[2.0.66] Water settings does not disable proper achievements
Posted: Fri Sep 05, 2025 12:08 pm
Hi all.
Technically, it’s not exactly a bug, but it follows the general logic of disabling certain achievements. At the moment, the “Express Delivery” and others that depend on enemies are disabled if you increase tree coverage, reduce pollution, adjust enemy settings, change the starting area size, and so on, since all of this reduces overall enemy aggressiveness.
However, I found a way to create an almost-peaceful mode without using any of the above. To do this, it’s enough to reduce the water scale and increase coverage so that the player’s starting location become an island. If you also set the resources size and richness to maximum, the starting island provides all the necessary Nauvis resources for completing the game, except uranium. Still, this makes it possible to completely ignore the biters (I placed an outpost on a uranium patch, built a wall, dumped 2000 rounds of ammo there, and forgot about it until the end of the game), skip building base defenses, and research military technologies only for destroying asteroids.
Here is my galaxy of fame. I finished the game on version 2.0.60, but I just checked on 2.0.66, and changing the water settings still doesn’t disable achievements (the warning still appears if I change other settings).
Technically, it’s not exactly a bug, but it follows the general logic of disabling certain achievements. At the moment, the “Express Delivery” and others that depend on enemies are disabled if you increase tree coverage, reduce pollution, adjust enemy settings, change the starting area size, and so on, since all of this reduces overall enemy aggressiveness.
However, I found a way to create an almost-peaceful mode without using any of the above. To do this, it’s enough to reduce the water scale and increase coverage so that the player’s starting location become an island. If you also set the resources size and richness to maximum, the starting island provides all the necessary Nauvis resources for completing the game, except uranium. Still, this makes it possible to completely ignore the biters (I placed an outpost on a uranium patch, built a wall, dumped 2000 rounds of ammo there, and forgot about it until the end of the game), skip building base defenses, and research military technologies only for destroying asteroids.
Here is my galaxy of fame. I finished the game on version 2.0.60, but I just checked on 2.0.66, and changing the water settings still doesn’t disable achievements (the warning still appears if I change other settings).