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[2.0.76] Crash since update (VideoBitmapDX11::copyDataRaw)

Posted: Fri Mar 20, 2026 8:19 pm
by Kaikura

Code: Select all

0.001 2026-03-20 13:07:36; Factorio 2.0.76 (build 84451, win64, steam, space-age)
   0.001 Operating system: Windows 10 (build 19045) 
   0.000 Initializing Steam API.
   0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/LisaG/AppData/Roaming/Factorio/config/config.ini
   0.002 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/LisaG/AppData/Roaming/Factorio [783265/1907101MB]
   0.002 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
   0.027 System info: [CPU: AMD Ryzen 7 3800X 8-Core Processor, 16 cores, RAM: 7058/32689 MB, page: 9726/37553 MB, virtual: 4350/134217727 MB, extended virtual: 0 MB]
   0.043 Memory info:
   0.043  [0]: Unknown F4-3600C16-16GVKC 16384 MB 2133 MHz 1.2 v 64|64
   0.043  [1]: Unknown F4-3600C16-16GVKC 16384 MB 2133 MHz 1.2 v 64|64
   0.074 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.287 Video driver: windows
   0.287 Available displays: 1
   0.287  [0]: \\.\DISPLAY1 - AMD Radeon RX 5700 XT {0x80005, [0,0], 3840x2160, 32bit, 29Hz}
   0.342 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
   0.423 Initialised Direct3D[0]: AMD Radeon RX 5700 XT; id: 1002-731f; driver: atidx9loader64.dll 32.0.21043.1005
   0.423   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.423   [Local Video Memory] Budget: 7383MB, CurrentUsage: 2MB, Reservation: 0/3819MB
   0.423   [Non-Local Vid.Mem.] Budget: 15576MB, CurrentUsage: 1MB, Reservation: 0/7916MB
   0.423   Tiled resources: Tier 2
   0.423   Unified Memory Architecture: No
   0.423   BGR 565 Supported: Yes
   0.423   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.423 Graphics settings preset: very-high
   0.423   Dedicated video memory size 8151 MB
   0.509 Desktop composition is active.
   0.509 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.509                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
   0.557 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
   0.848 Info ModManager.cpp:449: FeatureFlag expansion-shaders = true
   0.848 Info ModManager.cpp:449: FeatureFlag freezing = true
   0.848 Info ModManager.cpp:449: FeatureFlag quality = true
   0.848 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
   0.848 Info ModManager.cpp:449: FeatureFlag segmented-units = true
   0.848 Info ModManager.cpp:449: FeatureFlag space-travel = true
   0.848 Info ModManager.cpp:449: FeatureFlag spoiling = true
   0.867 Loading mod core 0.0.0 (data.lua)
   1.017 Loading mod base 2.0.76 (data.lua)
   2.624 Loading mod elevated-rails 2.0.76 (data.lua)
   2.922 Loading mod quality 2.0.76 (data.lua)
   3.141 Loading mod space-age 2.0.76 (data.lua)
   7.521 Loading mod base 2.0.76 (data-updates.lua)
   7.542 Loading mod quality 2.0.76 (data-updates.lua)
   7.572 Loading mod space-age 2.0.76 (data-updates.lua)
   7.707 Checksum for core: 4187927925
   7.707 Checksum of base: 1879415942
   7.707 Checksum of elevated-rails: 70351106
   7.707 Checksum of quality: 1142589254
   7.707 Checksum of space-age: 1510664043
   8.129 Prototype list checksum: 3295867752
   8.198 Loading sounds...
  18.725 Info PlayerData.cpp:66: Local player-data.json unavailable
  18.725 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1774035883
  18.753 Post-data load graphics options: [Light occlusion: YES]
  19.095 Initial atlas bitmap size is 16384
  19.109 Created an atlas bitmap (size 16384x16364) [none]
  19.125 Created an atlas bitmap (size 16384x16384) [none]
  19.149 Created an atlas bitmap (size 16384x16372) [none]
  19.150 Created an atlas bitmap (size 16384x15084) [none]
  19.154 Created an atlas bitmap (size 16384x16384) [low-object]
  19.155 Created an atlas bitmap (size 4096x2496) [low-object]
  19.158 Created an atlas bitmap (size 16384x16324) [corpse-decay]
  19.158 Created an atlas bitmap (size 4096x2804) [corpse-decay]
  19.158 Created an atlas bitmap (size 16384x9268) [decal]
  19.158 Created an atlas bitmap (size 16384x5596) [none]
  19.158 Created an atlas bitmap (size 1676x79) [not-compressed]
  19.159 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  19.159 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
  19.164 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
  19.164 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
