Game keeps crashing after updating to windows 11. Please help
Posted: Tue Sep 02, 2025 11:30 pm
Code: Select all
0.000 2025-09-03 09:06:26; Factorio 2.0.60 (build 83512, win64, steam, space-age)
0.000 Operating system: Windows 11 (build 26100)
0.000 Initializing Steam API.
0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Config path: C:/Users/Chris/AppData/Roaming/Factorio/config/config.ini
0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/Chris/AppData/Roaming/Factorio [855424/952582MB]
0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.016 System info: [CPU: 13th Gen Intel(R) Core(TM) i9-13900KF, 32 cores, RAM: 11068/65366 MB, page: 16578/74582 MB, virtual: 4380/134217727 MB, extended virtual: 0 MB]
0.071 Memory info:
0.071 [0]: G Skill Intl F4-3600C16-16GTZNC 16384 MB 2133 MHz 1.2 v 64|64
0.071 [1]: G Skill Intl F4-3600C16-16GTZNC 16384 MB 2133 MHz 1.2 v 64|64
0.071 [2]: G Skill Intl F4-3600C16-16GTZNC 16384 MB 2133 MHz 1.2 v 64|64
0.071 [3]: G Skill Intl F4-3600C16-16GTZNC 16384 MB 2133 MHz 1.2 v 64|64
0.127 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.263 Video driver: windows
0.263 Available displays: 1
0.263 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4090 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
0.303 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.503 Initialised Direct3D[0]: NVIDIA GeForce RTX 4090; id: 10de-2684; driver: nvldumdx.dll 32.0.15.8115
0.504 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.504 [Local Video Memory] Budget: 21844MB, CurrentUsage: 6MB, Reservation: 0/11050MB
0.504 [Non-Local Vid.Mem.] Budget: 31915MB, CurrentUsage: 0MB, Reservation: 0/16085MB
0.504 Tiled resources: Tier 2
0.504 Unified Memory Architecture: No
0.504 BGR 565 Supported: Yes
0.504 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.504 Graphics settings preset: very-high
0.504 Dedicated video memory size 22612 MB
0.554 Desktop composition is active.
0.554 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.554 [Max threads (load/render): 32/32] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.605 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
0.900 Razer Chroma Controller initialized.
0.925 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
0.925 Info ModManager.cpp:444: FeatureFlag freezing = true
0.925 Info ModManager.cpp:444: FeatureFlag quality = true
0.925 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.925 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.925 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.925 Info ModManager.cpp:444: FeatureFlag spoiling = true
