06, 2025 1:17 pm
by LaUr3nTiU
quarterly reminder about this

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Sat Sep 27, 2025 10:27 am
by BlueTemplar
Bumping will continue until QoL is added.
BlueTemplar wrote: Sun Dec 04, 2022 2:52 am Yes, please take pity on mod players !
https://clips.twitch.tv/DarkTalentedGoo ... v6HZ3meJI2
(right click - unmute)

Re: Master Settings / Startup ressources slider / shuffle resources

Posted: Sun Sep 28, 2025 4:55 am
by Alice3173
BlueTemplar wrote: Sat Sep 27, 2025 10:27 am Bumping will continue until QoL is added.
BlueTemplar wrote: Sun Dec 04, 2022 2:52 am Yes, please take pity on mod players !
https://clips.twitch.tv/DarkTalentedGoo ... v6HZ3meJI2
(right click - unmute)
You're wasting your time. Wube have made it pretty clear that unless it lines up with their exact vision of the game, they really couldn't care less about things like this. It's no different than their nerfing personal laser defenses into oblivion while simultaneously not even acknowledging the many many people who provided far superior alternatives that not only kept PLDs useful for their intended use but also addressed the exact issue Wube was trying to address with their nerf but in a better manner than Wube's nerf.