d3d DLL and texture compression

Post all other topics which do not belong to any other category.
Post Reply
roothorick
Long Handed Inserter
Long Handed Inserter
Posts: 92
Joined: Mon Aug 11, 2014 5:22 am
Contact:

d3d DLL and texture compression

Post by roothorick »

This one caught my curiosity and I'd like to know details if possible.

Doesn't Factorio use OpenGL for rendering on all platforms? Doesn't the GL host handle texture compression for you (i.e. specify compressed internal format to glTexImage)? What does d3dx9.dll have to do with anything? What happens on Linux and OSX?

Koub
Global Moderator
Global Moderator
Posts: 7199
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: d3d DLL and texture compression

Post by Koub »

It uses OpenGL OR D3D, depending on the system.
Koub - Please consider English is not my native language.

Loewchen
Global Moderator
Global Moderator
Posts: 8307
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: d3d DLL and texture compression

Post by Loewchen »

On windows d3d is default, as there are less issues with, but you can change that manually in the settings file.

Post Reply

Return to “General discussion”