Hi, I've recently started playing PyBlock and only (already?
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advanced to green science. Got started with building trains now.
I've noticed a few things though that seem to make no sense or are annoying:
1) All the burner buildings use steam.
They really should be renamed as such. It might also help adding a little steam icon overlay on them, too, to make them look different from the regular buildings. I always have to double check which one I build. I think the sorting is off on a few too, mixing them in between electric buildings while most are grouped together in a burner group.
2) Some burner buildings are as efficient as the electric buildings. Only difference I can see is that pollution for burner buildings is several magnitudes more. Do I care? I haven't seen any aliens yet. So does pollution have any affect at all?
Add to that that steam (60°C) is a waste product that really has no use there is a strong incentive to actually prefer the burner buildings over the much more expensive electrical buildings. I also had problems venting steam but I might have places the gas vent wrong. Can you vent steam or do you have to wait for the cooling towers to get rid of excess? Sorry, I didn't try hard because I quickly had to add boilers to get enough steam to run everything.
3) 60°C steam, seriously?
At 60°C steam turns into water. Rapidly. Under pressure like you need to move any noticeable amount of it that would happen even faster.
Steam engines won't accept 60°C steam (or anything too cold). This makes mixing steam problematic. In reality there is something called wet steam, which is around 100°C. It's called wet because water condenses as you loose some heat so you get water droplets in the steam. 100°C steam should be the coldest you produce.
My suggestion would be to add a new fluid "wet steam" that comes at 100°C. That way cold steam waste can't me mistakenly connected to a steam engine or other entities that need hot steam. Then possibly two recipes:
A) steam + water = wet steam. Sprays water into the steam to increase the volume at the cost of temperature.
B) wet steam + fuel = steam. Uses fuel to heat up the steam to useful temperatures.
Option A would allow boilers to supplement wet steam needed for burner buildings. I think that is required at the start. At least I didn't have enough steam. Option B would allow using wet steam for steam engines with less fuel requirement than boiling cold water. I realize option B somewhat conflicts with the cooling towers.
4) Excessive pollution in burner buildings?
What exactly causes all that pollution in burner buildings? They run on steam. 60° C steam at that. So after use they should vent mildly hot air and water. Hardly something the warrants the magnitudes more pollution. Makes no sense. Also do I even care about pollution?
5) What to do with the burner buildings when switching to electrical?
I think it would be nice if the old buildings could be recycled (get some resources back from dismantling them) or upgraded. The better buildings could even require the burner buildings as the only recipe to build them.
6) Hot stones without fire?
Why isn't there a recipe to heat stones using fuel? The stone furnaces burn fuel and then I magically jump to the hot air recipes and everything is completely fuel free. Seems like too big of a jump. Maybe require fuel to heat the stones for hot air as the first step.
7) Asphalt vs. limestone tiles
From memory asphalt has a walking speed of 140% and limestone tiles a walking speed of 200%. WTF? Shouldn't the more complex asphalt be better?