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Re: [MOD 0.16.x] pY HighTech

Post by pyanodon »

aklesey1 wrote:PCS? Pls descrypt
I want to understand - the analogue of green circuits will be saved? This'll be production of red circuits analog?
I'm asking bcuz many many many oblects in start requires simplest curcuits and ur machines too - inserters, assemblers, offshore pumps, electric mining drills

Or may be can u show the graphics of ur circuts? Ohhh its curious to see this industrial beuty ;) :) How do u like graphcis from bob's mods - i mean this realistic images not the similarity of those circuits that was taken from vanilla graphics examples - like in shinybobs gfx mod
PCS = Printed Board Substrate.

this is analog to green circuits...Im mulling over the red ones now. with bobs, it will override his circuits, but some parts can be used. There only one circuit made and functional now (green circuit)

Image it was made as a simplified version of a PCB.

About the circuit requierement for initial machines, Even with the initial bonus of 300 circuits/pcs (still adjusting), you may able to craft that first things like inserters and mining drill with only the PCS. The first thing people should make after get some electricity, is building a rudimentar pcs chain to self run the whole thing.
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Re: [MOD 0.16.x] pY HighTech

Post by pyanodon »

Greetings! here the second chain for the second circuit :)

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Re: [MOD 0.16.x] pY HighTech

Post by aklesey1 »

OMFG
Oh
My
Fabulous
God

Its
Epic! :!: :x

And yeah so many crossings with angel's mod's
1) Benzene
2) Propene (or may be Propylene?)
3) Acetone (there's recipe in angel's petrochem called "cumene process", maybe he has something of particular relevance to this process, but it is clear that only the names are similar)
4) Formaldehyde
5) Ammonia (It's exists in Bob's mods too)
6) Allumina (of course it was taken from bob's mods before for angel's)

And yet you surprising me - ore molybdenite ore is the replacement of molybdenum ore? Molybdenite is sulfur-containing ore as i readed - https://en.wikipedia.org/wiki/Molybdenite
And u want to say that the molybdenite must be early or mid-game resource? :?:

New products of phosphorus - as I thought that the products of the phosphorus will be present in PYHT

Ferrite - we'll need may iron oxide to produce it, yes?

I want know where and how to get formaldehyde? In Petrochem we can get it from methanol, maybe there will be a similar way

As i understood acetone'll be used in next chains or another py mods?

if I'm not mistaken it is the first chain where all the buildings in the scheme have been worked out and have their image, that's cool



Let's wait for scheme wheree niobium will be used :D
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Re: [MOD 0.16.x] pY HighTech

Post by pyanodon »

aklesey1 wrote:Ferrite - we'll need may iron oxide to produce it, yes?

I want know where and how to get formaldehyde? In Petrochem we can get it from methanol, maybe there will be a similar way

As i understood acetone'll be used in next chains or another py mods?

if I'm not mistaken it is the first chain where all the buildings in the scheme have been worked out and have their image, that's cool



Let's wait for scheme wheree niobium will be used :D
Ferrite will be the same recipe from PYFE. Formaldehyde was already explained. Acetone will be used. Niobium will have his time :)
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Re: [MOD 0.16.x] pY HighTech

Post by aklesey1 »

Pyanodon pls explain to us - molybdenum ore and molybdenite ore is different reosurces or is it the same things?
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Re: [MOD 0.16.x] pY HighTech

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aklesey1 wrote:Pyanodon pls explain to us - molybdenum ore and molybdenite ore is different reosurces or is it the same things?

same ore
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Re: [MOD 0.16.x] pY HighTech

Post by aklesey1 »

pyanodon wrote:
aklesey1 wrote:Pyanodon pls explain to us - molybdenum ore and molybdenite ore is different reosurces or is it the same things?
same ore
So it was an unfortunate typo, thanks for explanation

This 3 new machines looks awesome i must say, I especially liked pcb fantastic design, chip shooter looks like tower with alien element on his top, electronics assembler looks ambiguous and intricately.... it's got up there 2 antennas? lul :D looks nice too
And phosphate mine looks some high tech with remote control where there is a console in the form of computers :D
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Re: [MOD 0.16.x] pY HighTech

Post by aklesey1 »

Fear to think about deep hardcore in micro and nano electronics can await us with this mod - we already have Nano-Materials Factory, what to expect for next?
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Re: [MOD 0.16.x] pY HighTech

