Roxor128 wrote:Decoupling heat generation from water boiling could definitely open up options for power generation.
Just as the intended form for nuclear power will be a reactor surrounded by boilers, the same can apply for other sources:
Coal/biomass: Burner next to a boiler.
Oil: Liquid burner next to a boiler. Could be combined into the above.
Geothermal: Specialised pumping station next to a boiler.
Solar-thermal: Bunch of heliostats (tracking mirrors) which bounce sunlight onto a boiler.
Energy reclamation: Build boilers next to your smelting furnaces and reclaim some of the waste heat to pre-heat water before the main heat source, reducing the amount of fuel needed to generate a given amount of steam. After all, we all love efficiency, don't we? I imagine it would be implemented by the furnaces having heat points around their edges with somewhat low temperatures.
Also, it provides opportunities for modders to add other power sources I haven't thought of yet.
Also there could be furnaces for all fuel types.
Right now we have coal, wood, solid fuel which is actually processed crude oil.
But there should be possibilities to burn heavy and light oil and petroleum directly with varying pollution and flue gas byproducts (petrol being the cleanest)
though I have my doubts that this might be better off in a mod as it simply increases complexity without gaining gameplay content (only realism, reference to klonans comment on this thread)
I would add fracking to your list, just pump high pressure water into the ground next to a drained pump-jack
#----------------- my summary for the Boiler/Evaporater and the Heat Exchanger -------------------#
The heat exchangers applications are:
-
closed circulations (which are realistic and not too easy solve (wanted complexity with the gain of endless possibilities))
-
other heat carrier fluids, I am thinking of heavy oil (I allows for high temperatures being exchanged without building a lot of pressure in the pipes), especially for reactor circulations which raise the heat of water to unsafe levels.
-
cooling
- flue gas waste heat recovery, preheat water (Economizer)
The boilers/evaporaters purpose would either be:
- function as an evaporater for water -> needs water circulating systems (pump + offshore pump + heat exchanger) and is basically a huge tank, half full with hot water and steam accumulates at the top
OR:
- function as an evaporator AND furnace to heat water (in this case the 2x3 footprint is understandable) -> doesn't need water circulation as the heat generation happens localy
#-------------------------- my conclusion for this topic ----------------------------#
- The pipe system should be comparable to the belt system, simple devices, simple tasks for each device, endless options for rearrangement!
-- that means separation of tasks, not all-in-one building blocks!
-- the proposed new boiler is an all in one device which should be separated into heat exchanger and boiler/evaporater (for modularity and more advanced systems)
-- I see the heat exchanger like the inserter: transfer heat from pipe-A to pipe-B
-- the reactor is a simple heat generator + with all the preliminary stages of uranium enrichment (very nice)
--- the lack of a Heat Exchanger annihilates all the degree of difficulty of the actual power plant setup (please make the Heat Exchanger official)
the heat exchanger is needed for everything above most basic inefficient steam engine power plants. It is necessary for waste heat recovery and cooling (the turbine doesn't work without it, just like the assembler doesn't work without inserters)
--- the cooling tower which is talked about: nobody ever mentioned fresh water supply which is basically circulating system which needs heat exchangers and evaporators/boilers of some sort
--- steam engines do not necessarily need cooling towers if the efficiency is sufficient, advanced systems (with heat exchangers respectivly
) would increase efficiency and power output
--- turbines need cooling systems, as the steam expansion is not enough to condense the water -> condensed water necessary to seal
(turbines do not simply work like steam engines and NEED water in liquid form at the end of the process. reusing this hot water in a closed cycle simply adds efficiency but is very advanced)
---- a dull smoke emitting concrete pillar for the cooling tower is worst case of factorioness with no modularity ! (and no room for creativity) At least incooperate the Heat Exchanger into the cooling tower recipe
The whole "boiler/evaporater, heat exchanger" discussion is redundant if the devs do not car about modularity, multipurpose devices, logic, the complexity that goes into power plants (realism) and all the possible setups that could be made!