0.002 2016-10-03 19:10:54; Factorio 0.14.12 (build 24932, win64, steam)
0.002 Operating system: Windows 8.1
0.002 Not rotating logs.
0.002 Program arguments: "C:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: C:/Games/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/User/AppData/Roaming/Factorio
0.002 Binaries path: C:/Games/Steam/steamapps/common/Factorio/bin
0.032 System info: [CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz, 8 cores, RAM: 16331MB]
0.033 Display options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.035 Available display adapters: 1
0.035 [0]: \\.\DISPLAY1 - NVIDIA GeForce GT 650M {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.036 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.109 Initialised Direct3D:[0] NVIDIA GeForce GT 650M ; driver: nvd3dumx.dll 10.18.13.6519
0.111 Video memory size (dedicated video/dedicated system/shared system/available): 1985/0/2048/4026 MB
0.159 Device reset internal.
0.163 Desktop composition is active.
0.163 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.289 Loading mod core 0.0.0 (data.lua)
0.296 Loading mod base 0.14.12 (data.lua)
0.471 Checksum for core: 1620335853
0.471 Checksum for mod base: 2833886813
1.064 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1475514508
1.064 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1474386659
1.275 Initial atlas bitmap size is 16384
1.278 Created atlas bitmap 16384x5589
1.860 Created atlas bitmap 4096x968
1.899 Created atlas bitmap 4096x3652
14.672 Sprites loaded
14.672 Convert atlas 4096x968 to: trilinear-filtering
14.725 Convert atlas 4096x3652 to: mipmap
15.533 Loading sounds...
17.767 Custom inputs active: 0
17.823 Factorio initialised
31.929 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
38.018 Info WindowsUDPSocket.cpp:161: Socket closed
38.019 Joining game 81.147.90.19:34197
38.019 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
38.020 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(Ready) to(Connecting)
38.079 Warning ClientRouter.cpp:115: Received NatPunch from 81.147.90.19:34197 as a client
38.131 Connection refused
38.132 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
38.132 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(Connecting) to(Disconnected)
38.133 Info HttpSharedState.cpp:44: Downloading
https://auth.factorio.com/generate-user-server-key
38.633 Info HttpSharedState.cpp:108: Status code: 200
38.633 Info AuthServerConnector.cpp:132: Received key(mVESiLbFko8LyKLkPCqtqg==) for username(Arcania85) from auth server.
38.634 Info WindowsUDPSocket.cpp:161: Socket closed
38.634 Joining game 81.147.90.19:34197
38.634 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
38.635 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(Ready) to(Connecting)
38.678 Warning ClientRouter.cpp:115: Received NatPunch from 81.147.90.19:34197 as a client
38.732 Connection refused
38.732 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
38.732 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(Connecting) to(Disconnected)
38.735 Info WindowsUDPSocket.cpp:161: Socket closed
41.716 Joining game 81.147.90.19:34197
41.716 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
41.716 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(Ready) to(Connecting)
41.768 Warning ClientRouter.cpp:115: Received NatPunch from 81.147.90.19:34197 as a client
41.847 Info ClientSynchronizer.cpp:33: Initialized Synchronizer local peer(1) latency(32).
41.847 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
41.847 Info ClientRouter.cpp:217: ConnectionAccepted
42.932 Info ClientMultiplayerManager.cpp:660: Received mapReadyForDownload
42.932 Downloading file C:\Users\User\AppData\Roaming\Factorio\temp\mp-download.zip (11203442 B, 22274 blocks)
42.934 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
49.898 Info TransferTarget.cpp:280: TIMEOUT!
50.399 Info TransferTarget.cpp:280: TIMEOUT!
51.398 Info TransferTarget.cpp:280: TIMEOUT!
53.399 Info TransferTarget.cpp:280: TIMEOUT!
56.858 Info ClientMultiplayerManager.cpp:129: Disconnecting multiplayer connection.
56.858 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(ConnectedDownloadingMap) to(DisconnectScheduled)
56.882 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
56.998 Info ClientMultiplayerManager.cpp:530: MapTick(-1) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
56.998 Info ClientMultiplayerManager.cpp:763: Disconnect notification for peer (2)
56.998 Info ClientSynchronizer.cpp:191: nextHeartbeatSequenceNumber(794943352) cannot process synchronizer action(MapDownloadingProgressUpdate)
57.002 Info WindowsUDPSocket.cpp:161: Socket closed
57.921 Steam API shutdown.
57.923 Goodbye