[2.1.13] Crash on loading safe file in 2.1.13
Posted: Wed Aug 05, 2026 9:11 pm
Hi all,
since updating to 2.1.13 my test-world for creating blueprints crashes on loading. I do not run mods. A bummer, since i do not have everything saved in blueprints.
I am met with the following log:
0.001 2026-08-05 23:01:39; Factorio 2.1.13 (build 87164, win64, steam, space-age)
0.001 Operating system: Windows 11 (build 26200)
0.000 Initializing Steam API.
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Config path: C:/Users/Lukas/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Lukas/AppData/Roaming/Factorio [37293/349075MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.048 System info: [CPU: 13th Gen Intel(R) Core(TM) i5-13600K, 20 cores, RAM: 7643/32489 MB, page: 10644/35817 MB, virtual: 4385/134217727 MB, extended virtual: 0 MB]
0.069 Memory info:
0.070 [0]: Corsair CMK32GX4M2E3200C16 16384 MB 2133 MHz 1.2 v 64|64
0.070 [1]: Corsair CMK32GX4M2E3200C16 16384 MB 2133 MHz 1.2 v 64|64
0.409 Display options: [FullScreen: false] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 4294967295] [Special: lmw] [Lang: de]
0.599 Video driver: windows
0.599 Available displays: 2
0.599 [2]: \\.\DISPLAY3 - AMD Radeon RX 6950 XT {0x80005, [0,0], 2560x1440, 32bit, 120Hz}
0.600 [1]: \\.\DISPLAY2 - AMD Radeon RX 6950 XT {0x80001, [-1920,252], 1920x1080, 32bit, 60Hz}
0.633 [Direct3D11] Display: 4294967295, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.712 Initialised Direct3D[0]: AMD Radeon RX 6950 XT; id: 1002-73a5; driver: atidx9loader64.dll 32.0.21045.1000
0.712 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.712 [Local Video Memory] Budget: 15570MB, CurrentUsage: 2MB, Reservation: 0/7913MB
0.712 [Non-Local Vid.Mem.] Budget: 15476MB, CurrentUsage: 1MB, Reservation: 0/7866MB
0.712 Tiled resources: Tier 2
0.712 Unified Memory Architecture: No
0.712 BGR 565 Supported: Yes
0.712 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.713 Graphics settings preset: very-high
0.713 Dedicated video memory size 16338 MB
0.780 Desktop composition is active.
0.780 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.780 [Max threads (load/render): 32/20] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.800 [Audio] Driver:wasapi, Device:Default device, Depth:32, Channels:2, Frequency:44100
