Re: [MOD 0.12.11+] Torches
Posted: Tue Dec 08, 2015 9:54 pm
I still like this mod a lot. But of course I only use it for early game. As I think most others do.
However, it's a bit cheaty that if I pick up a Torch and put it down again, it becomes insta-refueled with the not-so-small amount of fuel that all Torches are supposed to be "born" with.
You can use the same exploit with Burner Inserters, but in that case it's a purely theoretical exploit because the amount of inborn internal energy is so small that you'd have to pick-up-and-replace constantly. A ridiculously large amount of labour and effort for effectively minimal gain.
Torches are born with a fairly large amount of internal energy, though, so the exploit makes some sense there. Mostly I don't do it to exploit, though, but rather because I'm too lazy to go in and open the Torch Inventory interface and refuel them. It's faster to pick-up-and-replace.
To fix this workaround, I suggest that Torches turn into Wood when picked up, that is the Torch disappears and becomes disassembled into Wood, meaning the player has to craft a new Torck (which includes spending the Coal). The Letters mod already does that, when you pick up a Letter, although there it's meant for ease of use (if you crafted the wrong letter, e.g. an E you don't need, it auto-disassembled upon pickup so you can use the Wood to craft the desired letter), whereas here it'd be for balance.
It is, however, rather a lot of effort for something that completely ceases to be relevant after the first 20-60 minues of play, so might not be worth the trouble.
However, it's a bit cheaty that if I pick up a Torch and put it down again, it becomes insta-refueled with the not-so-small amount of fuel that all Torches are supposed to be "born" with.
You can use the same exploit with Burner Inserters, but in that case it's a purely theoretical exploit because the amount of inborn internal energy is so small that you'd have to pick-up-and-replace constantly. A ridiculously large amount of labour and effort for effectively minimal gain.
Torches are born with a fairly large amount of internal energy, though, so the exploit makes some sense there. Mostly I don't do it to exploit, though, but rather because I'm too lazy to go in and open the Torch Inventory interface and refuel them. It's faster to pick-up-and-replace.
To fix this workaround, I suggest that Torches turn into Wood when picked up, that is the Torch disappears and becomes disassembled into Wood, meaning the player has to craft a new Torck (which includes spending the Coal). The Letters mod already does that, when you pick up a Letter, although there it's meant for ease of use (if you crafted the wrong letter, e.g. an E you don't need, it auto-disassembled upon pickup so you can use the Wood to craft the desired letter), whereas here it'd be for balance.
It is, however, rather a lot of effort for something that completely ceases to be relevant after the first 20-60 minues of play, so might not be worth the trouble.