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Re: Factorio screenshot submissions
Posted: Tue Aug 04, 2015 8:41 pm
by Mercury044
how much should we show do you think? like way zoomed out or a few buildings and some belts?
Re: Factorio screenshot submissions
Posted: Fri Aug 07, 2015 2:32 pm
by Drury
Here's one mostly showing off sprite resolution and effects, although ironically it's not very high-res, sorry.
Map attached in case you're interested
My first factory - started in April 2014 - 4K - info view
Posted: Tue Aug 11, 2015 6:17 pm
by Nic
The link again - forum can't display 4K screenshots properly -
http://factorio.nicmd.de/myfirstfactory.jpg - GUI 200% (still a little bit small imo)
Since it is displayed weird on the forums -
http://factorio.nicmd.de/altview.jpg - GUI 50%
![Image](https://forums.factorio.com/images/ext/9987184b12c99167807fabfd73838ec5.jpg)
Re: Factorio screenshot submissions
Posted: Tue Aug 11, 2015 7:52 pm
by Boogieman14
Most of my research production, same area twice, one with and one without detailed information. (click for full size)
![Image](https://forums.factorio.com/images/ext/cea4c765ccc565cefb368930d1d8ad9c.jpg)
[/spoiler]
Re: Factorio screenshot submissions
Posted: Thu Aug 13, 2015 3:50 pm
by Kninnug
My red+green+blue science setup (and smelting). I think it looks pretty neat.
![Factorio - Zwei.png](./download/file.php?id=5321)
- Factorio - Zwei.png (4.47 MiB) Viewed 34234 times
(Also a version without 'alt' view: less noisy)
Re: Factorio screenshot submissions
Posted: Mon Aug 17, 2015 1:56 pm
by slpwnd
Oh wow, there is quite some nice material here
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: Factorio screenshot submissions
Posted: Mon Aug 17, 2015 7:21 pm
by SWSe
Often, Factorio screenshots are made with the camera zoomed out a lot, so I've also made one with the cam closer to the player for greater variety.
Also got some parts of my first factory, don't know if you still need more like that
Re: Factorio screenshot submissions
Posted: Thu Aug 27, 2015 1:29 pm
by Gouada
Here is a simple compact red and green science system. It can support 15 labs quite easily and was fun to build. I like the way it looks messy and like a new player built it!
Re: Factorio screenshot submissions
Posted: Sun Aug 30, 2015 10:47 pm
by Boogieman14
Fairly early stage (well, using marathon mod, so nearly 11 hours in
![Shocked :shock:](./images/smilies/icon_eek.gif)
(clickie for full size)
Full size file (8.5MB):
https://www.dropbox.com/s/0fksp98asagfz ... 1.png?dl=0
Re: Factorio screenshot submissions
Posted: Fri Sep 04, 2015 10:56 am
by ssilk
I want to add this, it's NOT from me, it's taken from here
https://forums.factorio.com/forum/vie ... =8&t=13664
![Image](http://s2.postimg.org/enw9ww80n/Science_design_C.png)
Re: Factorio screenshot submissions
Posted: Fri Sep 18, 2015 6:43 pm
by LotA
What is this factory?
![Sans titre.jpg](./download/file.php?id=5986)
- Sans titre.jpg (2.27 MiB) Viewed 7788 times
Re: Factorio screenshot submissions
Posted: Fri Sep 18, 2015 11:38 pm
by LotA
I also submit this one :
![Sans titre.jpg](./download/file.php?id=5992)
- Sans titre.jpg (2.19 MiB) Viewed 7784 times
Re: Factorio screenshot submissions
Posted: Mon Sep 28, 2015 5:47 am
by Gemoron
It is hard to make visually appealing pictures for such presentations. Taking these simply out of game usually isn't the best choise as handmade pictures for presentations are better to convince people to buy the game.
I tried to make a few
Re: Factorio screenshot submissions
Posted: Mon Sep 28, 2015 9:52 am
by slpwnd
I have sent a link to this topic to Albert (our main artist) who will be putting together the final set of screenshots. However it would make things much more flexible if there were links to saves as well because sometimes he might want to tweak things a little bit or use a slightly different composition, etc.
Re: Factorio screenshot submissions
Posted: Fri Jan 01, 2016 8:41 pm
by The Phoenixian
Hey, I don't know if you guys are still accepting submissions, but if you are, here's a base built with a bit of aesthetic consideration. Save file included.
And lastly,