Mod request: change to steel and electric furnace

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thereaverofdarkness
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Mod request: change to steel and electric furnace

Post by thereaverofdarkness »

I am interested in a mod that makes the following changes:

Stone Furnace: add 1 module slot (still 180kW power consumption, crafting speed remains 1)

Steel Furnace: change to 360kW power consumption and add 2 module slots (crafting speed remains 2)

Electric Furnace: power consumption raised to 270kW, crafting speed raised to 3, increased to 3 module slots

Small Electric Furnace added which has: 2x2 size, power consumption 180kW, crafting speed 2, 2 module slots (same as vanilla electric furnace)
- Small electric furnace is unlocked alongside electric furnace with Advanced Material Processing 2.

NeXuS
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Re: Mod request: change to steel and electric furnace

Post by NeXuS »

You can easily do this on your own, by having a closer look to the modding tutorials in the wiki.

There is not much magic in your request. ;)

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thereaverofdarkness
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Re: Mod request: change to steel and electric furnace

Post by thereaverofdarkness »

I didn't know there were modding tutorials in the wiki. Thanks, I will check that out.

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darkfrei
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Re: Mod request: change to steel and electric furnace

Post by darkfrei »

Use this tool:
viewtopic.php?f=135&t=45107#p259924

After game is started, open log file with notepad++
Find this element:

Code: Select all

data.raw.furnace["stone-furnace"]
And just change/add what you want, it's literally:

Code: Select all

data.raw.furnace["stone-furnace"].energy_usage = "180kW" 
data.raw.furnace["stone-furnace"].crafting_speed = 1
data.raw.furnace["stone-furnace"].module_specification = {module_slots = 1}
Just insert this code to data.lua in your mod folder.

The same for steel furnace:

Code: Select all

data.raw.furnace["steel-furnace"].energy_usage = "360kW" 
data.raw.furnace["steel-furnace"].crafting_speed = 2
data.raw.furnace["steel-furnace"].module_specification = {module_slots = 2, module_info_icon_shift= {0, 0.8 }}

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