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About Cables and Wires / Make Wires Free / Power Poles Contain Cables

Posted: Fri Aug 12, 2016 10:55 am
by ssilk
In the following article instead of always write cables (electric network) and wires (circuits) I always write just wire but I mean both.

Handling around with wires is currently
- not very comfortable,
- not intuitive (to delete a wire you need to connect the same wire, see https://wiki.factorio.com/index.php?tit ... _structure ),
- unfair, cause you don't get the erased wires back,
- not very logical, cause when you place poles the wires are free,
- and from the gameplay questionable, cause there is no game-value in creating wires just to place them.

So there are some suggestions about making the wires free.


Suggestion

viewtopic.php?f=6&t=367 Separation of poles and power wires
viewtopic.php?f=18&t=6133 green/red wires and trains
viewtopic.php?f=6&t=9070 Red and Green Wires (and blue?) and their components
viewtopic.php?f=58&t=9081 Green / red wires don't recycle
viewtopic.php?f=76&t=9092 Free cables/wires (Poles contain all)
viewtopic.php?f=6&t=14465 Make colored wire "free"
viewtopic.php?f=6&t=21958 Large poles should automatically connect Red&Green wires
viewtopic.php?f=18&t=29314 Red/green wire in blueprint are free?
viewtopic.php?f=6&t=30477 A better Way to Built Electric Network / New way of connecting to electricity
viewtopic.php?f=16&t=33701 Wires should not be consumed
viewtopic.php?f=6&t=35333 Change wire to have a "durability"
viewtopic.php?f=6&t=38600 Toggle autoconnection and power suply of power poles
viewtopic.php?f=6&t=41176 Improve Basic Circuit Overview
viewtopic.php?f=6&t=42453 power and blueprints workaround
viewtopic.php?f=6&t=45577 Red/Green Wire Tools
viewtopic.php?f=80&t=30845 About Cables and Wires / Make Wires Free / Power Poles Contain Cables