Today I should have time to do some things there (besides playing the new version, thanks to the devs
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). But I'm still unsure what the best way is. At beginning I thought its clear, but now the more I'm reading, the more I'm unsure.
I think my uncertainty about that is very good explained in this article:
http://www.gossamer-threads.com/lists/w ... wiki/95352
The possibilities are about this mediawiki elements:
- namespaces
- subpages
- categories
And the good thing is, it explains a also a solution. I will explain it with own words, so that you don't have to read all.
Namespaces
any page belongs to exactly one namespace (1 or more). Namespaces are "flat": all namespaces are conceptually on the same "level", but divide up different focuses. They should be used to bring pages together, which have common content characteristics.
The best example would be to put all entities or items into a namespace, like [[Entity:Inserter]] or [[Item:Electric Circuit]]. The links can be displayed without namespace, using the pipe trick: [[Entity:Inserter|]]. The idea is, that every Item-page can be assured to have the number of needed resources, the time to craft, and so on on it.
The idea I had to use both (namespaces AND subpages, like [[mods:modname/inserter]]) is watched in this light not so useful, because the subpages of mods might have no common content characteristics. Only the mod-description has the characteristics to have a description block about the mod. But the subpages could be more like an Item-page.
Subpages
any page can be a subpage of 0 or 1 other pages. Subpages form a natural hierarchy.
Well, the ideal use for that would be the XXX-network-pages. Like
[[Electric network]]
[[electric network/calculation of power consumption during night]]
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But this is not the best case, because watched in a different light, the Electric network forms more than one hierarchy.
But for the mods they are very usefull, because a page belongs to a mod or not (0 or 1 hierarchy).
But again: I think mixing namespaces and subpages will cause problems, because they are naturally not thought for that.
Categories
any page can belong to 0 or more categories. Categories can form a hierarchy.
The electric-network example from above is an ideal candidate for a hierarchy, because for example the steam engine belongs to electric network AND pipe network.
We can put all pages, which are about inserters into one hierarchy.
Or anything about a mod... which is a very good idea.
So I would make it now like so:
We need to have all module descriptions at one place (or space) and talking about space shows exactly, that this should be done using namespaces, because all modules should have a more or less systematic content to describe them.
The documentation of the mod itself is free of such needs but belongs to one mod only. So I think to make it more or less how Dyson already begun is useful. They form a natural hierarchy.
And categories can be used to form a category about both: the mod-description in its namespace and the documentation of the mod.
I ask me now, why I always need to write such long postings to explain the status quo...
But I want to make sure, that everyone knows, why the things are done, as they are. And to be sure, that the chosen decisions are the best at that time. So if anybody has a better idea, please tell.