Space Exploration Nauvis Mall

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PietersieliePC
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Space Exploration Nauvis Mall

Post by PietersieliePC »

I'm currently about 30 hours into my first Space Exploration playthrough. Having spent an inordinate amount of time scaling up infrastructure in preparation for going to space for the first time, I looked around to see if there is a mall available to save time (since I do not have the time I've been devoting to cracktorio) and came up short. So, what better way to save time than to spend a day designing a proper mall? :D Everything you could need before heading off into space, and much of it for a while afterwards as well. No rocket science needed, and most of it can be done during or after chemical science.

I figured I'd share for others who might be short on time and as a more permanent record. It is split into three setups of roughly equal size.

First, belts, inserters, and logistic chests:Image

Part two, power, oil, and circuit network:Image

Lastly, assemblers, everything rail, core miners and large miners, and most importantly (and costly), rockets! Cargo launch and landing pads, delivery cannons, and satellite rocket silo: Image

The blueprint:
Changelog
Last edited by PietersieliePC on Wed Feb 24, 2021 6:07 pm, edited 2 times in total.

Evilness
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Re: Space Exploration Nauvis Mall

Post by Evilness »

Looks good, but kinda small.
Are you sure everything is there? Personally I added some serious spaghetti to my regular mall and I have added an additional section for certain things such as space belt and pipe. They take 10 seconds each so I felt that one assembler will not be enough for that.

PietersieliePC
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Re: Space Exploration Nauvis Mall

Post by PietersieliePC »

I've added a few more things since (signal transmission, industrial furnaces), will update the BP at some point. Didn't plan on adding any space stuff specifically, wanted to create another mall for it. As I say in the title, this is a mall meant for Nauvis only.

ZoeSutherland
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Re: Space Exploration Nauvis Mall

Post by ZoeSutherland »

Very portable, but maybe you will expand it in the future? :D
Last edited by ZoeSutherland on Thu Feb 25, 2021 4:37 pm, edited 4 times in total.

PietersieliePC
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Re: Space Exploration Nauvis Mall

Post by PietersieliePC »

Definitely. I need to get around to updating the errors made in the sleep deprivation (chests not filtered correctly, missing stone line in the rail setup), plus add the stuff I've added since (signals, industrial furnaces, etc.). I'll also add other malls (once I get around to building them) for space and such. But the pesky thing that is real life requires my attention, so at the moment I'm stuck having just launched my first rocket.

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MEOWMI
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Re: Space Exploration Nauvis Mall

Post by MEOWMI »

Looks pretty neat. Mine ended up being huge because I made almost everything from plates at-site and it didn't even have everything (and I later expanded it into specialized production for motors and so on).

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Re: Space Exploration Nauvis Mall

Post by PietersieliePC »

I've updated the blueprint and images for version 2.0.
Changes:
- Changes made for the recipe changes in Space Exploration 0.5.37 (engines and motors).
- Fixed missing stone line for rail section.
- Fixed various wrong filters on storage chests.
- Added signal transmission, receiver, pulveriser, recycling machine, beacon, and industrial furnace to assemblers portion.
- Added lights, radar, and fuel refinery to oil and power portion.

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