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Re: [0.11.x] Time Lapse Mod

Posted: Sun Jun 21, 2015 8:33 pm
by Nalshee
Hey,

it would be nice if the screenshot names could be "NAME" (from config), and then not 1 , 2 , 3 but 0001 , 0002 , 0003 :)

Re: [0.11.x] Time Lapse Mod

Posted: Tue Jun 23, 2015 7:59 pm
by MrP123
Nalshee wrote:Hey,

it would be nice if the screenshot names could be "NAME" (from config), and then not 1 , 2 , 3 but 0001 , 0002 , 0003 :)
I'm not quite sure what difference that would make, but I'm going to look into it later this week, it shouldn't be a problem

Re: [0.11.x] Time Lapse Mod

Posted: Tue Jun 23, 2015 8:28 pm
by orzelek
MrP123 wrote:
Nalshee wrote:Hey,

it would be nice if the screenshot names could be "NAME" (from config), and then not 1 , 2 , 3 but 0001 , 0002 , 0003 :)
I'm not quite sure what difference that would make, but I'm going to look into it later this week, it shouldn't be a problem
It's for sorting. Most of file sorting is string based so it would end up 1, 10, 100, 2 etc - adding 0's makes it work properly.

Re: [0.11.x] Time Lapse Mod

Posted: Wed Jun 24, 2015 2:58 pm
by MrP123
orzelek wrote:
MrP123 wrote:
Nalshee wrote:Hey,

it would be nice if the screenshot names could be "NAME" (from config), and then not 1 , 2 , 3 but 0001 , 0002 , 0003 :)
I'm not quite sure what difference that would make, but I'm going to look into it later this week, it shouldn't be a problem
It's for sorting. Most of file sorting is string based so it would end up 1, 10, 100, 2 etc - adding 0's makes it work properly.
I didn't think of that, as I sort the screenshots by the time the file was created. Nevertheless I added this feature in version 1.3.0

Re: [0.11.x] Time Lapse Mod

Posted: Sun Jun 28, 2015 6:52 am
by Devildog
Edit : Found it but for some reason this mod is making my game stay at night time an it no longer becomes day?

Re: [0.11.x] Time Lapse Mod

Posted: Sun Jun 28, 2015 2:17 pm
by MrP123
Devildog wrote:this mod is making my game stay at night time an not day?
What exactly do you mean? Does the game turn to night and never turn back to day?
What version of Factorio / the mod are you using?

Re: [0.11.x] Time Lapse Mod

Posted: Sun Jun 28, 2015 9:48 pm
by Devildog
Using Factorio Version Latest : V0.11.22.

Using latest version of Time lapse mod "Nice Mod btw,"

So with my current mods before using "Time Lapse Mod" Games day an night cycles are fine,
Add in the Latest version of your mod and it stays night.

I used the Factorio Command to force Day / Alwaysday=true , It goes day for a quick second an then it goes back to Night.
Not sure if its the mod/game but thought id mention it to find out.

Im going to start another game an see if it does it again but thought id post about it.

Re: [0.11.x] Time Lapse Mod

Posted: Mon Jun 29, 2015 5:01 pm
by MrP123
Could you also post your config file for this mod, as there might be a conflict with the way I handle my "only daytime screenshots" option.

Re: [0.11.x] Time Lapse Mod

Posted: Wed Jul 08, 2015 8:24 pm
by Smarty
[Moved to helper mods by Smarty]

Re: [0.11.x] Time Lapse Mod

Posted: Fri Jul 10, 2015 12:45 pm
by MrP123
Smarty wrote:[Moved to helper mods by Smarty]
Thanks!

Re: [0.11.x] Time Lapse Mod

Posted: Thu Mar 10, 2016 10:58 am
by RubyHazel
Hi I have just downloaded this mod looks awesome, but I'm new to this game and how mods work lol, the mod show it is enabled but I cant figure out how to access it like change the point where I want to have the screenshots taken, also where does it safe?

Re: [0.11.x] Time Lapse Mod

Posted: Thu Mar 10, 2016 4:39 pm
by MrP123
RubyHazel wrote:Hi I have just downloaded this mod looks awesome, but I'm new to this game and how mods work lol, the mod show it is enabled but I cant figure out how to access it like change the point where I want to have the screenshots taken, also where does it safe?
This is the thread for the old version of this mod (for Factorio version 0.11.xx).
If you use the current version of Factorio (0.12.11 and upwards) please use this version of the mod.