Re: [0.12.2]The Underground(Release 0.0.3)More Stable :)
Posted: Thu Aug 06, 2015 5:40 am
Thank you jorgenRe 

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bug more and infinite messagejorgenRe wrote:It is made to work with 0.12.2, but there may be some bugs in it seeing as it is in this early version i will upload 0.0.3 as soon as i have the custom RSO version fixedSolar wrote:HI there,
I am wondering if you have made the mod work for 0.12.2 build for Factorio and if you don't how long do you think you could make the port ready.
I am aware there will be at least one more patch to go to make the stable +, it would be nice if you could include the dependency of your mod and what major mods this is compatible, I know Dytech and Bobs mod could definitely use this mod to help give their own mods more use and diversity.
Thank you for your time!
And so you know i have talked with other devs who has ores in them and they was fine with me doing what i did, but dytech bob's mods and dims mods had plans to create a single mod for all their ores to save on vram!
Oh indeed I'm aware of that. As in that older version I used a steel chest for starting connections. (Noticed the steel chest in the picture) That's one reason this mod was WIP. Though I should have probably said one should not install this mod unless they just wish to explore the undergroundAirat9000 wrote:bug more and infinite messagejorgenRe wrote:It is made to work with 0.12.2, but there may be some bugs in it seeing as it is in this early version i will upload 0.0.3 as soon as i have the custom RSO version fixedSolar wrote:HI there,
I am wondering if you have made the mod work for 0.12.2 build for Factorio and if you don't how long do you think you could make the port ready.
I am aware there will be at least one more patch to go to make the stable +, it would be nice if you could include the dependency of your mod and what major mods this is compatible, I know Dytech and Bobs mod could definitely use this mod to help give their own mods more use and diversity.
Thank you for your time!
And so you know i have talked with other devs who has ores in them and they was fine with me doing what i did, but dytech bob's mods and dims mods had plans to create a single mod for all their ores to save on vram!
to
screen
jorgenRe wrote:Oh indeed I'm aware of that. As in that older version I used a steel chest for starting connections. (Noticed the steel chest in the picture) That's one reason this mod was WIP. Though I should have probably said one should not install this mod unless they just wish to explore the undergroundAirat9000 wrote:bug more and infinite messagejorgenRe wrote:It is made to work with 0.12.2, but there may be some bugs in it seeing as it is in this early version i will upload 0.0.3 as soon as i have the custom RSO version fixedSolar wrote:HI there,
I am wondering if you have made the mod work for 0.12.2 build for Factorio and if you don't how long do you think you could make the port ready.
I am aware there will be at least one more patch to go to make the stable +, it would be nice if you could include the dependency of your mod and what major mods this is compatible, I know Dytech and Bobs mod could definitely use this mod to help give their own mods more use and diversity.
Thank you for your time!
And so you know i have talked with other devs who has ores in them and they was fine with me doing what i did, but dytech bob's mods and dims mods had plans to create a single mod for all their ores to save on vram!
to
screen!
Ah indeed the car was used as a way to start the mining machines, but in the version i'm going to hopefully release today will be including a gui where you can control the machines, and later see how much ore they have mined!Airat9000 wrote:jorgenRe wrote:Oh indeed I'm aware of that. As in that older version I used a steel chest for starting connections. (Noticed the steel chest in the picture) That's one reason this mod was WIP. Though I should have probably said one should not install this mod unless they just wish to explore the undergroundAirat9000 wrote:bug more and infinite messagejorgenRe wrote:It is made to work with 0.12.2, but there may be some bugs in it seeing as it is in this early version i will upload 0.0.3 as soon as i have the custom RSO version fixedSolar wrote:HI there,
I am wondering if you have made the mod work for 0.12.2 build for Factorio and if you don't how long do you think you could make the port ready.
I am aware there will be at least one more patch to go to make the stable +, it would be nice if you could include the dependency of your mod and what major mods this is compatible, I know Dytech and Bobs mod could definitely use this mod to help give their own mods more use and diversity.
Thank you for your time!
And so you know i have talked with other devs who has ores in them and they was fine with me doing what i did, but dytech bob's mods and dims mods had plans to create a single mod for all their ores to save on vram!
to
screen!
place in automobile bug
It should still be working as the main changes I did was to the mining machine codeAirat9000 wrote:0.0.5 old game work?
Hi there,jorgenRe wrote:V. 0.0.6 Released!
Compatible with Factorio versions 0.12.11 and above!
yea it seems like a change made it case sensitiveSolar wrote:Hi there,jorgenRe wrote:V. 0.0.6 Released!
Compatible with Factorio versions 0.12.11 and above!
I am back i am in the progress in updating my mods, and after what seems like chaos form the October update, I am unable to load your mod.
After downloading all my mods i get an error that says you are missing something.... see attached image.
It's been a while since i was here, although i have been checking out your progress, keep up the good work.
Kind regards,
Solar
What about the way of resources, you can do so that would be the lava it was final?jorgenRe wrote:yea it seems like a change made it case sensitiveSolar wrote:Hi there,jorgenRe wrote:V. 0.0.6 Released!
Compatible with Factorio versions 0.12.11 and above!
I am back i am in the progress in updating my mods, and after what seems like chaos form the October update, I am unable to load your mod.
After downloading all my mods i get an error that says you are missing something.... see attached image.
It's been a while since i was here, although i have been checking out your progress, keep up the good work.
Kind regards,
Solar!
Pardon me, what do you mean?Airat9000 wrote:What about the way of resources, you can do so that would be the lava it was final?jorgenRe wrote:yea it seems like a change made it case sensitiveSolar wrote:Hi there,jorgenRe wrote:V. 0.0.6 Released!
Compatible with Factorio versions 0.12.11 and above!
I am back i am in the progress in updating my mods, and after what seems like chaos form the October update, I am unable to load your mod.
After downloading all my mods i get an error that says you are missing something.... see attached image.
It's been a while since i was here, although i have been checking out your progress, keep up the good work.
Kind regards,
Solar!
Some time some timeSzentigrade wrote:is this getting updated for multilayer anytime?
Not yet, but it's an interesting idea. Ps it's for heating water thenLucianus wrote:Hi! This mod is really interesting, can lava from the underground used as hot liquid in engines?
Do as you want, but dont steal and reupload a mod and say its yours.lindenk wrote:Ah, I just stumbled upon this mod while looking for how other people handled making surfaces. I just started a fairly similar mod actually, but maybe I should abandon it and think of another idea.
Here's a link to the idea so far (there isn't any code yet, other than CI stuff) https://github.com/Lindenk/digging_deep ... er/spec.md. I don't want to stomp over someone else's work so tell me if you think they're too similar.
lindenk wrote:Ah, I just stumbled upon this mod while looking for how other people handled making surfaces. I just started a fairly similar mod actually, but maybe I should abandon it and think of another idea.
Here's a link to the idea so far (there isn't any code yet, other than CI stuff) https://github.com/Lindenk/digging_deep ... er/spec.md. I don't want to stomp over someone else's work so tell me if you think they're too similar.