Re: [MOD 0.12+] Megamind - control alien brains !
Posted: Mon Jul 25, 2016 6:20 pm
I spend some times on making the different animations and I like the result. And the fact that it does not succeed all the time. It makes you run 
But I integrated a hidden exception : it does not control the Biterzilla of my Armageddon mod. This one is tooooooo big, with a very small brrrrrain.

But I integrated a hidden exception : it does not control the Biterzilla of my Armageddon mod. This one is tooooooo big, with a very small brrrrrain.