Re: Version 0.12.4
Posted: Sun Aug 16, 2015 12:02 pm
when yo make new alot of enemy and scenario missions more when 12 mission?
why game stile in alpha?
why game stile in alpha?
Because it is not ready yet. There is content missing. And it is not kovarex-stablegeneralmek wrote:... why game stile in alpha?
This game will never get out of alphaPhillip_Lynx wrote:And it is not kovarex-stablegeneralmek wrote:... why game stile in alpha?
I feel like that sometimes too, but then I think - this game, certainly in 0.12.x version, has a very satisfying ending and even then you don't have to end it - just look at youtubers like root negative & mangled pork (bentham) that keep playing the same map adding more to their base every episode they play and sometimes setting new goals (or whatever their viewers suggest/request) or starting a new game with goals they find on Reddit or other forums...jeroon wrote:This game will never get out of alphaPhillip_Lynx wrote:And it is not kovarex-stablegeneralmek wrote:... why game stile in alpha?![]()
And there are still cases of severe desync of multiplayer games to fix...jockeril wrote:...
This game can be called a full (almost) triple A game and from what the #devs are saying, with the new finishing touches to the GUI they, in my opinion, can sell the game as it is now. I would buy it (but I have already) and I'm planning to introduce it to the hebrew speaking crowd so they will see how great it is and buy it too (!)
The game will not be in alfa forever. For instance with 0.12 stable we will move to steam. It will be Steam Early Access but in case of Factorio it could be considered as an end of alpha stage and beginning of beta stage. We will see if we "officially" call it that way (even though it doesn't matter too much).jockeril wrote:I feel like that sometimes too, but then I think - this game, certainly in 0.12.x version, has a very satisfying ending and even then you don't have to end it - just look at youtubers like root negative & mangled pork (bentham) that keep playing the same map adding more to their base every episode they play and sometimes setting new goals (or whatever their viewers suggest/request) or starting a new game with goals they find on Reddit or other forums...jeroon wrote:This game will never get out of alphaPhillip_Lynx wrote:And it is not kovarex-stablegeneralmek wrote:... why game stile in alpha?![]()
This game can be called a full (almost) triple A game and from what the #devs are saying, with the new finishing touches to the GUI they, in my opinion, can sell the game as it is now. I would buy it (but I have already) and I'm planning to introduce it to the hebrew speaking crowd so they will see how great it is and buy it too (!)
Just adding my two cents here, the Steam Early Access label has been damaged by many games that really weren't anywhere near ready for public consumption. One game I've seen "suffer" from this (at least in my circles) was Infinifactory, where I recommended it to some people who refused to try it (and that was even just weeks before the official release, so it was pretty much a finished game at that point already) purely based on the Early Access label and their experiences in the past.slpwnd wrote: The game will not be in alfa forever. For instance with 0.12 stable we will move to steam. It will be Steam Early Access but in case of Factorio it could be considered as an end of alpha stage and beginning of beta stage. We will see if we "officially" call it that way (even though it doesn't matter too much).
DaveMcW wrote:People who are scared of Early Access can just wait until it's finished. They won't know what they're missing.
i finish game 3 times on different settings, not interesting more...need chalenge or missionsjockeril wrote:DaveMcW wrote:People who are scared of Early Access can just wait until it's finished. They won't know what they're missing.
And I think it's our job to show them how great this game is and the benefit of acquiring it while it's still in alpha ! (remind them that the price goes up with the official release)
I spent 100 hours when the game was in 0.10 & early 0.11 to get to the rocket launcher (!) and "finish" the game - that's triple A for sure. and then there's replay-ability (not to confuse with replay option) with another map with different settings or goals (like accumulating items or materials...) - there's really no end to what can be done with Factorio - and it's not even close to the endgame content, according to the #devs
Yes you can quote me (but leave it out of the steam review - I'm going to put that there...)
If you like fighting bitters:generalmek wrote: i finish game 3 times on different settings, not interesting more...need chalenge or missions
It may be the case that the presence of Trees - and their absence in desert terrain - does a lot to affect the timing of the First Contact Event(tm).roman566 wrote:Was something changed in bitter behavior model? I started my first game in 0.12 and they really swarm me now. In 0.11 I could just rush for a dozen burner drills and set up a basic automated factory before fist attack, now I had to scrap automated mining/smelting as it was too difficult to defend it as I was attacked by 30-40 small bitters every minute or two.
Yeah, I noticed the same, you have to start thinking about defense earlier in the game now. I think it's a good thing, you are on a hostile planet after allroman566 wrote:Was something changed in bitter behavior model? I started my first game in 0.12 and they really swarm me now. In 0.11 I could just rush for a dozen burner drills and set up a basic automated factory before fist attack, now I had to scrap automated mining/smelting as it was too difficult to defend it as I was attacked by 30-40 small bitters every minute or two.
This is somewhat balanced by Gun Turrets being twice as awesome. Cough up 10 of the red potions, and you can craft a portable (pick up and re-locate) defensive item that'll rip through early game Biters.jeroon wrote:Yeah, I noticed the same, you have to start thinking about defense earlier in the game now. I think it's a good thing, you are on a hostile planet after allroman566 wrote:Was something changed in bitter behavior model? I started my first game in 0.12 and they really swarm me now. In 0.11 I could just rush for a dozen burner drills and set up a basic automated factory before fist attack, now I had to scrap automated mining/smelting as it was too difficult to defend it as I was attacked by 30-40 small bitters every minute or two.