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Re: [MOD 0.11.x] [MOD 0.12.x] Tree Collision Box - easy passage

Posted: Fri Mar 11, 2016 2:21 pm
by binbinhfr
It would be great if the trees from AlienPlant / Treefarm would be taken into account.

Re: Tree Collision Box - easy passage

Posted: Mon Mar 14, 2016 5:54 pm
by Hexicube
skomick wrote:
L0771 wrote:np sr, if you want, please add a dependency to cursed to make my trees skinny too ;)
"dependencies": ["base","? Cursed-Exp"]

And nice mod.
Thank you! I thought there might be a way to do that. Works perfectly. Cursed-Exp added.
If you rename "data.lua" to "data-final-fixes.lua" it should run after other mods run their data.lua file, making it compatible with all mods that add trees.

Re: [MOD 0.11.x] [MOD 0.12.x] Tree Collision Box - easy passage

Posted: Wed Jun 29, 2016 4:34 pm
by Bizobinator
Does this mod work in 0.13.1?

Re: [MOD 0.11.x] [MOD 0.12.x] Tree Collision Box - easy passage

Posted: Thu Jun 30, 2016 12:12 pm
by mbattjes@gmail.com
Doesn't seem to work in V13. This is just one block of code so maybe someone with more modding experience could figure this out.

Re: Tree Collision Box - easy passage

Posted: Fri Jul 01, 2016 3:41 am
by skomick
Hexicube wrote: If you rename "data.lua" to "data-final-fixes.lua" it should run after other mods run their data.lua file, making it compatible with all mods that add trees.
mbattjes@gmail.com wrote:Doesn't seem to work in V13...
Sorry it's been such a long time since I updated this mod. Finally updated the original post with proper images and updated for 0.13. Thanks Hexicube for the compatibility fix!

Re: [MOD 0.13.x] Tree Collision Box - easy passage

Posted: Fri Jul 01, 2016 12:46 pm
by mbattjes@gmail.com
Great, this mod is a must-have

Re: [MOD 0.13.x] Tree Collision Box - easy passage

Posted: Fri Sep 16, 2016 3:14 am
by Philip017
thank you for this very useful and wanted mod, i always hated walking through dense forests, now it's much better!

Re: [MOD 0.14.x & 0.13.x] Tree Collision Box - easy passage

Posted: Sat Nov 12, 2016 10:58 am
by Maoman
Apparently bullets use the collision box to check if they hit trees, so if you plan on using shotguns to destroy trees early game, this mod makes it much more difficult. This really ought to be added to the mod's information.

Re: [MOD 0.14.x & 0.13.x] Tree Collision Box - easy passage

Posted: Wed Apr 26, 2017 9:19 pm
by skomick
Updated for 0.15
Maoman wrote:Apparently bullets use the collision box to check if they hit trees, so if you plan on using shotguns to destroy trees early game, this mod makes it much more difficult. This really ought to be added to the mod's information.
Thanks, noted on original post.

Re: [MOD 0.14.x & 0.13.x] Tree Collision Box - easy passage

Posted: Thu Dec 14, 2017 1:04 am
by skomick
Updated for Factorio 0.16.x at the Mod Portal.