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[2.0.69] Crash loading save, getHandPosition() check fails (Hand::setup)

Posted: Wed Oct 22, 2025 3:38 am
by ryan1271
From the main menu, I click "Continue: Join <server name>" to rejoin the last multiplayer server I was playing on.

Process continues like normal through the end of "Loading multiplayer map". The progress bar fully fills, waits a second or two, and then the game crashes.

I have downloaded the save from the server and get the same error loading it in single player.

Rebooting the server has not fixed the issue and I am currently unable to play this save.

Re: [2.0.69] Crash when joining multiplayer

Posted: Wed Oct 22, 2025 4:11 am
by Loewchen
That is the wrong log, post the log of a session with the issue please.

Re: [2.0.69] Crash when joining multiplayer

Posted: Wed Oct 22, 2025 2:16 pm
by ryan1271
Apologies, this should be the right one.

Re: [2.0.69] Crash loading save, getHandPosition() check fails (Hand::setup)

Posted: Thu Oct 30, 2025 5:45 pm
by Rseding91
Thanks for the report. We believe the underlying reason for this crash is fixed for the next experimental release however the save file itself is in a corrupt state.