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[2.0.69] Combinators lose input signals under mild power shortage
Posted: Thu Oct 16, 2025 11:47 am
by AntiElitz
Video:
https://youtu.be/M-LJQGa6mi0
Savefile attached
When the
power network runs slightly below full satisfaction (around 90%), decider combinators seem to be affected much more strongly than other entities.
In the attached save, the network shows ~90%
power satisfaction, but the combinator’s own
power consumption drops to about 10%.
This makes it miss input signals, even though such behavior should only occur at much lower
power levels (<50%).
It looks like combinators are throttled disproportionally compared to the network’s average
power satisfaction.
Combinators are often used for critical factory logic, so this behavior can easily break logic during minor
power dips.
Expected:
Combinators should retain
power at least proportional to global network satisfaction, so logic continues to function normally until
power is genuinely low.
Re: [2.0.69] Combinators lose input signals under mild power shortage
Posted: Thu Oct 16, 2025 12:27 pm
by Rseding91
Thanks for the report however this is working as intended. Combinator use the secondary input priority and so other entities get power first before they do.
As far as I’ve ever known, they were not designed to be a critical part of anything.
Re: [2.0.69] Combinators lose input signals under mild power shortage
Posted: Thu Oct 16, 2025 12:37 pm
by AntiElitz
Rseding91 wrote: Thu Oct 16, 2025 12:27 pm
Thanks for the report however this is working as intended. Combinator use the secondary input priority and so other entities get
power first before they do.
As far as I’ve ever known, they were not designed to be a critical part of anything.
Considering how little
power combinators actually consume, would you consider giving them primary input priority instead?
In most cases, when combinators start running low on
power, it breaks factory logic so severely that a reload becomes unavoidable. They’re often part of critical control circuits, so even short
power dips can cause major issues. It has always been a pain in the past when a brief
power spike disrupted circuitry across entire factories, so I’d really appreciate if this behavior could be reconsidered.
Re: [2.0.69] Combinators lose input signals under mild power shortage
Posted: Fri Oct 17, 2025 8:43 pm
by boskid
Given how little power a combinator consumes and that there was actually a behavior change around 2.0.65 where combinator's electric buffer was accidentaly reduced from 2x power usage down to 1x power usage, i decided to make combinators have primary power usage and increase their buffer size up to 4x power usage. That means they should be more reliable in the next release. I am not considering this change to be fixing this bug report as i was not investigating any signal losses of combinators.
Re: [2.0.69] Combinators lose input signals under mild power shortage
Posted: Sat Oct 18, 2025 10:53 am
by AntiElitz
Amazing. Thanks you so much for listening to the feedback!
Yeah Rseding is right that this is not a bug, It just was not obvious to me as a reporter at that point. I didn't know of the technical background of 2 underlying priorities otherwise I would have reported it as a suggestion right away.
Re: [2.0.69] Combinators lose input signals under mild power shortage
Posted: Sun Oct 19, 2025 11:13 pm
by Stargateur
boskid wrote: Fri Oct 17, 2025 8:43 pm
Given how little
power a combinator consumes and that there was actually a behavior change around 2.0.65 where combinator's electric buffer was accidentaly reduced from 2x
power usage down to 1x
power usage, i decided to make combinators have primary
power usage and increase their buffer size up to 4x
power usage. That means they should be more reliable in the next release. I am not considering this change to be fixing this bug report as i was not investigating any signal losses of combinators.
Great, from mod, there was this before 2.0
https://mods.factorio.com/mod/priority- ... rom=search and my mod for 2.0
https://mods.factorio.com/mod/ElectricPriority
You may consider including speaker too. It's important to have alert sound when there is a electric shortage for some peoples.