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Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Tue Feb 16, 2016 7:00 am
by devilwarriors
I've made a modification to the graveyard mod so it work with the larger inventory mod.
haven't tested it because it doesn't work in single player game, but I've just change the chest size value so either it crash right away when you launch the server, or it just work.
http://www.mediafire.com/download/q3fo7 ... _1.0.4.zip
Thanks!
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Tue Feb 16, 2016 7:57 am
by Terra_Incognito
Load one of your maps in MP and then get hit by a train.
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Tue Feb 16, 2016 10:32 am
by devilwarriors
Terra_Incognito wrote:Load one of your maps in MP and then get hit by a train.
I tested it and it work wonderfully.. except I renamed the folder to *_1.0.4 and forgot to do the same in the config file so the game expect *_1.0.3.
so just rename the folder to 1.0.3 mister no pants

Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Tue Feb 16, 2016 5:06 pm
by NoPantsMcDance
Alright set it up. Didn't crash so looking good so far.
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Tue Feb 16, 2016 7:44 pm
by devilwarriors
NoPantsMcDance wrote:Alright set it up. Didn't crash so looking good so far.
Thx!
you guys want more pains? That new mod sound insane XD
https://forums.factorio.com/forum/vie ... 93&t=20165
Beware the swarm! This mod makes larger biters and spitters fragment into multiple smaller enemies on death. Now, for instance, killing a medium biter means you have to deal with the small biters that spawn from the medium corpse.
Spawners, too, release enemies when they die. Now you have to be more careful when clearing enemy bases, because if the evolution factor is high enough, you might be faced with multiple behemoths appearing for each spawner you kill!
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Tue Feb 16, 2016 7:51 pm
by Terra_Incognito
Dislike! The biters are near impossible to kill now, this is not required...
devilwarriors wrote:NoPantsMcDance wrote:Alright set it up. Didn't crash so looking good so far.
Thx!
you guys want more pains? That new mod sound insane XD
https://forums.factorio.com/forum/vie ... 93&t=20165
Beware the swarm! This mod makes larger biters and spitters fragment into multiple smaller enemies on death. Now, for instance, killing a medium biter means you have to deal with the small biters that spawn from the medium corpse.
Spawners, too, release enemies when they die. Now you have to be more careful when clearing enemy bases, because if the evolution factor is high enough, you might be faced with multiple behemoths appearing for each spawner you kill!
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Tue Feb 16, 2016 7:51 pm
by tetryon
devilwarriors wrote:NoPantsMcDance wrote:Alright set it up. Didn't crash so looking good so far.
Thx!
you guys want more pains? That new mod sound insane XD
https://forums.factorio.com/forum/vie ... 93&t=20165
Beware the swarm! This mod makes larger biters and spitters fragment into multiple smaller enemies on death. Now, for instance, killing a medium biter means you have to deal with the small biters that spawn from the medium corpse.
Spawners, too, release enemies when they die. Now you have to be more careful when clearing enemy bases, because if the evolution factor is high enough, you might be faced with multiple behemoths appearing for each spawner you kill!
You want more pain? try killing the small biter base to the northeast.
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 12:12 am
by DoctorWho?
Nah take out the one to the south if we haven't already
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 3:49 am
by Smoovious
ok, 2nd time today, the map download is going very slow...
~35kB/s right now...
it started off in the hundreds, then quickly dropped.
no idea why, I usually get 2-300kB/s.
-- Smoov
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 3:52 am
by roy7
I looked like devil disconnected and reconnected a couple times while you were downloading, and that may have hosed the server? Not certain, I'll keep waiting it out...
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 3:55 am
by Smoovious
yeah, I saw that while it was downloading... tho I was already at that speed before I saw his drops...
-- Smoov
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 3:56 am
by roy7
Smoovious wrote:yeah, I saw that while it was downloading... tho I was already at that speed before I saw his drops...
-- Smoov
I've been stuck for a while where it says everyone is at 0 but devil is at 600, I'll try reconnecting then call it a night.
Edit: Same thing after reconnecting. F5 shows everyone at 0 but devilwarriors climbs to 600. Maybe his connection is stuck open even if he's not there, or maybe my PC and his suddenly can't talk. Don't know. Had a great evening of fun though!
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 3:59 am
by roy7
Smoovious wrote:ok, 2nd time today, the map download is going very slow...
~35kB/s right now...
it started off in the hundreds, then quickly dropped.
no idea why, I usually get 2-300kB/s.
-- Smoov
My reconnect download speed was 600kB/s btw.
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 4:16 am
by Smoovious
roy7 wrote:Smoovious wrote:ok, 2nd time today, the map download is going very slow...
~35kB/s right now...
it started off in the hundreds, then quickly dropped.
no idea why, I usually get 2-300kB/s.
-- Smoov
My reconnect download speed was 600kB/s btw.
I hate you.
-- Smoov
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 4:22 am
by devilwarriors
not sure why it was showing me as the one lagging. but I was downloading the map in 5 seconds chrono at 2.4mb/sec then it was just stuck on the splash screen without doing anything.. I gave up after the second try.
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Wed Feb 17, 2016 5:27 pm
by roy7
devilwarriors wrote:not sure why it was showing me as the one lagging. but I was downloading the map in 5 seconds chrono at 2.4mb/sec then it was just stuck on the splash screen without doing anything.. I gave up after the second try.
What it looked like was your connect was happening while smoov was still downloading and somehow things got stuck. It eventually cleared up though.

Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Thu Feb 18, 2016 4:45 pm
by Terra_Incognito
what did you guys do last night, cannot connect. Just rolling desyncs.
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Thu Feb 18, 2016 4:47 pm
by Smoovious
Incognito... server gonna reboot in <15 min anyways, maybe that'll solve your desyncs...
-- Smoov
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Fri Feb 19, 2016 9:42 pm
by tetryon
Any chance of an interim reboot?
There's a bunch of desync issues going on... and I'm not clear why.
https://forums.factorio.com/forum/vie ... 76#p127676
The only person it's not happening to is devil. Myself, my other computer with different character, and another player have all logged on and gotten desyncs.
Re: [Mods|0.12.22|US] MP Dedicated Server
Posted: Fri Feb 19, 2016 10:38 pm
by devilwarriors
I left the server and came back 20 min later and I now get desync in loop too..