Post by pyanodon »

Today we finished the chip shooter machine. Which is a very unique machine made to put the components in the circuit board. (animation is speed up here)

Image


This design is based on a real chip shooter machine: https://www.youtube.com/watch?v=SRu02F6AOmg
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Re: [MOD 0.16.x] pY HighTech

Post by aklesey1 »

1) Can we extract benzene from aromatics, or crack aromatics for another gases of fluids?
2) What do u think about angel's "base mineral oil", and u introducing tall-oil in ur mod its interesting
3) Phosphorous mine must have its own deposit or we can build mine anywhere?
Last edited by aklesey1 on Tue Jan 16, 2018 4:12 am, edited 1 time in total.
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Re: [MOD 0.16.x] pY HighTech

Post by pyanodon »

aklesey1 wrote:1) Can we extract benzene from aromatics, or crack aromatics for another gases of fluids?
2) What do u think about angel's "base mineral oil", and u introducing tall-oil in ur mod its interesting
) Phosphorous mine must have its own deposit or we can build mine anywhere?

1-mayyybe....
3-have their own deposit.
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Re: [MOD 0.16.x] pY HighTech

Post by HammerPiano »

pyanodon wrote:Today we finished the chip shooter machine. Which is a very unique machine made to put the components in the circuit board. (animation is speed up here)

Image


This design is based on a real chip shooter machine: https://www.youtube.com/watch?v=SRu02F6AOmg
Beautiful animation :D
Can't wait to see the rest of the circuit chains and the other machines!

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Re: [MOD 0.16.x] pY HighTech

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HammerPiano wrote:
pyanodon wrote:Today we finished the chip shooter machine. Which is a very unique machine made to put the components in the circuit board. (animation is speed up here)

Image


This design is based on a real chip shooter machine: https://www.youtube.com/watch?v=SRu02F6AOmg
Beautiful animation :D
Can't wait to see the rest of the circuit chains and the other machines!

Thank you...we´re planing the 3rd generation here now.
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Re: [MOD 0.16.x] pY HighTech

Post by chrisdec »

question:
how are we going to get silicon waffer,tinned copper wire and ceramics?

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Re: [MOD 0.16.x] pY HighTech

Post by pyanodon »

chrisdec wrote:question:
how are we going to get silicon waffer,tinned copper wire and ceramics?
Ceramics already explained. Silicom wafer and tinned copper wire is from bobs mods. If not used, we will have our own recipes or substitute for them.
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Re: [MOD 0.16.x] pY HighTech

Post by aklesey1 »

Pls tell us that the gold and silver will be in demand in third and later tiers :P

Cyanic and phosphoric acids are very little used? Or are u going to come up with other uses for them?

I'm still worrying about silicon, bcuz we'will need tons of silicon for wafer, i'm not talking about optical fibers and py science packs
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Re: [MOD 0.16.x] pY HighTech

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aklesey1 wrote:Pls tell us that the gold and silver will be in demand in third and later tiers :P

Cyanic and phosphoric acids are very little used? Or are u going to come up with other uses for them?

I'm still worrying about silicon, bcuz we'will need tons of silicon for wafer, i'm not talking about optical fibers and py science packs
gold, silver, nexelit and others will be very used. For now, we´re doing only the circuit chains and simple recipes for the ingredients. Later, we will make more recipes and stuff for them. Silicon wafer will be made using sand....so dont worry :)
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Re: [MOD 0.16.x] pY HighTech

Post by aklesey1 »

Using sand is good
Do u think that it's possible to sift the pure sand and get tiny particles of quartz which can then be extruded into small pellets with size similar to the piece of ore?
For example 25 sand with 35% chance to 1 quartz pebbles
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Re: [MOD 0.16.x] pY HighTech

Post by pyanodon »

Greetings fellow builders! Today we finished our 3rd generation circuit boards. Here the diagram

Image

We also have the PCB factory working (based on a pick-and-place machine)

Image

The next step is make the high-tech circuit board for extra advanced structures and research.
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Re: [MOD 0.16.x] pY HighTech

Post by aklesey1 »

New chain looks great!
however, there are so many abbreviations in the names of all of them are very specific :? Can u put description of these resources here if its not hard for u pyanodon?

And new machine design looks awesome too :D

There will be separate chain for microschip?

New green house? From PYALP i think?
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