  19.165 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  19.165 Created an atlas bitmap (size 8192x2608) [mipmap]
  19.165 Created an atlas bitmap (size 3504x768) [mipmap]
  19.165 Created an atlas bitmap (size 4096x3152) [mipmap]
  19.165 Created an atlas bitmap (size 4096x3152) [mipmap]
  19.165 Created an atlas bitmap (size 4096x3152) [mipmap]
  19.165 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  19.166 Created an atlas bitmap (size 16384x6120) [alpha-mask]
  19.185 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
  19.189 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
  19.190 Created an atlas bitmap (size 16384x3840) [shadow, linear-magnification, alpha-mask]
  19.190 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask]
  19.190 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  19.190 Loading 3D bitmaps.
  19.287 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  19.342 Parallel sprite loader initialized (threads: 15, bitmaps: 8398)
  40.416 Sprites loaded
  40.478 Generated mipmaps (4) for atlas [4] of size 16384x16384   
  40.489 Generated mipmaps (4) for atlas [5] of size 4096x2496   
  40.509 Generated mipmaps (3) for atlas [11] of size 16384x4240   
  40.539 Generated mipmaps (3) for atlas [12] of size 4096x3040   
  40.580 Generated mipmaps (3) for atlas [13] of size 16384x16352   
  40.611 Generated mipmaps (3) for atlas [14] of size 16384x4944   
  40.642 Generated mipmaps (3) for atlas [15] of size 8192x5728   
  40.682 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Util\Logger.cpp(339): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Util\Logger.cpp(381): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85CF329DF)
00007FF85CF329DF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85CEE2554)
00007FF85CEE2554 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85CF314EE)
00007FF85CF314EE (ntdll): (filename not available): KiUserExceptionDispatcher
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\string\amd64\memset.asm(197): memset
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\vector(1234): std::vector<unsigned char,std::allocator<unsigned char> >::_Resize_reallocate<std::_Value_init_tag>
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\vector(1278): std::vector<unsigned char,std::allocator<unsigned char> >::resize
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Graphics\DX11\VideoBitmapDX11.cpp(152): VideoBitmapDX11::copyDataRaw
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Graphics\TextureProcessor.cpp(440): TextureProcessor::generateMipmapsForCompressedTexturesOnCPU
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Graphics\AtlasBuilder.cpp(848): AtlasBuilder::generateAtlasMipmaps
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Graphics\AtlasBuilder.cpp(825): AtlasBuilder::finishLoadingSprites
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Graphics\AtlasBuilder.cpp(703): AtlasBuilder::loadSprites
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Graphics\AtlasBuilder.cpp(1246): AtlasBuilder::tryLoadSpritesWithFallbackToMinimalMode
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Graphics\AtlasSystem.cpp(45): AtlasSystem::build
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\GlobalContext.cpp(596): GlobalContext::init
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\MainLoop.cpp(291): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Main.cpp(906): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Main.cpp(928): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85CC67374)
00007FF85CC67374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85CEDCC91)
00007FF85CEDCC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  43.170 Info CrashHandler.cpp:318: Executable CRC: 3912096631
  43.170 D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe
  43.170 C:\WINDOWS\SYSTEM32\ntdll.dll
  43.170 C:\WINDOWS\System32\KERNEL32.DLL
  43.170 C:\WINDOWS\System32\KERNELBASE.dll
  43.170 C:\WINDOWS\System32\WLDAP32.dll
  43.170 C:\WINDOWS\System32\ucrtbase.dll
  43.170 D:\SteamLibrary\steamapps\common\Factorio\bin\x64\steam_api64.dll
  43.170 C:\WINDOWS\System32\GDI32.dll
  43.170 C:\WINDOWS\SYSTEM32\DNSAPI.dll
  43.170 C:\WINDOWS\System32\ADVAPI32.dll
  43.170 C:\WINDOWS\System32\win32u.dll
  43.170 C:\WINDOWS\System32\msvcrt.dll
  43.170 C:\WINDOWS\System32\gdi32full.dll
  43.170 C:\WINDOWS\System32\sechost.dll
  43.170 C:\WINDOWS\System32\msvcp_win.dll
  43.170 C:\WINDOWS\System32\RPCRT4.dll