1.133 Info ModManager.cpp:450: FeatureFlag expansion = true
1.133 Info ModManager.cpp:450: FeatureFlag expansion-shaders = true
1.133 Info ModManager.cpp:450: FeatureFlag freezing = true
1.133 Info ModManager.cpp:450: FeatureFlag quality = true
1.133 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
1.133 Info ModManager.cpp:450: FeatureFlag segmented-units = true
1.133 Info ModManager.cpp:450: FeatureFlag space-travel = true
1.133 Info ModManager.cpp:450: FeatureFlag spoiling = true
1.159 Loading mod core 0.0.0 (data.lua)
1.311 Loading mod base 2.1.13 (data.lua)
3.787 Loading mod elevated-rails 2.1.13 (data.lua)
4.125 Loading mod recycler 2.1.13 (data.lua)
4.293 Loading mod quality 2.1.13 (data.lua)
4.353 Loading mod space-age 2.1.13 (data.lua)
9.978 Loading mod base 2.1.13 (data-updates.lua)
9.995 Loading mod recycler 2.1.13 (data-updates.lua)
10.021 Loading mod space-age 2.1.13 (data-updates.lua)
10.159 Checksum for core: 2866719493
10.159 Checksum of base: 4090454785
10.159 Checksum of elevated-rails: 1071712039
10.159 Checksum of recycler: 2113261148
10.159 Checksum of quality: 3054491090
10.159 Checksum of space-age: 2694381427
10.587 Prototype list checksum: 3041708406
10.626 Loading sounds...
25.372 Info PlayerData.cpp:564: Cloud player-data.json available
25.437 Post-data load graphics options: [Light occlusion: YES]
25.756 Initial atlas bitmap size is 16384
25.766 Created an atlas bitmap (size 16384x16384) [none]
25.779 Created an atlas bitmap (size 16384x16380) [none]
25.793 Created an atlas bitmap (size 16384x16384) [none]
25.794 Created an atlas bitmap (size 16384x14372) [none]
25.795 Created an atlas bitmap (size 16384x16032) [low-object]
25.797 Created an atlas bitmap (size 16384x16324) [corpse-decay]
25.797 Created an atlas bitmap (size 4096x2804) [corpse-decay]
25.797 Created an atlas bitmap (size 16384x9332) [decal]
25.798 Created an atlas bitmap (size 16384x5956) [none]
25.798 Created an atlas bitmap (size 8192x2800) [none]
25.798 Created an atlas bitmap (size 16384x3436) [procession-cover, linear-minification, linear-magnification]
25.798 Created an atlas bitmap (size 4096x1392) [none]
25.798 Created an atlas bitmap (size 1676x79) [not-compressed]
25.798 Created an atlas bitmap (size 16384x4368) [mipmap, linear-minification, linear-magnification, linear-mip-level]
25.798 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
25.803 Created an atlas bitmap (size 16384x16368) [terrain, mipmap, linear-minification, linear-mip-level]
25.803 Created an atlas bitmap (size 16384x10752) [terrain, mipmap, linear-minification, linear-mip-level]
25.803 Created an atlas bitmap (size 8192x6096) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
25.803 Created an atlas bitmap (size 8192x2800) [mipmap]
25.804 Created an atlas bitmap (size 8192x4544) [mipmap]
25.804 Created an atlas bitmap (size 8192x3408) [mipmap]
25.804 Created an atlas bitmap (size 3504x768) [mipmap]
25.804 Created an atlas bitmap (size 4096x3152) [mipmap]
25.804 Created an atlas bitmap (size 4096x3152) [mipmap]
25.804 Created an atlas bitmap (size 4096x3152) [mipmap]
25.804 Created an atlas bitmap (size 8192x3904) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
25.805 Created an atlas bitmap (size 16384x10268) [alpha-mask]
25.822 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
25.824 Created an atlas bitmap (size 16384x16344) [shadow, linear-magnification, alpha-mask]
25.824 Created an atlas bitmap (size 16384x5160) [shadow, linear-magnification, alpha-mask]
25.824 Created an atlas bitmap (size 8192x5216) [shadow, mipmap, linear-magnification, alpha-mask]
25.825 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
25.825 Loading 3D bitmaps: 21
25.847 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
25.879 Parallel sprite loader initialized (threads: 19, bitmaps: 8791)
42.610 Sprites loaded
42.637 Generated mipmaps (4) for atlas [4] of size 16384x16032
42.647 Generated mipmaps (3) for atlas [13] of size 16384x4368
42.659 Generated mipmaps (3) for atlas [14] of size 4096x3040
42.670 Generated mipmaps (3) for atlas [15] of size 16384x16368
42.681 Generated mipmaps (3) for atlas [16] of size 16384x10752
42.691 Generated mipmaps (3) for atlas [17] of size 8192x6096
42.742 Generated mipmaps (3) for atlas [18] of size 8192x2800
42.787 Generated mipmaps (3) for atlas [19] of size 8192x4544
42.798 Generated mipmaps (3) for atlas [20] of size 8192x3408
