Re: Oil for 1 rocket per minute
Posted: Thu Jul 07, 2016 3:07 pm
2k barrels is 4x chests, so if I have 4 for loading and 4 for unloading, it ensures the loading ones are always full, and unloading ones just about empty. Anyway, I've played around a bit and added a couple more items into the circuit, I'm just letting it run for a while with 2 trains in parallel to make sure it all keeps in sync
- http://i.imgur.com/uOWD0dd.jpg
I think I found a way to do the 'a AND (b OR c)', and I don't believe combinators can be used since a and c are relating to item counts on the train, not in the chests. It needs a bit of testing, but I think 'a AND b or a AND c' does the same thing.
Edit: Actually, it doesn't appear to work properly, when c was false, but b was true, it didn't leave the station, which is a bit annoying

I think I found a way to do the 'a AND (b OR c)', and I don't believe combinators can be used since a and c are relating to item counts on the train, not in the chests. It needs a bit of testing, but I think 'a AND b or a AND c' does the same thing.
Edit: Actually, it doesn't appear to work properly, when c was false, but b was true, it didn't leave the station, which is a bit annoying
