Space Age - Creative Mod bugs
Posted: Mon Oct 21, 2024 11:04 pm
Hi,
this will not be a complete list, but a few things I noticed (as of launch day) in the first hours toying around in the sandbox using Creative Mod:
Cheers.
this will not be a complete list, but a few things I noticed (as of launch day) in the first hours toying around in the sandbox using Creative Mod:
- You cannot request quality items via logistics (but crafting them works)
- It is no longer possible to use the wand in the remote/map view
- The passive energy void is missing a model and is effectively invisible
Cheers.