Page 9 of 12
Re: [MOD 0.12.x] WaiTex 1.0.0: A HD Texture Pack
Posted: Thu Apr 28, 2016 2:05 pm
by Orphauneus
Great mod I want to give you a kiss
Re: [MOD 0.12.x] WaiTex 1.0.0: A HD Texture Pack
Posted: Fri May 06, 2016 8:11 am
by Crusha
Re: [MOD 0.12.x] WaiTex 1.0.0: A HD Texture Pack
Posted: Tue May 10, 2016 7:09 pm
by keyboardhack
Version 1.0.1
- fixed fast inserter
- fixed smart inserter
- fixed compatibility with modded trees
- updated checmical plant
- updated oil refinery
- updated player
- updated small pump
- updated stone wall
- updated storage tank
Full version:
https://github.com/TheAIBot/WaiTex/rele ... _1.0.1.zip
1GB version:
https://github.com/TheAIBot/WaiTex/rele ... _1.0.1.zip
kingoftheinternet wrote:
1. WaiTex doesn't seem to cooperate with ExtraChests, despite the note in 0.8 that seems to say it should. Among other things, ExtraChests adds a consistent tinting scheme to the Bobmods levelled constructs (which AFAIK all use base textures) that indicate which level a construct is. I dunno which of you would have to change something to make these two mods cooperate, but there you have it.
'ExtraChests seems to be using it's own textures instead of putting a layer over the base games textures so you would have to convice the author of ExtraChests to use layers. Using layers will reduce the file size of ExtraChests and lower the vram usage in addition to making it compatible with WaiTex.
I can't reproduce this so i assume the download was corrupted somehow. If downloading the mod again doesn't work then i would like a list of all the mods you use so i can test it.
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Tue May 10, 2016 8:48 pm
by bbgun06
Thanks for the update! Since the game started comparing hashes of each mod before allowing multiplayer connections, it is no longer possible for one player to have the 1GB version while another has the full version. Have you thought of any ways around this?
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Tue May 10, 2016 9:23 pm
by keyboardhack
bbgun06 wrote:Thanks for the update. Since the game started comparing hashes of each mod before allowing multiplayer connections, it it no longer possible for one player to have the 1GB version while another has the full version. Have you thought of any ways around this?
I have thought about it and i think the only realistic thing i can do is wait for the devs to somehow implement a way to mark a mod as a texture pack so the game could drop the hash check. Either that or you could manually move the whole mod into the base game folder so the base game is modified without the mod is visible to the game and hope that the base game isn't hashed aswell.
Re: [MOD 0.12.x] WaiTex 1.0.0: A HD Texture Pack
Posted: Fri May 13, 2016 10:10 pm
by Crusha
keyboardhack wrote:Version 1.0.1
I can't reproduce this so i assume the download was corrupted somehow. If downloading the mod again doesn't work then i would like a list of all the mods you use so i can test it.
I have tested all my mods. The Mod "MAIN-DyTech-Power_1.9.9" produces the error.
Re: [MOD 0.12.x] WaiTex 1.0.0: A HD Texture Pack
Posted: Sat May 14, 2016 12:14 am
by keyboardhack
Crusha wrote:keyboardhack wrote:Version 1.0.1
I can't reproduce this so i assume the download was corrupted somehow. If downloading the mod again doesn't work then i would like a list of all the mods you use so i can test it.
I have tested all my mods. The Mod "MAIN-DyTech-Power_1.9.9" produces the error.
Found what caused the error.
It's a bug in dytech power which causes WaiTex to crash. I made a
fix to dytech so hopefully the next version of dytech power is compatible with WaiTex.
If you can't wait for that then you can fix the error yourself by replacing line 180 in MAIN-DyTech-Power_1.9.9\prototypes\functions.lua with
Code: Select all
function SteamHorizontalPictures(Scale, Tint)
and line 194 in the same file with
Code: Select all
function SteamVerticalPictures(Scale, Tint)
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Sun May 15, 2016 11:16 am
by Crusha
Oh cool thx guy

its works ^^
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Tue Jun 14, 2016 7:42 am
by SlimRickets
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Tue Jun 14, 2016 8:24 am
by SlimRickets
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Fri Jun 17, 2016 1:24 am
by facedplanet
Hello im getting error: Error in assignID, entity with name 'huge-explosion' does not exist.
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Fri Jun 17, 2016 1:34 am
by facedplanet
facedplanet wrote:Hello im getting error: Error in assignID, entity with name 'huge-explosion' does not exist.
Sorry error was caused by farl not waitex my mistake
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Fri Jun 17, 2016 10:27 am
by Jürgen Erhard
Holy Batextures, Batman! This is... OMG... _faints_
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Wed Jun 29, 2016 11:43 am
by mbattjes@gmail.com
Is this still working correctly with 0.13?
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Wed Jun 29, 2016 7:24 pm
by keyboardhack
mbattjes@gmail.com wrote:Is this still working correctly with 0.13?
WaiTex 1.0.1 won't work with 0.13 but i am working on updating it.
The update will probably be up tomorrow.
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Thu Jun 30, 2016 7:25 pm
by Adventurer
Hope to see it up soon!!
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Fri Jul 01, 2016 2:32 pm
by Adventurer
Any updates?
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Sun Jul 03, 2016 2:15 am
by keyboardhack
Adventurer wrote:Any updates?
Quite a lot of textures has been changed in 0.13 and it will take a while to change them all.
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Sun Jul 03, 2016 11:58 am
by chaseydog
keyboardhack wrote:Adventurer wrote:Any updates?
Quite a lot of textures has been changed in 0.13 and it will take a while to change them all.
I picked up Factorio a day or so before 0.13 so my time with WaiTex was brief, that be said I'm looking forward to the mods update for 0.13. Thanks for the effort its much appreciated.
Re: [MOD 0.12.x] WaiTex 1.0.1: A HD Texture Pack
Posted: Sun Jul 03, 2016 11:12 pm
by keyboardhack
While this problem exists
viewtopic.php?f=7&t=28125 i will have to upload the mod here.
Version 1.1.0
- Updated to 0.13
- Updated diesel locomotive
- Updated cargo wagon
- Updated destroyer
- updated steel furnace
- Added all filter inserters
- Added power switch
- Added all smoke and fire
Full version:
https://github.com/TheAIBot/WaiTex/rele ... _1.1.0.zip
1GB version: None yet