0.938 Loading mod settings Flare Stack 4.0.1 (settings.lua)
0.938 Loading mod settings PlanetsLib 1.11.1 (settings.lua)
0.938 Loading mod settings Cerys-Moon-of-Fulgora 4.8.2 (settings.lua)
0.938 Loading mod settings Cerys-Moon-of-Fulgora 4.8.2 (settings-updates.lua)
0.942 Loading mod core 0.0.0 (data.lua)
1.018 Loading mod base 2.0.60 (data.lua)
1.941 Loading mod elevated-rails 2.0.60 (data.lua)
2.189 Loading mod Flare Stack 4.0.1 (data.lua)
2.195 Loading mod quality 2.0.60 (data.lua)
2.347 Loading mod space-age 2.0.60 (data.lua)
5.252 Loading mod PlanetsLib 1.11.1 (data.lua)
5.264 Loading mod Cerys-Moon-of-Fulgora 4.8.2 (data.lua)
5.286 Script @__Cerys-Moon-of-Fulgora__/prototypes/recipe/scrap.lua:65: [CERYS]: U235/U238 ratio is 0.01893981614237
5.286 Script @__Cerys-Moon-of-Fulgora__/prototypes/recipe/scrap.lua:66: [CERYS]: U235 amount is 0.07575926456948
5.304 Loading mod base 2.0.60 (data-updates.lua)
5.319 Loading mod Flare Stack 4.0.1 (data-updates.lua)
5.326 Loading mod quality 2.0.60 (data-updates.lua)
5.350 Loading mod space-age 2.0.60 (data-updates.lua)
5.362 Loading mod PlanetsLib 1.11.1 (data-updates.lua)
5.369 Loading mod Cerys-Moon-of-Fulgora 4.8.2 (data-updates.lua)
5.379 Loading mod Flare Stack 4.0.1 (data-final-fixes.lua)
5.388 Loading mod PlanetsLib 1.11.1 (data-final-fixes.lua)
5.400 Loading mod Cerys-Moon-of-Fulgora 4.8.2 (data-final-fixes.lua)
5.401 Script @__Cerys-Moon-of-Fulgora__/compat/autoban.lua:70: [CERYS] Restricting biolubricant
5.401 Script @__Cerys-Moon-of-Fulgora__/compat/autoban.lua:70: [CERYS] Restricting acid-neutralisation
5.401 Script @__Cerys-Moon-of-Fulgora__/compat/autoban.lua:70: [CERYS] Restricting coal-synthesis
5.491 Checksum for core: 4171658704
5.491 Checksum of base: 1534080171
5.491 Checksum of elevated-rails: 3379156108
5.491 Checksum of Flare Stack: 423711285
5.491 Checksum of quality: 3594706471
5.491 Checksum of space-age: 1185576405
5.491 Checksum of PlanetsLib: 1964739119
5.491 Checksum of Cerys-Moon-of-Fulgora: 3692027190
5.804 Prototype list checksum: 2356963530
5.846 Loading sounds...
13.033 Info PlayerData.cpp:66: Local player-data.json unavailable
13.033 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1756851851
13.056 Post-data load graphics options: [Light occlusion: YES]
13.362 Initial atlas bitmap size is 16384
13.371 Created an atlas bitmap (size 16384x16376) [none]
13.377 Created an atlas bitmap (size 16384x16380) [none]
13.395 Created an atlas bitmap (size 16384x16360) [none]
13.400 Created an atlas bitmap (size 16384x16384) [none]
13.400 Created an atlas bitmap (size 16384x4512) [none]
13.403 Created an atlas bitmap (size 16384x16384) [low-object]
13.403 Created an atlas bitmap (size 8192x1792) [low-object]
13.404 Created an atlas bitmap (size 16384x14140) [corpse-decay]
13.404 Created an atlas bitmap (size 16384x9268) [decal]
13.404 Created an atlas bitmap (size 16384x5596) [none]
13.404 Created an atlas bitmap (size 1676x79) [not-compressed]
13.404 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level]
13.404 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
13.408 Created an atlas bitmap (size 16384x16384) [terrain, mipmap, linear-minification, linear-mip-level]
13.408 Created an atlas bitmap (size 16384x7840) [terrain, mipmap, linear-minification, linear-mip-level]
13.408 Created an atlas bitmap (size 8192x5760) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
13.409 Created an atlas bitmap (size 8192x2608) [mipmap]
13.409 Created an atlas bitmap (size 3504x768) [mipmap]
13.409 Created an atlas bitmap (size 4096x3152) [mipmap]
13.409 Created an atlas bitmap (size 4096x3152) [mipmap]
13.409 Created an atlas bitmap (size 4096x3152) [mipmap]
13.409 Created an atlas bitmap (size 8192x4720) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
13.410 Created an atlas bitmap (size 16384x7004) [alpha-mask]
13.422 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
13.426 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
13.426 Created an atlas bitmap (size 16384x5576) [shadow, linear-magnification, alpha-mask]
13.426 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask]
13.427 Created an atlas bitmap (size 4096x368) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
13.427 Loading 3D bitmaps.
13.439 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
13.471 Parallel sprite loader initialized (threads: 31, bitmaps: 8660)
28.557 Sprites loaded
28.589 Generated mipmaps (4) for atlas [5] of size 16384x16384
28.599 Generated mipmaps (4) for atlas [6] of size 8192x1792
28.610 Generated mipmaps (3) for atlas [11] of size 16384x4240
28.620 Generated mipmaps (3) for atlas [12] of size 4096x3040
28.631 Generated mipmaps (3) for atlas [13] of size 16384x16384
28.642 Generated mipmaps (3) for atlas [14] of size 16384x7840
28.652 Generated mipmaps (3) for atlas [15] of size 8192x5760
28.705 Generated mipmaps (3) for atlas [16] of size 8192x2608
28.715 Generated mipmaps (3) for atlas [17] of size 3504x768
28.727 Generated mipmaps (3) for atlas [18] of size 4096x3152
28.764 Generated mipmaps (3) for atlas [19] of size 4096x3152
28.775 Generated mipmaps (3) for atlas [20] of size 4096x3152
28.795 Generated mipmaps (5) for atlas [21] of size 8192x4720
28.806 Generated mipmaps (3) for atlas [26] of size 8192x4000
28.838 Custom mipmaps uploaded (3577)
28.854 Video memory usage: 3883.83 MB (Atlases: 3707.56 MB, Textures: 176.27 MB)
28.857 Custom inputs active: 1
29.112 Factorio initialised
29.122 Steam Storage Quota: 22858/23841
60.382 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
60.382 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame)
60.382 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame)
60.383 Loading map C:\Users\Chris\AppData\Roaming\Factorio\saves\_autosave1.zip: 27491718 bytes.
60.423 Loading level.dat: 81135536 bytes.
60.423 Info Scenario.cpp:153: Map version 2.0.60-0
60.999 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1756226883
61.000 Loading script.dat: 1423 bytes.
61.002 Checksum for script __level__/control.lua: 356394540
61.003 Checksum for script __PlanetsLib__/control.lua: 2270489138
61.011 Checksum for script __Cerys-Moon-of-Fulgora__/control.lua: 2232254584
61.028 Info UDPSocket.cpp:37: Opening socket at (IP ADDR:({0.0.0.0:34197}))
61.029 Hosting game at IP ADDR:({0.0.0.0:34197})
61.029 Info HttpSharedState.cpp:56: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
61.791 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (VR8VWSA8eofGl0ZaZVjQx9GrMfkf1LZE) from the auth server.
