[0.15.33] Stall of headless server: Saving scenario failed

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GeneralDotV2
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[0.15.33] Stall of headless server: Saving scenario failed

Post by GeneralDotV2 »

It appears that when you start a headless server with --start-server-load-scenario "FactorioScenarioMultiplayerSpawn" in the startup parameters and then you run /save from rcon, you will immediately stall and make the server say not responding due to a save path not being resolved. The auto save feature works perfectly fine without crashing, only saving from rcon with /save will crash the server.

On another note, if I start a server with --start-server "F:\GameServ\Steam\steamapps\common\Factorio01d\saves\_autosave1.zip" in the startup parameters instead of --start-server-load-scenario "FactorioScenarioMultiplayerSpawn", the /save commands workes perfectly fine as it has a save path predefined in the parameters.

Code: Select all

  52.842 Info RemoteCommandProcessor.cpp:230: New RCON connection from 192.168.2.102:56768
  52.863 Info AppManager.cpp:251: Saving game as 
  52.869 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: cannot resolve save path with empty name
  52.883 Error Util.cpp:62: Attempting to create notice box in headless mode. Message: 'cannot resolve save path with empty name'
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Oxyd
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Re: [0.15.33] Stall of headless server: Saving scenario failed

Post by Oxyd »

Thanks, fixed in 0.15.34.

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