Re: [MOD 0.12.20+] Homeworld
Posted: Sat Apr 16, 2016 9:28 am
Portal gui does not show properly in multiplayer.
Yes, the fast inserters are twice as fast and use 2x Energy to keep up with the huge supply going in to the Portal.Regzzz wrote:Hi, thanks for the mod, looks like a pretty neat concept. I just installed the mod today and run it in a saved game, and noticed that the blue inserters are super fast (faster then normal, other insterters are normal speed, pre-homeworld mod installed). Is this part of the mod's "effects"?
I'm using Factorio 0.12.30
Mods installed:
Base mod
Crafted Artifacts
Homeworld
Rail Tanker
Specialied Oil Refineries
Warehousing mod
Just thought I'd ask.
Thanks and keep up the great work. It is appreciated and will keep me playing even more now... argggg, hehehe
Reg
Thanks for the fast reply. Now I'll go learn how to send booze homeljdp wrote:
Yes, the fast inserters are twice as fast and use 2x Energy to keep up with the huge supply going in to the Portal.
Have fun! It would be great if you could occasionally post screenshots, I have no idea how other people play with Homeworld.Regzzz wrote:Thanks for the fast reply. Now I'll go learn how to send booze homeljdp wrote:
Yes, the fast inserters are twice as fast and use 2x Energy to keep up with the huge supply going in to the Portal.hehehe
Sorry had to remove the mod, after getting some fishes and and placing them in the teleport, all is good. Then I build a tree farm machine, and when I tried to insert a module in it, it gave me an error and the game completely crashed. (game closed) I am away on business trip for a bit, will try again on my return and get you the screen grabs of the error if it happens again..ljdp wrote: Have fun! It would be great if you could occasionally post screenshots, I have no idea how other people play with Homeworld.
Oops. I've repackaged the mod, just download it again.Arnas1123123 wrote:I get an error message when i start the game with the Mod in the Mods Folder
path ../homeworld_1.1.0/ outside of package
v 0.12.30
Really wanted to play this mod because i just need a real mission to have fun. Not just like build a rocket and start it.
When you say tree farm machine, do you mean the Seeder? I just tested the seeder again and it worked fine.Regzzz wrote:Sorry had to remove the mod, after getting some fishes and and placing them in the teleport, all is good. Then I build a tree farm machine, and when I tried to insert a module in it, it gave me an error and the game completely crashed. (game closed) I am away on business trip for a bit, will try again on my return and get you the screen grabs of the error if it happens again..ljdp wrote: Have fun! It would be great if you could occasionally post screenshots, I have no idea how other people play with Homeworld.
cheers
ljdp wrote:When you say tree farm machine, do you mean the Seeder? I just tested the seeder again and it worked fine.Regzzz wrote:Sorry had to remove the mod, after getting some fishes and and placing them in the teleport, all is good. Then I build a tree farm machine, and when I tried to insert a module in it, it gave me an error and the game completely crashed. (game closed) I am away on business trip for a bit, will try again on my return and get you the screen grabs of the error if it happens again..ljdp wrote: Have fun! It would be great if you could occasionally post screenshots, I have no idea how other people play with Homeworld.
cheers
Thanks. im sure this will be alot of funljdp wrote:Oops. I've repackaged the mod, just download it again.Arnas1123123 wrote:I get an error message when i start the game with the Mod in the Mods Folder
path ../homeworld_1.1.0/ outside of package
v 0.12.30
Really wanted to play this mod because i just need a real mission to have fun. Not just like build a rocket and start it.
Well you should still leave the zip as a zip and NOT unpack it. Try that and see if it works. If you absolutely insist on unpacking it then you need to manually clean up the Apple crap that is left in the archive. those are safely ignored while its zipped up. They likely bug the game when they're placed in the mods folder directly. Also WinRAR (not linux unrar) does mishandle some non default archive configurations. And files can misteriously have something wrong. Since the archive was zipped up on a mac this might also be the cause of your problem. Consider dropping winrar for 7zip or PeaZip or literally anything else other than Windows built in archiving which uses some M$ specific compression tweaks that not all utilities support yet.B1tchFight wrote: Anything wrong?