42.809 Generated mipmaps (3) for atlas [21] of size 3504x768
42.820 Generated mipmaps (3) for atlas [22] of size 4096x3152
42.853 Generated mipmaps (3) for atlas [23] of size 4096x3152
42.864 Generated mipmaps (3) for atlas [24] of size 4096x3152
42.875 Generated mipmaps (5) for atlas [25] of size 8192x3904
42.885 Generated mipmaps (3) for atlas [30] of size 8192x5216
42.891 Custom mipmaps uploaded (3515)
42.913 Estimated VRAM usage for textures: 3963.35 MB (Atlases: 3755.80 MB, Textures: 207.56 MB)
42.913 Real VRAM usage for the whole program: 4253.25 MB
43.053 Factorio initialised
43.103 Steam Storage Quota: 22879/23841
93.910 Loading map C:\Users\Lukas\AppData\Roaming\Factorio\saves\Testlabor.zip: 16804735 bytes.
93.957 Loading level.dat: 543652613 bytes.
93.957 Info Scenario.cpp:152: Map version 2.1.12-2
98.100 Loading blueprint storage: Local timestamp 1741712034, Cloud timestamp 1741712034
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Space\SpacePlatform.cpp(1099): SpacePlatform::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Force\ForceData.cpp(785): ForceData::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Map\Map.cpp(1888): Map::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Map\MapSetupHelper.cpp(194): MapSetupHelper::MapSetupHelper
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Map\Map.cpp(881): Map::setupEntities
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Scenario\Scenario.cpp(292): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Scenario\ParallelScenarioLoader.cpp(190): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.44.35207\include\thread(61): std::thread::_Invoke<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum>,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA567CE957)
00007FFA567CE957 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA57ECAD6C)
00007FFA57ECAD6C (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
99.798 Error SpacePlatform.cpp
!this->getCurrentOrbitalLocation() || this->getForceData().getOrbitalLogistics(this->getCurrentOrbitalLocation())->isRegistered(*this) was not true
99.798 Error CrashHandler.cpp:616: Received 22
Logger::writeStacktrace skipped.
99.854 Info CrashHandler.cpp:291: Executable CRC: 1208953046
99.854 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
103.199 Uploading log file
103.272 Error CrashHandler.cpp:243: Heap validation: success.
103.273 Creating crash dump.
103.466 CrashDump success
The save file that causes the crash on my computer is attached.
since updating to 2.1.13 my test-world for creating blueprints crashes on loading. I do not run mods. A bummer, since i do not have everything saved in blueprints.
I am met with the following log:
0.001 2026-08-05 23:01:39; Factorio 2.1.13 (build 87164, win64, steam, space-age)
0.001 Operating system: Windows 11 (build 26200)
0.000 Initializing Steam API.
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Config path: C:/Users/Lukas/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Lukas/AppData/Roaming/Factorio [37293/349075MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.048 System info: [CPU: 13th Gen Intel(R) Core(TM) i5-13600K, 20 cores, RAM: 7643/32489 MB, page: 10644/35817 MB, virtual: 4385/134217727 MB, extended virtual: 0 MB]
0.069 Memory info:
0.070 [0]: Corsair CMK32GX4M2E3200C16 16384 MB 2133 MHz 1.2 v 64|64
0.070 [1]: Corsair CMK32GX4M2E3200C16 16384 MB 2133 MHz 1.2 v 64|64
0.409 Display options: [FullScreen: false] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 4294967295] [Special: lmw] [Lang: de]
0.599 Video driver: windows
0.599 Available displays: 2
0.599 [2]: \\.\DISPLAY3 - AMD Radeon RX 6950 XT {0x80005, [0,0], 2560x1440, 32bit, 120Hz}
0.600 [1]: \\.\DISPLAY2 - AMD Radeon RX 6950 XT {0x80001, [-1920,252], 1920x1080, 32bit, 60Hz}
0.633 [Direct3D11] Display: 4294967295, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.712 Initialised Direct3D[0]: AMD Radeon RX 6950 XT; id: 1002-73a5; driver: atidx9loader64.dll 32.0.21045.1000
0.712 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.712 [Local Video Memory] Budget: 15570MB, CurrentUsage: 2MB, Reservation: 0/7913MB
0.712 [Non-Local Vid.Mem.] Budget: 15476MB, CurrentUsage: 1MB, Reservation: 0/7866MB
0.712 Tiled resources: Tier 2
0.712 Unified Memory Architecture: No
0.712 BGR 565 Supported: Yes
0.712 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.713 Graphics settings preset: very-high
