Re: [0.10.0] bad allocation
Posted: Thu Jun 12, 2014 5:29 pm
The one I posted does not involves save/load at all.
As I have said autosave is disbaled and direct save/load cause no issue. What causes an issue resides somwhere in an algorithm that recalculates coverage zone of roboports or something closely related to it.
As I have said autosave is disbaled and direct save/load cause no issue. What causes an issue resides somwhere in an algorithm that recalculates coverage zone of roboports or something closely related to it.