[2.0.28] Tank range improves with quality, but the shells keep the range static
Posted: Sun Jan 19, 2025 7:11 pm
When trying to deal with biter nests at range to out-distance behemoth worms I crafted a rare (blue) quality tank that had a long range main cannon. Trying out the new quality tank I found out the tank allows you to attempt to shoot at the longer range, but the shells always hit the ground at 30/37.5 range. Digging deeper the shells have a fixed range and there doesn't seem to be a way to increase their range, making the tank cannon range upgrade by quality purposeless.
I tried looking for upgrades and looked for the quality marker (the blue diamond) but didn't find anything that would increase the shell range.
I tried looking for upgrades and looked for the quality marker (the blue diamond) but didn't find anything that would increase the shell range.