Mods in save games

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tomvalk25
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Mods in save games

Post by tomvalk25 »

I have 1 question:
I have 1 savegame where i don't want to use mods so I can complete achievments.
and I have a savegame where I do use mods.

Is there a way to switch between them without changing modsettings and thus reloading the game.
The way I do this now is verry annoying: going to modportal swith all on or off every time i want to change the save.
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Re: Mods in save games

Post by kingarthur »

if the saves are already started then just use the sync mods with save button on the load screen. itll toggle on and off whats needed and as of .17 auto load up the save
tomvalk25
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Re: Mods in save games

Post by tomvalk25 »

I have tested your tip
But it is not working.

I turned of all mods, started the campaign and saved the campaign.
Then I turned on all my installed mods, did NOT click that button you say loaded the campaign and all mods were active in that save :oops:

Current version factorio is 0.17.58
mrvn
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Re: Mods in save games

Post by mrvn »

tomvalk25 wrote: Thu Jul 18, 2019 1:33 pm I have tested your tip
But it is not working.

I turned of all mods, started the campaign and saved the campaign.
Then I turned on all my installed mods, did NOT click that button you say loaded the campaign and all mods were active in that save :oops:

Current version factorio is 0.17.58
You have to click that button to get the mod settings that save had.

And yes, that restarts the game. No way around that.
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darkfrei
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Re: Mods in save games

Post by darkfrei »

tomvalk25 wrote: Tue Mar 12, 2019 9:31 pm I have 1 question:
I have 1 savegame where i don't want to use mods so I can complete achievments.
and I have a savegame where I do use mods.
Solution: download zip archive version from the https://factorio.com/download/experimental and keep the steam version without mods.
tomvalk25
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Re: Mods in save games

Post by tomvalk25 »

darkfrei wrote: Thu Jul 18, 2019 2:36 pm
tomvalk25 wrote: Tue Mar 12, 2019 9:31 pm I have 1 question:
I have 1 savegame where i don't want to use mods so I can complete achievments.
and I have a savegame where I do use mods.
Solution: download zip archive version from the https://factorio.com/download/experimental and keep the steam version without mods.
I tried that with a very old version of the game but Factorio uses a hidden folder in my docs and thus you cant use 2 seperate installments
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darkfrei
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Re: Mods in save games

Post by darkfrei »

tomvalk25 wrote: Thu Jul 18, 2019 3:27 pm I tried that with a very old version of the game but Factorio uses a hidden folder in my docs and thus you cant use 2 seperate installments
The zip version doesn't need the installation, just unpack to the C:\games\
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Re: Mods in save games

Post by tomvalk25 »

darkfrei wrote: Thu Jul 18, 2019 4:27 pm
tomvalk25 wrote: Thu Jul 18, 2019 3:27 pm I tried that with a very old version of the game but Factorio uses a hidden folder in my docs and thus you cant use 2 seperate installments
The zip version doesn't need the installation, just unpack to the C:\games\
Nevermind I already finisht the main campaign and I wait until version 1.0 to do it again
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