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Re: Version 0.12.35

Posted: Sun Jun 05, 2016 9:36 pm
by Dev-iL
Seriously, 11 pages of comments (so far) on a 1-line update...? :O

Re: Version 0.12.35

Posted: Sun Jun 05, 2016 9:46 pm
by Neemys
Dev-iL wrote:Seriously, 11 pages of comments (so far) on a 1-line update...? :O
People don't know what to do as they wait for 0.13 ;)

Re: Version 0.12.35

Posted: Mon Jun 06, 2016 1:26 pm
by [DegC]RubenGass
Neemys wrote:
Dev-iL wrote:Seriously, 11 pages of comments (so far) on a 1-line update...? :O
People don't know what to do as they wait for 0.13 ;)
I know what to do, spam the forums until 0.13 hits :D

Re: Version 0.12.35

Posted: Mon Jun 06, 2016 5:29 pm
by Ojelle
[DegC]RubenGass wrote:
Neemys wrote:
Dev-iL wrote:Seriously, 11 pages of comments (so far) on a 1-line update...? :O
People don't know what to do as they wait for 0.13 ;)
I know what to do, spam the forums until 0.13 hits :D
I second that!
And now, to make its not entirely spam, are you guys on track for june?

Re: Version 0.12.35

Posted: Mon Jun 06, 2016 5:49 pm
by [DegC]RubenGass
Ojelle wrote:
[DegC]RubenGass wrote:
Neemys wrote:
Dev-iL wrote:Seriously, 11 pages of comments (so far) on a 1-line update...? :O
People don't know what to do as they wait for 0.13 ;)
I know what to do, spam the forums until 0.13 hits :D
I second that!
And now, to make its not entirely spam, are you guys on track for june?
June? What month is that? Do you mean the Factorio-might-perhaps-hopefully-but-probably-not-update-to-0.13 month?

Re: Version 0.12.35

Posted: Mon Jun 06, 2016 6:55 pm
by bodom
FactorioBot wrote:
  • Bugfixes
    • Fixed the missing title in character logistics window.
Interesting.

Re: Version 0.12.35

Posted: Mon Jun 06, 2016 10:18 pm
by Gecko
GIVE IT TO ME!!! My precious!! Give it to me, please!!

Re: Version 0.12.35

Posted: Tue Jun 07, 2016 6:50 am
by Sebb767
The experimental downloads vanished from the page :o

Re: Version 0.12.35

Posted: Tue Jun 07, 2016 9:51 am
by bobingabout
*Mumbles to self* Better not release on Thursday... I'm not working on my mods on Thursday, I'll be playing startrek online's new event on Thursday... I won't be home Friday... if 0.13 releases on Thursday, you're going to have to wait until the weekend before I update my mods. *Still mumbling*

Re: Version 0.12.35

Posted: Tue Jun 07, 2016 3:31 pm
by Aru
I love this community. So much hype for 0.13. Now I'm kind of excited too. But, I wouldn't want it to be released prematurely.

Re: Version 0.12.35

Posted: Tue Jun 07, 2016 7:10 pm
by Ausprit
bobingabout wrote:*Mumbles to self* Better not release on Thursday... I'm not working on my mods on Thursday, I'll be playing startrek online's new event on Thursday... I won't be home Friday... if 0.13 releases on Thursday, you're going to have to wait until the weekend before I update my mods. *Still mumbling*
I, for one, would be extremely pleased to see you updated such a big mod in such a short time. I actually planned on enjoying the world of factorio sans Bob's Mod once again because I assumed you'd take at least a week to update.
It's amazing to see such dedication! :D

Re: Version 0.12.35

Posted: Tue Jun 07, 2016 7:25 pm
by Sebb767
Ausprit wrote:I, for one, would be extremely pleased to see you updated such a big mod in such a short time. I actually planned on enjoying the world of factorio sans Bob's Mod once again because I assumed you'd take at least a week to update.
It's amazing to see such dedication! :D
He'll will need some time ;) Making them run is one thing, but he needs to integrate the game changes and rebalance everything. Still, awesome dedication!

Re: Version 0.12.35

Posted: Tue Jun 07, 2016 7:58 pm
by iamwyza
bobingabout wrote:*Mumbles to self* Better not release on Thursday... I'm not working on my mods on Thursday, I'll be playing startrek online's new event on Thursday... I won't be home Friday... if 0.13 releases on Thursday, you're going to have to wait until the weekend before I update my mods. *Still mumbling*
Yeah I bet balancing is gonna be pretty different with the new inserters. Plus we have no idea what other balance changes were made in .13 yet. (pieces and parts of course, but not the whole picture)

Re: Version 0.12.35

Posted: Wed Jun 08, 2016 9:34 am
by bobingabout
Obviously my mods will aim for compatibility first, so a weekend release (or at least the one within a couple of days of the game update) would be the "This makes it work" release. A proper bug-fixed balanced release that takes all the 0.13 changes into account would likely be a week after that.

Needless to say, between STO and possibly LiF, PoE and E:D, and not to forget, WORK, It will take some time to get things properly updated.

What I find most annoying is that all these summer events start happening around now... but summer for me doesn't even start until august, at which point most events have ended already.

Re: Version 0.12.35

Posted: Wed Jun 08, 2016 10:34 am
by PUNISHER989
ITS OUT, DROP YOUR PANTIES

Re: Version 0.12.35

Posted: Wed Jun 08, 2016 10:46 am
by bNarFProfCrazy
Where are the release notes?

Re: Version 0.12.35

Posted: Wed Jun 08, 2016 10:49 am
by Zeblote
bNarFProfCrazy wrote:Where are the release notes?
In the first post, it's just a small release :D

Re: Version 0.12.35

Posted: Wed Jun 08, 2016 11:05 am
by bNarFProfCrazy
Zeblote wrote:
bNarFProfCrazy wrote:Where are the release notes?
In the first post, it's just a small release :D
I was rwferring to this post. Sorry for not quoting it.
PUNISHER989 wrote:ITS OUT, DROP YOUR PANTIES
Or is it fake/troll?

Re: Version 0.12.35

Posted: Wed Jun 08, 2016 12:28 pm
by ArderBlackard
bNarFProfCrazy wrote:
PUNISHER989 wrote:ITS OUT, DROP YOUR PANTIES
Or is it fake/troll?
It depends on what is out. If it's about 0.12.35 - yep, it's out. 0.13 still is not

Re: Version 0.12.35

Posted: Wed Jun 08, 2016 2:17 pm
by Sebb767
PUNISHER989 wrote:ITS OUT, DROP YOUR PANTIES
Imagine me reading this in my RSS.