Re: Canceling crafting when inventory is full spills items
Posted: Wed Sep 28, 2022 4:12 am
Please don’t mix spilling when canceling crafting .vs. spilling when inventory shrinks!
Luckily we have this already: viewtopic.php?f=6&t=96364 Smarter Armor Behavior on Quickbar / Swapping armors / Manage item spilling when swapping armor
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Strange, how opinions change with time.
Five years ago this behavior has been celebrated by YouTubers as new and innovative game-element. You have this hidden crafting inventory. Players can use it to pick up much more, than what they can carry by pure inventory. Nowadays essential for speed runs.
And it’s much simpler since then to pickup the items - even without bots - since then.
My guess: wube will not change this.
Simple reason IMHO: if you want to cancel crafting, then what will change, if you are asked, before the game begins to spill? You need to cancel it, so do it. NOW! Don’t bother me with questions, I need to go fast, because every second might count (crafting will produce useless items in the meantime).
Luckily we have this already: viewtopic.php?f=6&t=96364 Smarter Armor Behavior on Quickbar / Swapping armors / Manage item spilling when swapping armor
…
Strange, how opinions change with time.


And it’s much simpler since then to pickup the items - even without bots - since then.
My guess: wube will not change this.

Simple reason IMHO: if you want to cancel crafting, then what will change, if you are asked, before the game begins to spill? You need to cancel it, so do it. NOW! Don’t bother me with questions, I need to go fast, because every second might count (crafting will produce useless items in the meantime).