[2.0.14] Bug with Ag Tower + Circuit network
Posted: Fri Nov 01, 2024 6:40 pm
When connecting an Agricultural Tower to the circuit network, this seems to cause an issue where the tower will stop working with an "item ingredient shortage" message. There are trees for it to harvest and room in its output space but it won't move, even when the circuit condition tells it that it should. Unfortunately even disconnecting it from the circuit network does not resolve the issue. Only picking it up and replacing it fixes the problem.
One note is that this may have some kind of interaction with the fact that I am not providing seeds - my intention is for planting to be done by a separate tower. I can't imagine that the tower is supposed to only be able to harvest if it has seeds.
This is a really frustrating situation and it would be great if we could get a fix soon. Thank you
Edit: Not 100% sure on repeatability. Not 100% sure this is related to circuit network, though that's what has triggered it.
One note is that this may have some kind of interaction with the fact that I am not providing seeds - my intention is for planting to be done by a separate tower. I can't imagine that the tower is supposed to only be able to harvest if it has seeds.
This is a really frustrating situation and it would be great if we could get a fix soon. Thank you
Edit: Not 100% sure on repeatability. Not 100% sure this is related to circuit network, though that's what has triggered it.