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Re: Expansion Candidate Radar

Posted: Thu Dec 24, 2015 2:36 pm
by Oxyd
Rahbek wrote:
Oxyd wrote:Yes, we did talk about nerfing victory poles just today. Hopefully we'll be able to get that in 0.13.
If you plan to nerf it please give this some thought too:
In my current game i got so fed up by the biter mechanics that i wanted to stop playing. Only using victory poling brought the fun back.
Now maybe to explain that better i should mention that I am using (like many) the RSO mod to make trains a viable option and also natural evolution to make fighting a little more fun.
Whenever biters cross any rails in my huge rail network to build a new base on the other side they destroy at least some power lines and often enough some rails as well which resulted in me being entirely busy with fixing power and rails between my main base and my outposts so that building new outposts, expanding or actually doing the fun things in this game: tweaking my base and my factories and making it bigger became no option anymore at all.
My Railnetwork is way way too big to wall off entirely and the waves of biters are way too huge as well for a somewhat ressource-realistic wall/gun (or laser) combo to actually succeed in defending it without being overrun.

Without victory poling i cant realize the huge factory i have in mind without using the peaceful mode - and that isnt fun either.
I dont mind fighting the biters. I just like to create my own frontier and safe zones so i can focus on what is fun and not run back and forth fixing things without having time to creating anything new.
I am fully aware of that. Biters randomly attacking rails and power lines is something we don't want. The story says that biters hate pollution and attack you because you're polluting their world – but rails and power lines don't pollute, so they have no reason to be angry at them.

So yes, the attack mechanic will be modified as well to prevent these undesirable attacks.

Re: Expansion Candidate Radar

Posted: Sat Dec 26, 2015 2:12 am
by Pohybel
if you change the current mechanics enemies to less aggressive, you will spoil the game look this is a few screen from my base some not so good came out sory.
I use modification Misanthrope_0.1.0 I am still being attacked but nothing I have to do because opponents are too weak and my base is too strong,
and fact that they will attack all objects is not undesirable,it's showed a few degres intelligence I have a small pollution and if not I would be use Misanthrope I just be forgot about the existence enemies.
I do not have a finishe base because the game got bored mi This is because I stopped to fight with enemies game mechanics which consists of fightink running and building,
has changed to only build what is bored and i stop play if you change game to casual factorio change to craptorio.
And surprise me too fact that,is someone can't handle opponents, write this here and someone from the staff wants to change the game code it's funny, no train derailment no attacking enemies thist must by Narnia.
I think some guys should change game to "big rigs" there is no difficulties.