  43.170 C:\WINDOWS\System32\USER32.dll
  43.170 C:\WINDOWS\System32\bcrypt.dll
  43.170 C:\WINDOWS\System32\ole32.dll
  43.171 C:\WINDOWS\System32\SHELL32.dll
  43.171 C:\WINDOWS\System32\combase.dll
  43.171 C:\WINDOWS\System32\SHLWAPI.dll
  43.171 C:\WINDOWS\System32\IMM32.dll
  43.171 C:\WINDOWS\SYSTEM32\WINMM.dll
  43.171 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.7058_none_91a36e96cc88eb49\gdiplus.dll
  43.171 C:\WINDOWS\System32\OLEAUT32.dll
  43.171 C:\WINDOWS\System32\SETUPAPI.dll
  43.171 C:\WINDOWS\System32\cfgmgr32.dll
  43.171 C:\WINDOWS\System32\WS2_32.dll
  43.171 C:\WINDOWS\System32\CRYPT32.dll
  43.171 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
  43.171 C:\WINDOWS\System32\WINTRUST.dll
  43.171 C:\WINDOWS\System32\imagehlp.dll
  43.171 C:\WINDOWS\SYSTEM32\VERSION.dll
  43.171 C:\WINDOWS\System32\NSI.dll
  43.171 C:\WINDOWS\SYSTEM32\MSASN1.dll
  43.171 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
  43.171 C:\WINDOWS\System32\PSAPI.DLL
  43.171 C:\WINDOWS\SYSTEM32\windows.storage.dll
  43.171 C:\WINDOWS\SYSTEM32\Wldp.dll
  43.171 C:\WINDOWS\System32\SHCORE.dll
  43.171 C:\WINDOWS\SYSTEM32\profapi.dll
  43.171 C:\WINDOWS\SYSTEM32\kernel.appcore.dll
  43.171 C:\Program Files (x86)\Steam\steamclient64.dll
  43.171 C:\Program Files (x86)\Steam\tier0_s64.dll
  43.171 C:\Program Files (x86)\Steam\vstdlib_s64.dll
  43.171 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
  43.171 C:\WINDOWS\SYSTEM32\Secur32.dll
  43.171 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
  43.171 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
  43.171 C:\WINDOWS\System32\bcryptPrimitives.dll
  43.171 C:\WINDOWS\System32\clbcatq.dll
  43.171 C:\WINDOWS\SYSTEM32\amsi.dll
  43.171 C:\WINDOWS\SYSTEM32\USERENV.dll
  43.171 C:\ProgramData\Microsoft\Windows Defender\platform\4.18.26010.5-0\MpOav.dll
  43.171 C:\WINDOWS\system32\uxtheme.dll
  43.171 C:\WINDOWS\SYSTEM32\mscms.dll
  43.171 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
  43.171 C:\WINDOWS\SYSTEM32\icm32.dll
  43.171 C:\WINDOWS\SYSTEM32\hid.dll
  43.171 C:\WINDOWS\SYSTEM32\DEVOBJ.dll
  43.171 C:\WINDOWS\SYSTEM32\XInput1_4.dll
  43.171 C:\WINDOWS\SYSTEM32\inputhost.dll
  43.171 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
  43.171 C:\WINDOWS\SYSTEM32\PROPSYS.dll
  43.171 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
  43.171 C:\WINDOWS\SYSTEM32\wintypes.dll
  43.171 C:\WINDOWS\SYSTEM32\ntmarta.dll
  43.171 C:\Windows\System32\dinput8.dll
  43.171 C:\Windows\System32\Windows.Gaming.Input.dll
  43.171 C:\Windows\System32\twinapi.appcore.dll
  43.171 C:\WINDOWS\SYSTEM32\dxgi.dll
  43.171 C:\WINDOWS\SYSTEM32\d3d11.dll
  43.171 C:\WINDOWS\SYSTEM32\d3d9.dll
  43.171 C:\WINDOWS\SYSTEM32\dwmapi.dll
  43.171 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
  43.171 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
  43.171 C:\WINDOWS\System32\MSCTF.dll
  43.171 C:\WINDOWS\SYSTEM32\textinputframework.dll
  43.171 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
  43.171 C:\WINDOWS\System32\DriverStore\FileRepository\u0198633.inf_amd64_f6ca42135bb94c90\B025777\amdxx64.dll
  43.171 C:\WINDOWS\system32\atidxx64.dll
  43.171 C:\WINDOWS\SYSTEM32\apphelp.dll
  43.172 C:\WINDOWS\System32\DriverStore\FileRepository\u0198633.inf_amd64_f6ca42135bb94c90\B025777\amdenc64.dll
  43.172 C:\WINDOWS\System32\DriverStore\FileRepository\u0198633.inf_amd64_f6ca42135bb94c90\B025777\amdihk64.dll
  43.172 C:\WINDOWS\SYSTEM32\dxcore.dll
  43.172 C:\WINDOWS\SYSTEM32\dcomp.dll
  43.172 C:\WINDOWS\System32\MMDevApi.dll
  43.172 C:\WINDOWS\SYSTEM32\avrt.dll
  43.172 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
  43.172 C:\WINDOWS\SYSTEM32\powrprof.dll
  43.172 C:\WINDOWS\SYSTEM32\UMPDC.dll
  43.172 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
  43.172 C:\Windows\System32\Windows.UI.dll
  43.172 C:\Windows\System32\WindowManagementAPI.dll
  43.172 C:\WINDOWS\system32\explorerframe.dll
  43.172 C:\WINDOWS\system32\d2d1.dll
  43.172 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Re: [2.0.76] Crash since update (VideoBitmapDX11::copyDataRaw)

Posted: Sun Mar 29, 2026 6:10 pm
by Rseding91
Thanks for the report however I'm not seeing anything that we can do with this. It's crashing in some video driver related logic which is not something that has changed in the past year of updates.

Have you tried restarting your computer? Did you recently switch GPU drivers?