61.791 Info ServerMultiplayerManager.cpp:808: updateTick(38088001) changing state from(CreatingGame) to(InGame)
61.791 Info UDPSocket.cpp:49: Opening socket for broadcast
61.802 Info GameActionHandler.cpp:4544: UpdateTick (38088001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
62.120 Info SteamContext.cpp:467: Lobby created callback started.
62.120 Info SteamContext.cpp:474: Lobby created succeeded.
62.120 Info SteamContext.cpp:496: Lobby creation finished.
62.120 Info SteamContext.cpp:504: Entered own lobby.
361.859 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
362.101 Info AppManagerStates.cpp:2110: Saving finished
561.518 Info AppManagerStates.cpp:2110: Saving finished
562.241 Info ServerMultiplayerManager.cpp:119: Disconnecting multiplayer connection.
562.241 Info ServerMultiplayerManager.cpp:808: updateTick(38117990) changing state from(InGame) to(DisconnectingScheduled)
562.241 Info ServerMultiplayerManager.cpp:808: updateTick(38117990) changing state from(DisconnectingScheduled) to(Disconnecting)
562.257 Info ServerMultiplayerManager.cpp:808: updateTick(38117990) changing state from(Disconnecting) to(Disconnected)
562.259 Info ServerMultiplayerManager.cpp:146: Quitting multiplayer connection.
562.259 Info ServerMultiplayerManager.cpp:808: updateTick(38117990) changing state from(Disconnected) to(Closed)
562.260 Info SteamContext.cpp:456: Leaving lobby...
562.260 Info ServerMultiplayerManager.cpp:166: Deleting active scenario (global = true).
562.385 Info UDPSocket.cpp:237: Closing socket
562.385 Info UDPSocket.cpp:267: Socket closed
562.385 Info UDPSocket.cpp:237: Closing socket
562.395 Info UDPSocket.cpp:237: Closing socket
562.395 Info UDPSocket.cpp:267: Socket closed
563.929 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
563.929 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame)
563.929 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame)
563.929 Loading map C:\Users\Chris\AppData\Roaming\Factorio\saves\adw.zip: 27429278 bytes.
563.961 Loading level.dat: 81506303 bytes.
563.961 Info Scenario.cpp:153: Map version 2.0.60-0
564.541 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1756226883
564.542 Loading script.dat: 1423 bytes.
564.545 Checksum for script __level__/control.lua: 356394540
564.545 Checksum for script __PlanetsLib__/control.lua: 2270489138
564.553 Checksum for script __Cerys-Moon-of-Fulgora__/control.lua: 2232254584
564.569 Info UDPSocket.cpp:37: Opening socket at (IP ADDR:({0.0.0.0:34197}))
564.570 Hosting game at IP ADDR:({0.0.0.0:34197})
564.570 Info HttpSharedState.cpp:56: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
565.320 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (4EtTsfWaD6abFZVeLE9xGtu9xm3Lji9G) from the auth server.
565.320 Info ServerMultiplayerManager.cpp:808: updateTick(38117946) changing state from(CreatingGame) to(InGame)
565.320 Info UDPSocket.cpp:49: Opening socket for broadcast
565.328 Info GameActionHandler.cpp:4544: UpdateTick (38117946) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
565.650 Info SteamContext.cpp:467: Lobby created callback started.
565.650 Info SteamContext.cpp:474: Lobby created succeeded.
565.650 Info SteamContext.cpp:496: Lobby creation finished.
565.650 Info SteamContext.cpp:504: Entered own lobby.
616.410 Time travel logging:
562.260 Scenario is being deleted
616.410 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF662796F)
00007FFBF662796F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF6536397)
00007FFBF6536397 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF66272AE)
00007FFBF66272AE (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\GraphicsInterface.cpp(130): GraphicsInterface::bindBindings
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(2612): GraphicsInterfaceDX11::drawIndexed
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\DrawCommandBatch.cpp(386): DrawCommandBatch::flushSpritesBatch
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\SetClippingDrawOrder.cpp(18): SetClippingDrawOrder::render
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\GuiRenderer.cpp(97): GuiRenderer::renderOthers
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\GuiRenderer.cpp(88): GuiRenderer::render
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\MainLoop.cpp(1564): MainLoop::render
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\MainLoop.cpp(781): MainLoop::mainLoopStep
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\MainLoop.cpp(415): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Main.cpp(1401): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Main.cpp(1423): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF4CDE8D7)
00007FFBF4CDE8D7 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF64C8D9C)
00007FFBF64C8D9C (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
617.403 Error CrashHandler.cpp:190: Map tick at moment of crash: 38121012
617.432 Info CrashHandler.cpp:318: Executable CRC: 4132905424
617.432 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
621.528 Uploading log file
621.575 Error CrashHandler.cpp:270: Heap validation: success.
621.576 Creating crash dump.
621.729 CrashDump success