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Tooltip is not quite accurate, misleading, or incomplete.

Posted: Thu Dec 12, 2024 10:46 am
by antstar
I got a tooltip that
12-12-2024, 21-36-29.png
12-12-2024, 21-36-29.png (9.75 KiB) Viewed 312 times
Well, Iron ore does not have a diamond in the Factoriopedia, yet appears to be able to have quality.

Perhaps it could be said that this is not an entity, item or equipment.

But it is confusing. And the only reason I know iron ore can have quality is because I ran a test to see what would happen if I stuck a quality module in a mining drill. I am now about to run a test to see what happens when I smelt this ore.

But I feel as though a better tip would have given me this info on a platter.

I'm happy to mess around and see what's what. But I have 1000s of hrs in the base game and I remember how daunting it was on my first playthrough...

Re: Tooltip is not quite accurate, misleading, or incomplete.

Posted: Thu Dec 12, 2024 10:48 am
by Kyralessa
Iron ore can have quality, but it doesn't receive any bonuses from that quality. (But downstream products can receive bonuses when that ore is smelted and then made into other things.)

I would assume that's why it doesn't have a diamond.

Re: Tooltip is not quite accurate, misleading, or incomplete.

Posted: Thu Dec 12, 2024 11:12 am
by Klonan
Hi,

Thanks for the report

The Diamond is for the item/entity property, it isn't shown in other places in Factoriopedia, just the property/tooltip list

Iron ore quality is important for crafting higher quality plates, same as any other raw resource or intermediary

Re: Tooltip is not quite accurate, misleading, or incomplete.

Posted: Thu Dec 12, 2024 1:51 pm
by Xorimuth
antstar wrote: Thu Dec 12, 2024 10:46 am I got a tooltip that
12-12-2024, 21-36-29.png

Well, Iron ore does not have a diamond in the Factoriopedia, yet appears to be able to have quality.

Perhaps it could be said that this is not an entity, item or equipment.

But it is confusing. And the only reason I know iron ore can have quality is because I ran a test to see what would happen if I stuck a quality module in a mining drill. I am now about to run a test to see what happens when I smelt this ore.

But I feel as though a better tip would have given me this info on a platter.

I'm happy to mess around and see what's what. But I have 1000s of hrs in the base game and I remember how daunting it was on my first playthrough...
It says "Properties of items are marked by the <diamond>", not the item itself. Iron ore itself has no properties that are affected by quality so none of its properties are marked by the <diamond>. If you look at something like solid fuel or iron chest, you'll see some properties marked by the <diamond> which increase depending on the item's quality.

All items can be obtained in all qualities, because the quality system is universal - that is not really relevant to what that tip is trying to say. Even if a given thing has no properties affected by quality, you can usually use them to craft into things which do have properties which benefit from quality.

Re: Tooltip is not quite accurate, misleading, or incomplete.

Posted: Wed Dec 18, 2024 3:08 pm
by antstar
Xorimuth wrote: Thu Dec 12, 2024 1:51 pm
antstar wrote: Thu Dec 12, 2024 10:46 am I got a tooltip that
12-12-2024, 21-36-29.png

Well, Iron ore does not have a diamond in the Factoriopedia, yet appears to be able to have quality.

Perhaps it could be said that this is not an entity, item or equipment.

But it is confusing. And the only reason I know iron ore can have quality is because I ran a test to see what would happen if I stuck a quality module in a mining drill. I am now about to run a test to see what happens when I smelt this ore.

But I feel as though a better tip would have given me this info on a platter.

I'm happy to mess around and see what's what. But I have 1000s of hrs in the base game and I remember how daunting it was on my first playthrough...
It says "Properties of items are marked by the <diamond>", not the item itself. Iron ore itself has no properties that are affected by quality so none of its properties are marked by the <diamond>. If you look at something like solid fuel or iron chest, you'll see some properties marked by the <diamond> which increase depending on the item's quality.

All items can be obtained in all qualities, because the quality system is universal - that is not really relevant to what that tip is trying to say. Even if a given thing has no properties affected by quality, you can usually use them to craft into things which do have properties which benefit from quality.
That would make a good tooltip. Much less confusing