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				Re: Friday Facts #205 - Teaching the things that everybody knows
				Posted: Wed Sep 06, 2017 12:45 am
				by Jap2.0
				Suggestion for another mini-tutorial: blueprints.  I saw 
this post and thought that it would be perfect for a mini-tutorial.
 
			
					
				Re: Friday Facts #205 - Teaching the things that everybody knows
				Posted: Sun Sep 24, 2017 7:39 am
				by Ormek
				How to log in.
I just noticed that when I asked Factorio to update my mods, I had to log in. The only information I got was "User Login / Name / Password". It took me some time and the forums to figure out, where/what I had to log into. I still could not name, what I did log into.
At least add an indicator to the website that contains more information about "How to create a account", "What you are creating an account for", "How to change the password", "What you gain by being logged in."
			 
			
					
				Re: Friday Facts #205 - Teaching the things that everybody knows
				Posted: Sun Sep 24, 2017 7:45 am
				by Ormek
				You might like too look through the "Not a bug" forum. Most things user report that are eventually not a bug to you are based on missing explanations.
My personal example is: 
[0.13.8] Circular Belt gets stuck when getting filled. (Actually: Circular belts stop when full). Which, of course, you will never be able to explain to me  

 
			
					
				Re: Friday Facts #205 - Teaching the things that everybody knows
				Posted: Tue Sep 26, 2017 8:09 pm
				by TheRaph
				I enjoy to figure out how things work, therfore  I love  Factorio. 
So informations like "how to use a steam engine" is fine. But how much steam engines I can feed with one boiler should be in the hands of the player to figure out. Likewise other informations.
I know that some player don't like to figure out complicated things like wire network, if they do not REALY need it. So there should be a scenario wich explains the basic and then give a goal to finish the scenario which  generates the need of knowing that stuff  (e.g.sort things onto belts in a specific order). The the needs to be a goody for players who have finished that ... maybe achievement or unique item.