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Re: [MOD 0.12.x] Electricity by XyLe

Posted: Mon Aug 29, 2016 2:54 pm
by Ken™
Korean locale for 1.3.2

Re: [MOD 0.12.x] Electricity by XyLe

Posted: Sun Sep 04, 2016 9:50 am
by Yemto
I love this mod, and since it hasn't been updated to 0.13 yet, I decided to take a look at it, and I managed to get it to work. I haven't tested everything, so I'm not sure if there is any issues. But the solar panels and accumulators does generate and store power.

Since I'm not sure if I'm allowed to upload my fix, I just post what I did.

1. add this line into info.json. I put it above the description

Code: Select all

"factorio_version": "0.13.20",
2. Then in prototypes, open recipe-accumulators.lua and remove basic- from this line, it should be row 9

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{"basic-accumulator", 5},
3. Save the changes, and you are done.

Re: [MOD 0.12.x] Electricity by XyLe

Posted: Sun Sep 04, 2016 12:21 pm
by Qon
Yemto wrote:I love this mod, and since it hasn't been updated to 0.13 yet, I decided to take a look at it, and I managed to get it to work. I haven't tested everything, so I'm not sure if there is any issues. But the solar panels and accumulators does generate and store power.

2. Then in prototypes, open recipe-accumulators.lua and remove basic- from this line, it should be row 9

Code: Select all

{"basic-accumulator", 5},
Thanks Yemto. Hopefully I will have an update available later today.

Re: [MOD 0.12.x] Electricity by XyLe

Posted: Sat Apr 29, 2017 5:52 pm
by Delcos
Managed to update it for 0.15.X, it will function as far as I'm aware.
Zip included as attachment.