0.713 Dedicated video memory size 16338 MB
0.780 Desktop composition is active.
0.780 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.780 [Max threads (load/render): 32/20] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.800 [Audio] Driver:wasapi, Device:Default device, Depth:32, Channels:2, Frequency:44100
1.133 Info ModManager.cpp:450: FeatureFlag expansion = true
1.133 Info ModManager.cpp:450: FeatureFlag expansion-shaders = true
1.133 Info ModManager.cpp:450: FeatureFlag freezing = true
1.133 Info ModManager.cpp:450: FeatureFlag quality = true
1.133 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
1.133 Info ModManager.cpp:450: FeatureFlag segmented-units = true
1.133 Info ModManager.cpp:450: FeatureFlag space-travel = true
1.133 Info ModManager.cpp:450: FeatureFlag spoiling = true
1.159 Loading mod core 0.0.0 (data.lua)
1.311 Loading mod base 2.1.13 (data.lua)
3.787 Loading mod elevated-rails 2.1.13 (data.lua)
4.125 Loading mod recycler 2.1.13 (data.lua)
4.293 Loading mod quality 2.1.13 (data.lua)
4.353 Loading mod space-age 2.1.13 (data.lua)
9.978 Loading mod base 2.1.13 (data-updates.lua)
9.995 Loading mod recycler 2.1.13 (data-updates.lua)
10.021 Loading mod space-age 2.1.13 (data-updates.lua)
10.159 Checksum for core: 2866719493
10.159 Checksum of base: 4090454785
10.159 Checksum of elevated-rails: 1071712039
10.159 Checksum of recycler: 2113261148
10.159 Checksum of quality: 3054491090
10.159 Checksum of space-age: 2694381427
10.587 Prototype list checksum: 3041708406
10.626 Loading sounds...
25.372 Info PlayerData.cpp:564: Cloud player-data.json available
25.437 Post-data load graphics options: [Light occlusion: YES]
25.756 Initial atlas bitmap size is 16384
25.766 Created an atlas bitmap (size 16384x16384) [none]
25.779 Created an atlas bitmap (size 16384x16380) [none]
25.793 Created an atlas bitmap (size 16384x16384) [none]
25.794 Created an atlas bitmap (size 16384x14372) [none]
25.795 Created an atlas bitmap (size 16384x16032) [low-object]
25.797 Created an atlas bitmap (size 16384x16324) [corpse-decay]
25.797 Created an atlas bitmap (size 4096x2804) [corpse-decay]
25.797 Created an atlas bitmap (size 16384x9332) [decal]
25.798 Created an atlas bitmap (size 16384x5956) [none]
25.798 Created an atlas bitmap (size 8192x2800) [none]
25.798 Created an atlas bitmap (size 16384x3436) [procession-cover, linear-minification, linear-magnification]
25.798 Created an atlas bitmap (size 4096x1392) [none]
25.798 Created an atlas bitmap (size 1676x79) [not-compressed]
25.798 Created an atlas bitmap (size 16384x4368) [mipmap, linear-minification, linear-magnification, linear-mip-level]
25.798 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
25.803 Created an atlas bitmap (size 16384x16368) [terrain, mipmap, linear-minification, linear-mip-level]
25.803 Created an atlas bitmap (size 16384x10752) [terrain, mipmap, linear-minification, linear-mip-level]
25.803 Created an atlas bitmap (size 8192x6096) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
25.803 Created an atlas bitmap (size 8192x2800) [mipmap]
25.804 Created an atlas bitmap (size 8192x4544) [mipmap]
25.804 Created an atlas bitmap (size 8192x3408) [mipmap]
25.804 Created an atlas bitmap (size 3504x768) [mipmap]
25.804 Created an atlas bitmap (size 4096x3152) [mipmap]
25.804 Created an atlas bitmap (size 4096x3152) [mipmap]
25.804 Created an atlas bitmap (size 4096x3152) [mipmap]
25.804 Created an atlas bitmap (size 8192x3904) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
