Please ignore the blueprint when checking the Rocket Silo
Posted: Fri Jul 03, 2026 1:21 pm
As we know, when an engineer enters the Rocket Silo to go to the space platform, the game doesn't allow you to have anything in your inventory or ammo slots. I understand that.
But I hope that when you have blueprints, deconstruction planners, or upgrade planners in your inventory, you can still enter the rocket and go to the space platform.
It doesn't actually change anything gameplay-wise, just makes it more convenient. I normally keep blueprints for each save in my inventory and pick them from the quickbar while playing.
But I hope that when you have blueprints, deconstruction planners, or upgrade planners in your inventory, you can still enter the rocket and go to the space platform.
It doesn't actually change anything gameplay-wise, just makes it more convenient. I normally keep blueprints for each save in my inventory and pick them from the quickbar while playing.