Decrease centrifuge stack size
Posted: Sun Mar 01, 2026 2:23 am
Only situation when count of items in a stack is altered when loading a save is when item was requested to be non-stackable, in this scenario a stack's count would have to be reset to 1. As long as it would not be made non-stackable, then there would be no item loss, you would just get inventories with stacks that contain more items than you would usually expect, similar to assembler's ingredient inventory where you may usually see more than a full stack in one slot.fpx007 wrote: Wed May 20, 2026 9:07 am I don't think this is really necessary. Because unlike ammo or many intermediate material, they are not transported a lot, nor do they need a large buffer. The impact on game balance woule be rather limited, but this would just cause a frustrating side effect. When the stack size is reduced and players open their save, their stacks of centrifuges would be reduced from 50 to 10 or even 1.(I don't know the exact number because I don't know how the game exactly works, but anyway this is definitely a huge "loss".)
I see. If so, the consequence would not be so big as I guessed. I have such concern because I've experienced similar situations in other games, either due to a mod or a official update.boskid wrote: Wed May 20, 2026 9:13 amOnly situation when count of items in a stack is altered when loading a save is when item was requested to be non-stackable, in this scenario a stack's count would have to be reset to 1. As long as it would not be made non-stackable, then there would be no item loss, you would just get inventories with stacks that contain more items than you would usually expect, similar to assembler's ingredient inventory where you may usually see more than a full stack in one slot.fpx007 wrote: Wed May 20, 2026 9:07 am I don't think this is really necessary. Because unlike ammo or many intermediate material, they are not transported a lot, nor do they need a large buffer. The impact on game balance woule be rather limited, but this would just cause a frustrating side effect. When the stack size is reduced and players open their save, their stacks of centrifuges would be reduced from 50 to 10 or even 1.(I don't know the exact number because I don't know how the game exactly works, but anyway this is definitely a huge "loss".)
If I understand this correctly, isn't the "nor do they need a large buffer" part the point of OP's suggestion? I've never needed a buffer of 50 centrifuges when automating them, 10 should be more than enough. With a cost of 100 advanced circuits (not to mention the concrete, gears, and steel), it's pretty expensive to stock up 50 of these.fpx007 wrote: Wed May 20, 2026 9:07 am I don't think this is really necessary. Because unlike ammo or many intermediate material, they are not transported a lot, nor do they need a large buffer.
Same here. Even with pretty big base, I was still only using a handful of centrifuges.atarihomestar1 wrote: Fri May 22, 2026 3:00 pmIf I understand this correctly, isn't the "nor do they need a large buffer" part the point of OP's suggestion? I've never needed a buffer of 50 centrifuges when automating them, 10 should be more than enough. With a cost of 100 advanced circuits (not to mention the concrete, gears, and steel), it's pretty expensive to stock up 50 of these.fpx007 wrote: Wed May 20, 2026 9:07 am I don't think this is really necessary. Because unlike ammo or many intermediate material, they are not transported a lot, nor do they need a large buffer.
Amazing, thank you!