25.805 Created an atlas bitmap (size 16384x10268) [alpha-mask]
25.822 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
25.824 Created an atlas bitmap (size 16384x16344) [shadow, linear-magnification, alpha-mask]
25.824 Created an atlas bitmap (size 16384x5160) [shadow, linear-magnification, alpha-mask]
25.824 Created an atlas bitmap (size 8192x5216) [shadow, mipmap, linear-magnification, alpha-mask]
25.825 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
25.825 Loading 3D bitmaps: 21
25.847 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
25.879 Parallel sprite loader initialized (threads: 19, bitmaps: 8791)
42.610 Sprites loaded
42.637 Generated mipmaps (4) for atlas [4] of size 16384x16032
42.647 Generated mipmaps (3) for atlas [13] of size 16384x4368
42.659 Generated mipmaps (3) for atlas [14] of size 4096x3040
42.670 Generated mipmaps (3) for atlas [15] of size 16384x16368
42.681 Generated mipmaps (3) for atlas [16] of size 16384x10752
42.691 Generated mipmaps (3) for atlas [17] of size 8192x6096
42.742 Generated mipmaps (3) for atlas [18] of size 8192x2800
42.787 Generated mipmaps (3) for atlas [19] of size 8192x4544
42.798 Generated mipmaps (3) for atlas [20] of size 8192x3408
42.809 Generated mipmaps (3) for atlas [21] of size 3504x768
42.820 Generated mipmaps (3) for atlas [22] of size 4096x3152
42.853 Generated mipmaps (3) for atlas [23] of size 4096x3152
42.864 Generated mipmaps (3) for atlas [24] of size 4096x3152
42.875 Generated mipmaps (5) for atlas [25] of size 8192x3904
42.885 Generated mipmaps (3) for atlas [30] of size 8192x5216
42.891 Custom mipmaps uploaded (3515)
42.913 Estimated VRAM usage for textures: 3963.35 MB (Atlases: 3755.80 MB, Textures: 207.56 MB)
42.913 Real VRAM usage for the whole program: 4253.25 MB
43.053 Factorio initialised
43.103 Steam Storage Quota: 22879/23841
93.910 Loading map C:\Users\Lukas\AppData\Roaming\Factorio\saves\Testlabor.zip: 16804735 bytes.
93.957 Loading level.dat: 543652613 bytes.
93.957 Info Scenario.cpp:152: Map version 2.1.12-2
98.100 Loading blueprint storage: Local timestamp 1741712034, Cloud timestamp 1741712034
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Space\SpacePlatform.cpp(1099): SpacePlatform::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Force\ForceData.cpp(785): ForceData::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Map\Map.cpp(1888): Map::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Map\MapSetupHelper.cpp(194): MapSetupHelper::MapSetupHelper
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Map\Map.cpp(881): Map::setupEntities
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Scenario\Scenario.cpp(292): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Scenario\ParallelScenarioLoader.cpp(190): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.44.35207\include\thread(61): std::thread::_Invoke<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum>,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA567CE957)
00007FFA567CE957 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA57ECAD6C)
00007FFA57ECAD6C (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
99.798 Error SpacePlatform.cpp
99.798 Error CrashHandler.cpp:616: Received 22
Logger::writeStacktrace skipped.
99.854 Info CrashHandler.cpp:291: Executable CRC: 1208953046
99.854 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
103.199 Uploading log file
103.272 Error CrashHandler.cpp:243: Heap validation: success.
103.273 Creating crash dump.
103.466 CrashDump success
The save file that causes the crash on my computer is attached.