All in all this is a difficult subject, cause it is a side-effect of the map-generator (see
viewtopic.php?f=80&t=13022 World Generation / Map Generator / Game Modes ). Whoever just says "We need boats" or "We need bridges" doesn't had a look over the whole complex of dependend topics (which is also mainly the reason, why there isn't something implemented yet).
I think the most important question is: For what usage is a crossing of water needed?
There are some reasons:
- Because you landed on a very, very small island (at the game start)
- Because you landed on a medium sized island (cannot be seen at the game start) - this is also more or less a gameplay-bug... (again: see World Generation)
- Because you want to go to another island (cause of resources, or other reasons). Therefore you need a boat/hovercraft device.
- Because you want to transport your cargo over water (Ships).
- Because you want to transport your cargo by belt/train/pipeline over water (bridges)
- Because you want to have more gameplay in or around the water. (For example
viewtopic.php?f=80&t=262 Water as limited resource)
- Because you want to connect two coasts together with "land".
- Because you want to have more native live in the seas (not only fish).
- Because you want to bring in water as a new game-element (for example rivers to produce power, or water to divide two continents (multiplayer))
Depending on that targets, there is different stuff needed. The problem with the current suggestions is, that the most of them mix the reasons together: A ship can be used to go to another island, but also to transport items over water. But the programming approach for just a simple movement over water is simple. The programming of ship-routes and autorouting of ships from harbor to harbor (dock to dock) is much bigger.
What this topic should NOT be about:
- Bridges over or tunnels under the factory.
- Buildings on/in/under the water
- Walkways over the factory/over pipes; see
viewtopic.php?f=80&t=21378 Footbridges (over pipes, rails, water...)
The reason is, that the usage-reasons here are completely different.
Dependend topics:
viewtopic.php?f=80&t=262 Water as limited resource
viewtopic.php?f=6&t=739 Stone Bridges/Filling In Lakes
viewtopic.php?f=6&t=1095 Bridges [conceptual ideas]
viewtopic.php?f=6&t=3756 Filling water with land
viewtopic.php?f=6&t=3778 Water uses, abuses, and removal.
viewtopic.php?f=6&t=4692 Map generation changes
viewtopic.php?f=6&t=4720 New to Factorio and Suggestive ideas
viewtopic.php?f=6&t=13117&hilit=boat%2A A Few Suggestions For Factorio [mentions boats]
viewtopic.php?f=80&t=13022 World Generation / Map Generator / Game Modes
viewtopic.php?f=80&t=14121 Planes
viewtopic.php?f=80&t=17734 New types of vehicles (train, tank, car, plane, ship...) [Very much overlapping with this subject]
viewtopic.php?f=80&t=19985 Expand Early Game (Buildings - Rebalance - Energy)
viewtopic.php?f=6&t=20146 Terrain types
Mixed suggestions (Boats, Bridges ...)
viewtopic.php?f=6&t=583 Crank Bridges
viewtopic.php?f=6&t=739 Stone Bridges/Filling In Lakes
viewtopic.php?f=6&t=1095 Bridges
viewtopic.php?f=6&t=2037 bridges, boats, oceans, depleting water
viewtopic.php?f=6&t=3114 wood, more uses , light bridges, weak walls
viewtopic.php?f=6&t=3115 Building train bridge
viewtopic.php?f=6&t=3521 Ships
viewtopic.php?f=6&t=3383 multiple planets,bridges,vehicles and more recources
viewtopic.php?f=66&t=3548 Using stone for land reclamation
viewtopic.php?f=6&t=3722 New Vehicles
viewtopic.php?f=6&t=3756 Filling water with land
viewtopic.php?f=6&t=3791 Ideas [Some ideas around water]
viewtopic.php?f=6&t=4410 New Improves/ Atomic Energy /Gold/Boat...etc [Such a mixed suggestion]
viewtopic.php?f=6&t=4544 Want to buy Tunnels for Trains / Railway Tunnels
viewtopic.php?f=5&t=5027 The Water!
viewtopic.php?f=6&t=5034 Boats and Ships
viewtopic.php?f=6&t=5281 Bridges for Trains
viewtopic.php?f=6&t=5419 Cargo ship
viewtopic.php?f=6&t=6086 Building brigdges in Factorio
viewtopic.php?f=6&t=6120 Bridges
viewtopic.php?f=6&t=7421 Make bridge
viewtopic.php?f=6&t=7618 Common Issue [Water Travel]
viewtopic.php?f=6&t=8483 way to get to other islands
viewtopic.php?f=6&t=9392 Airplanes or helicopters or even ships
viewtopic.php?f=6&t=13324 Continents
viewtopic.php?f=6&t=13665 Floor Tiles to cover water
viewtopic.php?f=6&t=13901 Water working
viewtopic.php?f=6&t=16902 From an engineering perspective [quite interesting ideas]
viewtopic.php?f=6&t=17198 New Train wagons and boats
viewtopic.php?f=6&t=18107 Bridges
viewtopic.php?f=6&t=18636 two idea - Sea work and 3d pics
viewtopic.php?f=6&t=20442 Boats & Islands
viewtopic.php?f=6&t=21000 Bridge
viewtopic.php?f=6&t=22395 Rail tunnels
viewtopic.php?f=6&t=23494 Thoughts on boats.
viewtopic.php?f=6&t=24884 Water: BECAUSE IT DOES NOTHING
viewtopic.php?f=6&t=24956 Bridges - Boats - Water mobs
viewtopic.php?f=6&t=25135 Boats
viewtopic.php?f=6&t=25616 Seaports
viewtopic.php?f=6&t=32106 Artificial structure instead of landfill
viewtopic.php?f=6&t=35733 Underground rails
viewtopic.php?f=6&t=41239 Escape island
viewtopic.php?f=6&t=41748 Make the water usefull?
viewtopic.php?f=6&t=44338 Underground rails
Other/Related
viewtopic.php?f=6&t=4120 Water platforms
viewtopic.php?f=6&t=9276 More things to do with water
viewtopic.php?f=6&t=13310 Cargo planes [well not really boats, but it's also about crossing water]
viewtopic.php?f=6&t=40522 [Terrain] Water
Mods
viewtopic.php?f=14&t=4973 Landfill
viewtopic.php?f=61&t=13553 F.A.R.L.
viewtopic.php?f=94&t=14437 Roadworks